Kristian Rother

Kristian Rother
Hochschule Hamm-Lippstadt · Lippstadt 2

Diplom

About

12
Publications
2,865
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
55
Citations
Citations since 2016
5 Research Items
51 Citations
201620172018201920202021202202468101214
201620172018201920202021202202468101214
201620172018201920202021202202468101214
201620172018201920202021202202468101214
Introduction
Kristian Rother currently works as a reasearch assistant at the Hochschule Hamm-Lippstadt. Kristian does research in Artificial Intelligence, Embedded Systems, Information Systems (Business Informatics) and Human-computer Interaction. His most recent publication is 'ULMFiT at GermEval-2018: A Deep Neural Language Model for the Classification of Hate Speech in German Tweets.'
Additional affiliations
October 2014 - present
Hochschule Hamm-Lippstadt
Position
  • Researcher
Description
  • Research on all aspects of HCI following ISO9241-210. Research project in civil safety and security. Usability of mobile applications. Augmented Reality and Virtual Reality. Machine Learning.
May 2012 - April 2014
University of Duisburg-Essen
Position
  • Researcher
Description
  • Research in AI, specifically domain specific languages, agents and multi-agent systems, game ai. Research in simulation, specifically discrete simulation and multi agent systems.

Publications

Publications (12)
Conference Paper
Full-text available
This paper describes the entry hshl coarse 1.txt for Task I (Binary Classification) of the Germeval Task 2018-Shared Task on the Identification of Offensive Language. For this task, German tweets were classified as either offensive or non-offensive. The entry employs a task-specific classifier built on top of a medium-specific language model which...
Chapter
Usability testing is expensive in some domains due to the resource requirements that go hand in hand with taking a complex context of use into account. Crisis-related research is one such domain, typically requiring the reenactment of an extensive crisis scenario. To lessen the resource requirements and provide a more flexible setup geared towards...
Conference Paper
Full-text available
In diesem Beitrag wird die erste Iteration eines Prozesses zur Konzeption einer Annotationsrichtlinie zur Klassifizierung von Tweets hinsichtlich des in ihnen ausgedrückten subjektiven Sicherheitsgefühls dargelegt. Basierend auf einer initialen, rudimentären Annotationsrichtlinie wurden Tweets von vier Annotatoren klassifiziert. Diese Klassifizieru...
Conference Paper
Full-text available
In diesem Beitrag wird ein erstes Modell entwickelt, welches das Verhältnis zwischen subjektivem Unsicherheitsgefühl und der objektiven Existenz einer Krisensituation aufzeigt. Anhand des Modells werden Normstrategien für die Kommunikation von Behörden und Organisationen mit Sicherheitsaufgaben festgelegt sowie der typische Verlauf einer Krise darg...
Article
Full-text available
Games are a well-suited testbed for the development and evaluation of concepts and tools in artificial intelligence (AI). In our paper we outline the architecture of a web-based game server that was developed to support the teaching of artificial intelligence at the university level as well as research in the domain of AI and rule-based language de...
Article
Full-text available
Usability testing is expensive in some domains due to the resource requirements that go hand in hand with taking a complex context of use into account. Crisis-related research is one such domain, typically requiring the reenactment of an extensive crisis scenario. To lessen the resource requirements and provide a more flexible setup geared towards...
Article
Full-text available
In this paper the authors developed applications for apps in times of crises and critical situations. They analyzed how people act in these situations and how to mitigate their uncertainty and fears through situation-specific communication. Including these aspects as well as the general challenges of crisis communication, pros and cons of apps base...
Article
Full-text available
Usability testing is expensive in some fields due to the resource requirements that go hand in hand with taking the context of use into account. Crisis related applications are one such field, typically requiring the reenactment of an extensive crisis scenario. To lessen the resource requirements crisis scenarios can be reconstructed as virtual rea...
Conference Paper
Full-text available
Games are a classical field of application for concepts of artificial intelligence (AI). We outline a didactic concept for teaching AI to Business Information Systems students at the university level and a web-based game server that was implemented to support this concept. Our results show an improved engagement of students as well as a flexible te...

Network

Cited By

Projects

Project (1)
Archived project