
Laura Ruiz-Pastor- PhD
- Lecturer at Jaume I University
Laura Ruiz-Pastor
- PhD
- Lecturer at Jaume I University
About
39
Publications
6,347
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143
Citations
Introduction
PhD in Industrial Technologies and Materials (research line: design, mechanics and construction). Doing research about product design engineering and methods (early stages of product design, product perception and VR, creativity, circular and sustainable design).
Current institution
Additional affiliations
December 2024 - present
April 2024 - present
July 2022 - June 2024
Publications
Publications (39)
Virtual Reality is used in design for both supporting design reviews and interacting with products being designed. The interactions Virtual Reality enables are often found engaging and this might affect product evaluation, as experiencing a virtual environment can be the prevalent element of an experience. This paper investigated to what extent pro...
One challenge that product design has faced is the ongoing threat of obsolescence, where investment in an
updated solution can quickly become irrelevant within months or years as technology advances. This phenomenon
not only affects consumers, who may find themselves with quickly outdated devices but also poses a
dilemma for designers and manufactu...
Sustainability evaluations are increasingly relevant in the design of products. Within sustainability-related frameworks, circular economy (CE) has gained attention in the last few years, and this has vastly affected design, leading, for example, to design for circularity. This article deals with the wide range of product-level CE assessment tools,...
The controlled provision of stimuli during idea generation is considered effective to boost creativity in early design phases. As the interest for sustainable product development and circular design is growing, this paper represents a first attempt to explore the use of inspiration sources in sustainable design. The provision of stimuli ascribable...
The future benefits of a stroller which transforms into a double one are not considered when selling and promoting products. The lack of incentives for companies, the interests these practices generate, and the need to create a culture of more responsible use of objects, contribute to the scant interest in designing products which minimize the “use...
Repairing is one of the most relevant strategies within the Circular Economy (CE) concept since it contributes to waste prevention and extends product and components’ lifespan. Thus, reparability becomes an essential issue from the early product design phases, where materials, geometries, and joints are defined. Despite some repairability indicator...
One of the approaches followed by the circular economy (CE) to achieve sustainability through design is product life extension. Extending the life of products to make them useful for as long as possible is a means to reduce waste production and materials consumption, as well as the related impacts. For designers, conceptualizing products in a way t...
Consumers are showing a growing concern for the environment and sustainability, while they keep their interest in more creative products that ‘delight’ them and exceed their expectations. Consequently, designers must meet the circular economy (CE) requirements, but also provide creative solutions. The present research describes an experiment in whi...
Nowadays, relevant design challenges include the need to use sustainable materials that allow designing products with a lower environmental impact. The construction sector is currently undergoing a slow but continuous change towards the use of sustainable materials. One of the most generalized methods for assessing sustainability is the Life Cycle...
The building design sector can benefit from the new opportunities offered by studies investigating people’s perception of urban and architectural spaces. It emerges from the literature that certain elements of environment settings and buildings such as edges, landmarks and materials can affect perception. However, their impact on people’s visual pe...
Within the literature devoted to studying the influence of environment factors on people’s creativity, the majority analyzed these factors as isolated elements and assess individual’s creativity in general. The aim of this work is to analyze the influence of some of these environmental factors on the design outcomes in terms of creativity, consider...
Sustainability-related information affects people's choices and evaluation. The literature has made significant efforts to understand the best ways of delivering this kind of information to shape consumer behavior. However, while most studies have focused on packaged products and direct information provided through eco-labels, preferences could be...
Nowadays, relevant design challenges include the need to use sustainable materi-als that allow designing products with a lower environmental impact. The con-struction sector is currently undergoing a slow but continuous change towards the use of sustainable materials. One of the most generalized methods for as-sessing sustainability is the Life Cyc...
The building design sector can benefit from the new opportunities of-fered by studies investigating people’s perception of urban and architectural spaces. It emerges from the literature that certain elements of environment set-tings and buildings such as edges, landmarks and materials can affect percep-tion. However, their impact on people’s visual...
This exploratory work aims to understand which elements of a building mostly attract visitors’ attention. An experiment was conducted to allow participants to visit a prototype tiny house while wearing eye-tracking glasses. Identified gazed elements of the prototype were selected and the corresponding dwell times used as variables. The limited dwel...
Product design is one of the most important factors to introduce the circular economy model. In this discipline, the decisions made influence the whole life cycle of the product, since the raw material obtaining to the end of life of the product. Product engineering uses resources, both technical and material to create products. In this way, among...
The aim of this work is to determine how personal intrinsic factors towards a design problem are related to novelty and circularity. A deeper understanding of this relationship will be a valuable aid when it comes to making an adequate selection of design teams. The factors studied are the level of the designer's motivation, relevance, knowledge an...
