Julia Hiltscher

Julia Hiltscher
University of Bonn | Uni Bonn · Department of English, American, and Celtic Studies

PhD
Researcher and Guest Lecturer at 12 universities around the world

About

6
Publications
10,280
Reads
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27
Citations
Introduction
I am interested in esports from a cultural studies angle. Esports is a huge part of our culture today and it touches many cultural fields such as sports, literature, film, theatre, dance, television and many more. In my PhD thesis I have proven that video games are most likely to be financially successful, when they have been designed as cultural carriers.

Publications

Publications (6)
Article
Full-text available
Aims: The aim of the paper is to explore emerging themes, which support the development of a sustainable esports industry. Methods and results: This study is based on a workshop methodology, which aims to identify and explore topics perceived as most pertinent by individuals with an intimate understanding of the dynamics of the esports context. Tw...
Thesis
Full-text available
This book is a foundational work about the MOBA genre: Its history, genre, game design, cultural aspects, appeal, player & esports culture and mental health implications as well as their publishers’ monetization strategies. Dota 2 and League of Legends have never been analysed this closely - despite the fact that the two MOBAs League of Legends (Ri...
Book
Full-text available
The sixth edition of the eSports yearbook focuses on the recent developments in the scene. Especially with the ongoing professionalization, there is an increase in academic research observable. The topics range from governance and institutionalization of the eSports industry to the continuing professionalization of companies involved in the industr...
Book
Full-text available
This year's issue contains several articles about eSports. This time there are more research articles included. The topics range from research about eSports spectatorship, the informal roles in Counter-Strike Teams, a potential reverse gamification effect, the chances of eSports being an Olympic discipline, the connection between League of Legend t...
Book
Full-text available
Sowohl Peter Brook als auch Akira Kurosawa haben ihre filmischen Möglichkeiten genutzt, um King Lear zu adaptieren und dabei eine jeweils sehr eigene Interpretation der Tragödie erschaffen. Die vorliegende Magisterarbeit beschäftigt sich mit Brooks King Lear (1971) und Kurosawas Ran (1985) und untersucht diese einerseits hinsichtlich ihrer Auseinan...

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