Katia Vega

Katia Vega
  • University of California, Davis

About

18
Publications
18,238
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560
Citations
Current institution
University of California, Davis

Publications

Publications (18)
Conference Paper
Full-text available
Microbe-HCI is a community whose works implicate micro-organisms in HCI. This special interest group is a venue for the first gathering of the community, offering an opportunity for networking and structured discussions. It encourages participation from both active and new researchers to microbe-HCI, with the objective of acquiring an overview of p...
Conference Paper
Full-text available
Dental braces are a semi-permanent dental treatment that are in direct contact with our metabolism (saliva), food and liquids we ingest, and our environment while smiling or talking. This paper introduces braceIO, biochemical ligatures on dental braces that change colors depending on saliva concentration levels (pH, nitric oxide and acid uric), and...
Conference Paper
Full-text available
This paper introduces the Sustainable Prototyping Life Cycle for Digital Fabrication, an adaptation from the Life Cycle Assessment method that presents the environmental impact of digital fabrication in every phase of prototyping. The cycle has four phases: raw materials acquisition, manufacturing and distribution, use, and end of life. It presents...
Conference Paper
Full-text available
Sustainability has been addressed in fashion, product design and furniture making fields. Recycling and disposing e-textiles has been a concern in this community for years[20]; however, the impact of designing sustainable wearables is still new territory that requires more exploration. This paper approaches sustainability in the prototyping process...
Conference Paper
Full-text available
Researchers, makers and hobbyists rely on plastics for creating their DIY electronics. Enclosures, battery holders, buttons and wires are used in most of the prototypes in a temporal way, generating waste. This research aims to extend the boundaries of biomaterials applications into electronics. Mycelium is a fast-growing vegetative part of a fungu...
Article
Full-text available
Tattooing is a ubiquitous body modification involving the injection of ink and/or dye pigments into the dermis. Biosensors in the form of tattoos can be used to monitor metabolites in interstitial fluid. Here, minimally invasive, injectable dermal biosensors were developed for measuring pH, glucose, and albumin concentrations. The dermal pH sensor...
Article
Tattoo is a ubiquitous body modification art involving the direct injection of ink and/or dye pigments into the dermis. Biosensors in the form of tattoos can be used as a platform technology to monitor metabolites in interstitial fluid. Here, minimally‐invasive injectable dermal biosensors were developed for measuring pH, glucose, and albumin conce...
Conference Paper
Full-text available
DOOR is an artwork that aims at exposing some of the social and political impact of artificial intelligence, computer vision, and automation. The project uses a commercially available computer vision system that predicts the interactor's ethnicity, and locks or unlocks itself depending on this prediction. The artwork showcases a possible use of com...
Conference Paper
A landscape site plan is a graphic representation to show the arrangement of landscape items(like trees, buildings, and paths) from a top view. Restyling a site plan includes adjusting the colors, textures and other artistic customization, which is the task that landscape architects spend more time to work on nowadays. Landscape-freestyle shows the...
Conference Paper
The amplification of biodata through dynamic textile displays opens the potential for novel ways of communicating our emotions, health and of understanding others. In this paper, we present HeartMe: a provocation of awareness in heart disease by using thermochromic displays. We present our design process to create three displays with different ther...
Conference Paper
The Dermal Abyss (d-abyss) presents an approach to biointerfaces in which the body surface is rendered as an interactive display by patterning biosensors into the skin to produce color changes in response to biomarker variations in the interstitial fluid. It combines advances in biotechnology with traditional methods in tattoo artistry. d-abyss is...
Article
This paper presents Fluxa, a compact wearable device that exploits body movements, as well as the visual effects of persistence of vision (POV), to generate mid-air displays on and around the body. When the user moves his/her limb, Fluxa displays a pattern that, due to retinal afterimage, can be perceived by the surrounding people. We envision Flux...
Article
As interfaces progress beyond wearables and into intrinsic human augmentation, the human body has become an increasingly important topic in the field of HCI. Wearables already act as a new layer of functionality located on the body that leads us to rethink the convergence between technology and fashion, not just in terms of the ability to wear, but...
Conference Paper
Full-text available
This paper discusses the development of RFID logo antennas based on the logos of Loughborough University and the University of Kent which can be tattooed directly onto the skin’s surface. Hence, this paper uses aesthetic principles to create functional wearable technology. Simulations of possible designs for the tattoo tags have been carried out to...
Article
Full-text available
La determinación de la capacidad de los procesos en empresas que desarrollan software es un tema que ha cobrado interés, pues a través de ellas se las puede califi car en un determinado nivel de capacidad o madurez, según el modelo usado. Además, algunas empresas cuentan con un conjunto de prácticas y metodologías de trabajo establecidas, que en el...

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