
Kun-Hung Cheng- Professor (Associate) at National Chung Hsing University
Kun-Hung Cheng
- Professor (Associate) at National Chung Hsing University
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24
Publications
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Publications (24)
Augmented reality (AR) continues to show its impact in education. While systematic review and meta-analysis studies have synthesized the evidence of this impact, most of them did not differentiate how AR may foster various learning outcomes to different degrees. In this study, 134 (quasi-)experimental studies on augmented reality (AR) in education...
Previous studies have provided various reviews with either general or specific scopes to understand virtual reality (VR) technologies for learning and teaching. However, a review of the networking structure among VR-supported education research from a citation-based perspective has not as yet been provided. With the inclusion of a total of 49 artic...
Researchers have been devoted to exploring the impacts of immersive virtual reality (IVR) on education in recent years. However, efforts to probe the role of students’ learning traits such as motivated strategies for learning in their IVR learning have been limited. Most studies commonly analyzed learners’ perceptions of immersion with a single con...
The academic evidence for examining the educational influences of immersive virtual reality (VR) with head-mounted displays (HMD) has been relatively limited until now, in particular for virtual field trips which allow teachers to guide students to explore learning elements in virtual environments. This study therefore invited 24 elementary school...
This study developed an immersive virtual reality (VR) game with head-mounted display (HMD) for representing classic Taiwanese comics. A comic book, namely "Zhuge Shilang - The Great Devil Party," was adopted for the development. According to the contextual analysis of the book content, the mechanism of action game that users can manipulate a VR co...
Parents play an important role in students’ informal learning with technology; however, there is a lack of relevant research, particularly regarding parents’ opinions on students’ learning with emerging technology such as augmented reality (AR). This study was therefore conducted in an initial attempt to explore parents’ user experience (UX) of rea...
Previous studies have addressed the positive influences of augmented reality (AR) on science learning. However, few studies have explored how learners consider learning science by such an emerging technology, particularly from the perspectives of conceptions of learning. This study therefore aimed to develop a survey to understand students' concept...
With the increasing attention to the role of parents in children's learning, what issues parents consider and how they behave when learning with their children when confronted with the emerging augmented reality (AR) technology may be worth exploring. This study was therefore conducted to qualitatively understand parents' conceptions of AR learning...
An increasing amount of research has focused on the exploration of English as a Foreign Language teachers’ technological pedagogical and content knowledge (TPACK). However, in the field of native language teaching, such as Taiwanese, Hakka, Aboriginal languages in Taiwan, few studies have paid attention to understanding the teachers’ perceptions of...
Since augmented reality (AR) has been increasingly applied in education recently, the investigation of students’ learning experiences with AR could be helpful for educators to implement AR learning. With a quantitative survey using three questionnaires, this study explored the relationships among 153 students’ perceived cognitive load, motivation,...
Although the effectiveness of online peer assessment for writing performance has been documented, some students may not perceive or attain learning benefits due to receiving certain types of feedback messages. This study therefore aims to explore the role of feedback messages in students’ writing performance. The peer feedback messages given by 47...
Following a previous study (Cheng & Tsai, 2014. Computers & Education.), this study aimed to probe the interaction of child–parent shared reading with the augmented reality (AR) picture book in more depth. A series of sequential analyses were thus conducted to infer the behavioral transition diagrams and visualize the continuity and paths of differ...
Previous studies on augmented reality (AR) book learning have not provided an in-depth examination of the learning process, especially the interaction involved in child–parent shared book reading. Choosing an AR picture book to introduce its artistic work, this study aimed to explore how children and parents read the book through a series of analys...
Studies regarding augmented reality (AR) books generally indicated its advantages on reading performance. Positive attitude toward the usage of AR books and acceptance of usability with AR books was also responded by users including samples of students and parents. AR books create a new experience of reading; and the further exploration of user exp...
Previous research regarding peer assessment has investigated the relationships between peer feedback and learners’ performance. However, few studies investigate in-depth learning processes during technology-assisted peer assessment activities, particularly from affective, cognitive, and metacognitive perspectives. This study conducts a series of qu...
Three instruments (i.e., Internet-specific epistemic beliefs, self-regulation, and online academic help seeking questionnaires) were administered to 319 high school students with the aim of understanding the role of Internet-specific epistemic beliefs and self-regulation in their online academic help seeking. Through a structure equation modeling a...
Students' online academic help seeking (OAHS) can be facilitated by the aid of technology, but improvement in OAHS may also involve personal variables such as self-regulated learning (SRL), and ‘information commitments’ (ICs), which are evaluative standards and strategies of online information. Accordingly, three instruments – an OAHS, an SRL, and...
Augmented reality (AR) books combining the advantages of physical books with digital content including new interaction possibilities are the one of the noticeable AR media. The application of AR book has been documented its effectiveness for learning, however, studies regarding how users learn in the process of AR book reading is limited. This stud...
Augmented reality (AR) is currently considered as having potential for pedagogical applications. However, in science education, research regarding AR-aided learning is in its infancy. To understand how AR could help science learning, this review paper firstly has identified two major approaches of utilizing AR technology in science education, which...
The effectiveness and practical use of latent emotional transfer pattern (LETP) in an online peer-assessment activity is examined. The participants in this study were 65 college students in a multimedia production course in northern Taiwan. The students were required to produce a film on a certain topic as a group project. The students were divided...
The purpose of this study is to qualitatively explore students' interpersonal perspectives (i.e., psychological safety, value diversity, trust and social interdependence) on, conceptions of and approaches to learning in an online peer assessment activity required for creating digital artistic works. Twenty-three college students in Taiwan volunteer...
In the social interactions among individuals of learning communities, including those individuals engaged in peer assessment activities, emotion may be a key factor in learning. However, research regarding the emotional response of learners in online peer assessment activities is relatively scarce. Detecting learners’ emotion when they make comment...
This study was conducted to investigate Taiwan University students' perceptions (including experience, confidence and preference) of online academic help seeking (OAHS) and students' level of web-based learning self-efficacy (WLSE). Two instruments, OAHS questionnaire, consisting of information searching, formal and informal query scales, and WLSE...