Previous studies have demonstrated that humour as external stimulus, applied before the idea generation phase, leads to more creative results. This paper explores how to integrate humour into the design method itself, beyond using it as an external factor, with the aim of encouraging creativity. For this reason, the set of generative questions QuCh...
Extending the useful life of products is one of the principles promoted by the circular economy. By extending it, resource loops are slowed down and products are used for a longer period of time. This suggests that early consideration and evaluation of extended lifetimes in design can be helpful. The following paper analyses 11 eco-design tools and...
Designing products that encourage attachment with the user helps to postpone product replacement. Emotional Durability Design Nine (EDDN) is a framework to think about attachment during the product design process. It is composed of 38 attachment strategies classified in 9 themes: relationships, narratives, identity, imagination, conversations, cons...
There is an increasing interest and need to implement the circular economy model, based on keeping resources in circulation for as long as possible. Product design is a discipline that needs to be in continuous innovation to meet the new needs that arise in society. Within the stages that product design encompasses, the conceptual design stage is t...
Implementation of the circular economy is beginning to become a reality and the early stages of product design are crucial for a proper adoption of the circular model. However, several studies claim that sustainability requirements usually decrease creativity. Therefore, it is necessary to help designers to think in a more circular manner and, at t...
Guiding Questions are used, among other possibilities, as a method for learn, evaluate and reach new ideas. Within the scope of Engineering Design, they allow driving the designer in the conceptual phase, and they are adequate for analysing a broad variety of aspects which are not usually considered in the early creative process. Guiding Questions...
Creativity is an inherent and available feature of human beings. However, it is more easily expressed during childhood, since established social structures make adults self-restrict their creativity. So, creativity is a competence that should be reactivated in the Bachelor degree on Industrial Design and Product Development Engineering, together wi...
An effective Circular Economy strategy comprises demonstrate practical application, by including real life examples and emphasizing with data and facts. The communication strategy is addressed during the design process and designers have to think about the product/service and about how communicating it. To reach a broader impact, techniques like cr...
In circular design, the products keep the resources in circulation during all life cycle phases as long as possible, without generating waste. The circular design helps to expand the Circular Economy in replacement of the current predominant linear system. Several metrics to assess how circular is a product and methods to assess the circularity imp...
Circular Economy (CE) implementation in the study plans ensures that students have the necessary training about it. Higher education students would be in near future responsible for implementing the circularity from the earliest phases of their projects. This will allow the concept of Circular Economy arrive at mainstream. This work analyses the hi...
Industrial designers acquire and put into practice many and diverse techniques to come up with the best solution for a design problem. In some cases, these problems are ill-defined and involve the additional difficulty that the end users have their health undermined. In these situations, the designer skills to observe, empathize and research are ke...
Actualmente, la adquisición de competencias en el diseño de productos no debe estar desvinculada de las necesidades y responsabilidades del mundo actual. Tampoco hay que olvidar que la adquisición de competencias transversales entre asignaturas del Grado en Ingeniería en Diseño Industrial y Desarrollo de Productos permite que se generen habilidades...
Los planes de estudios de los Grados en Ingeniería en Diseño Industrial incluyen asignaturas en las que se explican y ponen en práctica diversas técnicas para estimular la creatividad. Sin embargo, una vez superadas las asignaturas la gran mayoría de ellas no son tenidas en cuenta por los diseñadores y poco se conoce sobre las causas de ello.
Este...
El aprendizaje basado en proyectos es una metodología docente muy empleada hoy en día en la enseñanza en ingeniería por su capacidad para facilitar la adquisición de competencias, tales como la capacidad de investigación, toma de decisiones, trabajo en equipo, autodesarrollo, etc. Para ello, la elección de un proyecto que sea capaz de motivar sufic...
Circular Economy is considered a sustainable alternative opposite to Linear Economy, which is based on the "take-make-use-dispose" cycle. However, its degree of implementation is still low. The designers are, among others, one of the most important agents to achieve a greater implementation of the Circular Economy. For this reason, it is necessary...
El diseño emocional estudia el modo en que un producto es percibido por parte del usuario, y la respuesta emocional que dicho producto generará sobre él a partir de su percepción. El presente artículo considera la complejidad que representa abordar el estudio de las percepciones y emociones generadas en el usuario cuando éste es un niño de corta ed...
Questions
Question (1)
📢 CALL FOR PAPERS 📢
The Thematic Collection "Use of stimuli to enhance creativity in Engineering Design" (International Journal of Design Creativity and Innovation) is now open for publications.
Full details 👉 https://lnkd.in/dwh9iBBv
I will be co-editing it as a guest editor together with Yuri Borgianni and Vicente Chulvi. Contact us for further information.
Taylor & Francis Group
hashtag#designcreativity hashtag#engineeringdesign hashtag#creativestimuli hashtag#productengineering