Laia RieraUniversity of the Balearic Islands | UIB · Departamento de Pedagogía Aplicada y Psicología de la Educación
Laia Riera
Psychology
PhD Student
Website:
https://laiarierainegre.wixsite.com/laiariera
About
26
Publications
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Introduction
PhD student in Inclusive Education at the University of the Balearic Islands. She is currently a member of the Inclusive Education and Diversity Research Group (GREID), and participates in the R+D+i project "Palliative care and quality of life in childhood and adolescence. Personalized, contextualized and interdisciplinary educational responses (CPYCVIA)". Her lines of research focus on Hospital Pedagogy (HP).
Publications
Publications (26)
Objectives
This study aims to validate the Palliative and Complex Chronic Pediatric Patients QoL Inventory (PACOPED QL), a new quality-of-life (QoL) assessment tool for pediatric palliative patients with complex chronic conditions. The goal is to create a comprehensive and inclusive instrument tailored to this unique population, addressing the gap...
a Grupo de investigación Bienestar, salud y sociedad, school of psychology and education, universidad de Las américas, Quito, ecuador; b department of applied pedagogy and educational psychology, university of the Balearic islands, palma, spain ABSTRACT The desire to have children holds profound significance for many individuals and couples. This s...
This study performs a pilot validation of the Co-PIRS model., a co-design paradigm for integrating e-portfolios into learning environments and addressing students’ agency, organizing roles into four phases. This paper examines the model's effectiveness by exploring learners' satisfaction with the co-design approach, their evaluation of each Co-PIRS...
Aquest assaig crític aborda la bretxa digital a l'educació d'alumnes pal·liatius i aquells amb malalties greus, explorant com el tancament d'aquesta bretxa pot tenir un impacte transformador en la igualtat d'oportunitats a l'educació. S'analitza la bretxa digital que afecta aquest grup d'alumnes en edat escolar i universitària i es posa de manifest...
Pediatric palliative care (PPC) programs are essential in encompassing not only the affected children but also their family system and the healthcare and educational professionals involved. Despite the field’s significance, there is a notable scarcity in current literature, which underscores the pressing need for further research into the attribute...
This scoping review aimed to examine support strategies teachers can use to address illness, grief, and death in the classroom. A total of 24 scientific articles were analyzed from various databases: Medline (PubMed), SCOPUS, Web of Science, Education Resources Information Center (ERIC), Scielo, Dialnet Plus, ScienceDirect Elsevier, OECD Library, a...
This scoping review aimed to provide an overview of the current landscape of pediatric palliative care in Latin America, including policies, regulations, available resources, challenges, barriers, and evidence-based recommendations. We conducted a comprehensive search for peer-reviewed articles related to pediatric palliative care in Latin America,...
La pandemia de la Covid-19 obligó a adoptar el aprendizaje no presencial en la
Educación Superior, lo que permitió analizar sus retos y oportunidades. Para este
estudio se utilizó un diseño de investigación exploratorio-descriptivo que evaluó el
proceso educativo a distancia a través de la participación de estudiantes (n = 241) y
profesores (n = 9)...
Social robotics and the use of information and communication technologies have a significant impact on education. This approach combines robotics and artificial intelligence with a social and emotional perspective to improve the quality of education while providing psychoeducational and emotional support to students. This critical analysis aims to...
RESUMEN El principal objetivo de este estudio es analizar la implementación del Prácticum en los planes de estudio de los grados de Educa-ción Infantil y Educación Primaria en las universidades españolas, tanto públicas como privadas. Para llevar a cabo este estudio se ha dividido el trabajo de campo en dos partes claramente diferenciadas. Una prim...
Red dirigida a gestionar proyectos ApS para "la detección de problemas sociales posibilitando el aprovechamiento del conocimiento que se genera en las universidades para mejorar los procesos de Enseñanza-Aprendizaje, potenciando su desarrollo en espacios fuera de la institución y ofreciendo contextos múltiples de aprendizaje" (Negre, 2022, 125-126)...
Chronic pain affects the quality of life of those affected. The need to investigate alternative and complementary methods to the pharmacological one to alleviate chronic pain is evident, so virtual reality and binaural tones have become a topic of interest in this field in recent years. This study aims to analyze the contributions of the combinatio...
The optimal functioning of internal communication (IC) in organizations is essential as it facilitates the flow of information between the workers. Caring for IC is essential for organizations and has a direct effect on the quality of life of employees. In addition, there is a lack of scientific literature regarding Communication Improvement Plans...
La COVID-19 ha impactado fuertemente en la sociedad afectando de manera especial a la infancia (Prime et al., 2020). Según Roberton (2020) aproximadamente 1.400 millones de niños se vieron afectados por el cierre de sus escuelas. Ferget et al. (2020), concluyen que este cambio psicosocial amenaza la salud mental de niños y adolescentes durante y de...
El presente artículo versa sobre las enfermedades de larga duración y la muerte con relación a edades tempranas. Para ello, se ha hecho un análisis de la revisión bibliográfica que ha permitido obtener una visión sobre la situación actual del tratamiento de estas temáticas en el campo educativo. Asimismo, como objetivo principal, se ha llevado a ca...
The COVID-19 pandemic caused disruptions in schooling and the closure of schools worldwide, how this has affected children's and youth's health and wellbeing is a current area of research. However, those who suffer a chronic or temporary disease may be attending hospital classrooms, and this scenario has received little attention in comparison to r...
Based on the educational needs of those affected by rare diseases in the field of mathematics, the design of a didactic strategy focused on enhancing the computational thinking of 3Secondary Education participants in charge of the INèDITHOS associationis proposed. In parallel, using the IPECC project management model as a focus and starting from th...
The system proposed is oriented to evaluate the pain perceived by the user
under a high controlled virtual reality environment (VR). A VR system is an
implementation of a virtual world that the user perceives as the real one. The sensation
of immersion affects the stimulus (visual, acoustic and haptic) perceived by the user and
it is able to promot...
The GeniusUp project comes from the Orientation and Transition to the University Program (POTU) developed by the UIB. Within this program, multiple activities are carried out to promote the scientific and technological culture of new potential university students. In this project, we propose to use ICTs to approach in a playful way the primary, sec...
La realidad virtual (RV) es una técnica utilizada en el tratamiento del
dolor crónico (DC) en adultos (Wiederhold, Gao, Sulea & wiederhold,
2014), pero todavía no para la gestión del dolor en niños. Se pretende
demostrar la utilidad de la RV como terapia alternativa por sí misma, y
en mayor medida presentada juntamente con tonos binaurales (SB)
que...
Virtual Reality is defined as the implementation of a virtual world that the user perceives as the real one. This can lead having the physical feeling of teleportation into another environment, forgetting the real world and even the physical body. This sensation of immersion affects the stimulus (visual, acoustic and haptic) perceived by the user a...
The system proposed is oriented to evaluate the pain perceived by the user under a high controlled virtual reality environment (VR). A VR system is an implementation of a virtual world that the user perceives as the real one. The sensation of immersion affects the stimulus (visual, acoustic and haptic) perceived by the user and it is able to promot...