
Laurence CliffeUniversity of Nottingham | Notts · Mixed Reality Laboratory
Laurence Cliffe
Doctor of Philosophy
Augmented reality, audio augmented reality and immersive and interactive sound.
About
4
Publications
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Introduction
As an intermedia artist, creative technologist and researcher, I work across a variety of sectors for institutions, companies, agencies, individuals and organisations. My research explores past and present futures, working with sound, open source hardware and software, radio transmissions, live data and custom digital processing techniques, it seeks to exploit both emerging and near-obsolete technologies in order to create visual and sonic artworks that challenge popular aesthetics.
Publications
Publications (4)
This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and
associated objects, artworks and artefacts. It outlines some of the issues surrounding the presentation and engagement with sound based material within the context of the cultural...
This article presents the results of a study based on a group of participants’ interactions with an experimental sound installation at the National Science and Media Museum in Bradford, UK. The installation used audio augmented reality to attach virtual sound sources to a vintage radio receiver from the museum’s collection, with a view to understan...
This thesis explores the characteristics, experiential qualities and functional attributes of audio augmented objects within the context of museums and the home. Within these contexts, audio augmented objects are realised by attaching binaurally rendered and spatially positioned virtual audio content to real-world objects, museum artefacts, physica...
Losing Her Voice is a new opera which highlights the challenges of subtly interweaving digital technologies into established cultural forms. Audience members were encouraged to use their own mobile phones to interact with on-stage projections before, during and after the performance. We chart the trajectories of participation that were designed int...