Khaled Halimi

Khaled Halimi
Université 8 mai 1945 - Guelma · Department of Computer Science

Lecturer
Lecturer in computer science

About

14
Publications
1,848
Reads
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Citations
Introduction
Khaled Halimi is currently working as teacher of computing at the Computer Science Department of Guelma University (Algeria) and he is a researcher at the LabSTIC laboratory. He holds the PhD degree at Annaba University. His research fields are Collaborative Learning, Social Semantic Web and Social Networks.
Additional affiliations
October 2009 - December 2015
Badji Mokhtar - Annaba University
Position
  • PhD Student
January 2009 - December 2015
Université 8 mai 1945 - Guelma
Position
  • Maitre assistant

Publications

Publications (14)
Article
Full-text available
The integration of the Internet of Things (IoT) technology and artificial intelligence has become essential in many aspects of daily life since the expansion of the communications and information field. Healthcare is one area that urgently needs to benefit from these technologies to keep up with the dramatic evolution of communications for contempo...
Article
Traditional content-based assessment systems, which depend on the score as a key criterion for students’ evaluation, have proven to have many drawbacks, especially with the development of learning methods in recent years. Based on these developments, there is a need to adopt new assessment methods to assess the actual skills of students in the digi...
Book
AM conference is the leading forum for research in informatics and applied mathematics. The third edition organized and sponsored by LabSTIC Laboratory held on virtual mode on October 21-22, 2020 at 08 May 1945 University in Guelma. As the previous editions IAM’18 and IAM’19, it offers an excellent forum for researchers and practitioners from vario...
Chapter
Students’ assessment based on score is no longer relevant today, this is after the major changes of students’ way of life and how they receive knowledge, especially after being immersed in social medias and modern technologies. In light of these significant changes, new methods of students’ assessment must be adopted in order to respond to the requ...
Article
The aim of the paper is to describe the design of a Web 3.0-based Intelligent Learning System (ILS) that addressing the students' needs in the 21st century. The design is based theoretically, on the principles of the connectivism theory and technically, it implements the semantic web representations combining with the use of learning analytics tech...
Conference Paper
Nowadays, Intelligent Learning Systems are spreading rapidly in educational institutions as well as in the public and the private sector. It takes a variety of forms: MOOCs, Serious Games, Online Labs, Personal Learning Environments, Social Learning Networks, and more. In these various digital learning environments, it is important to ensure the qu...
Thesis
Providing learners with the same content is not appropriate to satisfy their needs. They have different learning styles, different knowledge and preferences influencing the learning quality. Hence, the need for Personal Learning Environments (PLEs) became very crucial recently. Researchers have used Semantic Social Web (SSW) to understand learners‟...
Article
Personal learning is a hot research topic in the field of web-based learning systems as there is no one appropriate learning path for all students. Many researchers are using semantic web technologies to find new approaches to develop personalized learning environments based on describing knowledge using ontologies. In this paper, we investigate th...
Article
Compared with learning in classrooms, classical e-learning systems are less adaptive and once a system that supports a particular strategy has been designed and implemented, it is less likely to change according to student's interactions and preferences. Remote educational systems should be developed to ensure as much as necessary the personalizati...
Conference Paper
We have assisted the development of a significant number of e-learning systems, which have achieved great success in distance teaching and education, but most of these systems present some limitations and some disadvantages. Most of them are closed where learning resources are fixed and the adaptability, the flexibility, and social relations are ig...
Article
Full-text available
The users of any educational software may leave traces which concern all their activities. In collaborative learning context, these traces are very voluminous and very heterogeneous. They are the results of various interactions between the actors themselves, and between the actors and the system. Hence, first, they must be collected and filtered. T...
Article
Full-text available
In this paper, we propose to use traces in order to facilitate the process of learners monitoring in collaborative learning context, where the interactions between the human actors are very voluminous and very heterogeneous. These traces concern the entire pedagogical activities of the actors as well as the use of the system resources. Hence, first...
Article
Full-text available
The principal function of the CSCL environments is to provide to the various users (students, teachers, tutors…), the best activities with the best tools at the best time according to their needs. If a CSCL system is a collection of activities or learning process, we can cut out its functionalities in a certain number of autonomous functions which...

Network

Cited By

Projects

Project (1)
Project
L’objectif principal du projet est de fournir une solution technologique intelligente qui aide les personnes en besoin d’écrire, entendre, apprendre, marcher, voir et se souvenir correctement, en développant une infrastructure de réseau des objets connectés sémantiques qui puisse gérer en toute sécurité le flux de données massif, tout en étant simple à contrôler et à faire fonctionner. Ce projet fournit une taxonomie pour les architectures IoT et les exigences IoT lorsqu'elles sont appliquées pour aider les personnes handicapées. L'architecture IoT proposée est conforme aux articles et spécifications actuelles de l’IoT. L'architecture IoT essaie d'englober les perspectives des acteurs de la santé et les exigences génériques nécessaires pour ce type d'applications toute en soulignant les défis et les obstacles de la conception d’une solution IoT pour les personnes handicapées.