Juan Manuel Gonzalez Calleros

Juan Manuel Gonzalez Calleros
Benemérita Universidad Autónoma de Puebla | BUAP · Facultad de Ciencias de la Computación

Ph.D.

About

143
Publications
84,060
Reads
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537
Citations
Introduction
Profesor de tiempo completo de la Universidad Autónoma de Puebla (BUAP) y profesor de cátedra del ITESM-Campus Puebla. Es Country-Manager de la fundación internacional de Diseño-Interactivo. Es colaborador científico de la Université catholique de Louvain, Bélgica. Actualmente trabaja en los diferentes proyectos relacionados con el diseño y desarrollo de Interfaces de Usuario basadas en el contexto de uso. Y realiza capacitación de: SCRUM, UX, DESIGN THINKING.
Additional affiliations
February 2011 - present
Benemérita Universidad Autónoma de Puebla
Position
  • Professor (Full)
September 2010 - February 2011
Universidad del Valle de Puebla
Position
  • Profesor Catedra
September 2008 - August 2010
Université Catholique de Louvain - UCLouvain
Position
  • Research Assistant
Education
February 2006 - February 2010
Université Catholique de Louvain - UCLouvain
Field of study
  • Human Computer Interaction

Publications

Publications (143)
Article
Full-text available
Dynamic parameters are crucial in designing robotics systems because they reflect an actual robot. Conventional identification methods require that the robot execute the optimal motion; however, they spend time trying all possible trajectories in the robot. This article shows the identification of a robot arm of 2 degree-of-freedom with an algorith...
Chapter
The objective of this publication is to identify the digital competencies that teachers in training have, within Higher Education Institutions in Mexico, through the analysis and systematization of previous research in 20 years from 2001 to date. For this purpose, a systematic review of the literature has been carried out through a systematic, expl...
Article
Full-text available
Recommender systems represent a high economic, social, and technological impact at international level due to the most relevant technological companies have been used them as their main services considering that user experience and companies sales have been improved. For this reason, these systems are a principal research area, and the companies op...
Article
This paper is concerned in to propose a complete methodological architecture that is used to develop a complete demand system. The general methodology could be subdivided into three modules. The first module is focused on data consumption emulation, in it is implemented Monte Carlo method to generate data behavior of household appliances set over t...
Article
Full-text available
Many efforts have been made to create scenarios whereby interconnecting IoT can be used. The primary objective of these efforts has been to centralize its access as a single list and to monitor its use and trigger its different functionalities from apps. However, few efforts have addressed the problem of electricity consumption from those devices i...
Article
This paper presents a novel methodology to identify the dynamic parameters of a real robot with a convolutional neural network (CNN). Conventional identification methodologies use continuous motion signals. However, these signals are quantized in their amplitude and are discrete in time. Therefore, the time required to identify the parameters of a...
Article
Full-text available
En la actualidad se accede a Internet para ver videos tutoriales o consultar en redes sociales para obtener respuestas o recomendaciones de cómo reparar, construir o hacer lo necesario para resolver ciertos problemas y satisfacer algunas de nuestras necesidades. Seguramente esto suena familiar y sea algo que comúnmente se hace. Esta forma de accede...
Article
In the current world, the need to know instantaneous information that helps people to know their current physical and intellectual conditions has become paramount, each time new systems that provide information to the user in real time are incorporated in portable devices. This information indicates different health parameters of the user, it can b...
Book
Full-text available
La covidianidad es un neologismo construido por acronimia a partir de los términos COVID-19 y cotidianidad, y alude a los cambios en la vida cotidiana impuestos por la pandemia del COVID-19, según se lee en un post en el Facebook de la Academia Mexicana de la Lengua. Muchos de esos cambios se dieron en la escuela, y muchos lo vivimos durante todo e...
Article
En el presente trabajo se da una breve explicación de la técnica de optimización por cúmulo de partículas para ser implementada como parte de la búsqueda del estado óptimo de consumo de un conjunto de dispositivos. Los dispositivos de uso doméstico, en conjunto, permiten caracterizar el consumo eléctrico de una casa habitación a través del comporta...
Article
El nivel de atención de un estudiante en su entorno escolar está relacionado con diferentes variables fisiológicas del cuerpo humano. El estudio de las señales fisiológicas relacionadas con el nivel de atención como ondas cerebrales, frecuencia cardíaca, entre otros, ha revelado grandes avances en los últimos tiempos. En este trabajo se presenta el...
Article
Las redes neuronales artificiales son útiles para procesar datos con información incompleta para obtener una salida deseada. En los sistemas de medición de robots manipuladores, solo se toman muestras cuantificadas de la posición y, por lo tanto, no se puede ejecutar en un tiempo razonable algoritmos deterministas para extraer los parámetros del ro...
Article
Full-text available
Muchos han sido los esfuerzos que se han hecho a nivel mundial sobre el empoderamiento tecnológico de los docentes en todos los niveles. No obstante, en nuestro contexto estos esfuerzos no han rendido frutos y no se puede observar un uso, ya no digamos adecuado, de la mediación tecnológica en educación. En este artículo se muestra un análisis cuali...
Article
Full-text available
La formación del profesional UX constituye un desafío al ser altamente interdisciplinar. En este artículo se analizan las principales iniciativas formales, informales y profesionales del profesional UX en Iberoamérica. Además, se presenta una serie de tópicos, contenidos y competencias que deben ser considerados en el diseño de la formación UX así...
Preprint
Full-text available
La formación del profesional UX constituye un desafío al ser altamente interdisciplinar. En este artículo se analizan las principales iniciativas formales, informales y profesionales del profesional UX en Iberoamérica. Además, se presenta una serie de tópicos, contenidos y competencias que deben ser considerados en el diseño de la formación UX así...
Article
Online discussion forums are a popular learning tool commonly used in blended learning. Despite the widespread use of this tool, pre-service English as a Foreign Language (EFL) teachers’ conceptions of learning disciplinary concepts through online-discussion forums are under researched. This study aims at filling this gap by describing the concepti...
Article
Full-text available
Representation and evaluation of knowledge are key concepts for the management of the domain module within an intelligent tutoring system. However, in order to develop more efficient education tools, not only should knowledge representation be considered as a base. One should go in depth into something more complex known as the representation of de...
Article
A gesture elicitation study consists of a popular method for eliciting a sample of end-users to propose ges- tures for executing functions in a certain context of use, spec- ified by its users and their functions, the device or the plat- form used, and the physical environment in which they are working. Gestures proposed in such a study needs to be...
Conference Paper
Full-text available
We present work focused on supporting independent living and equal participation of people who are Deaf and sign language users. In this context, we aim to identify cultural variations in user experience during the participatory design life-cycle of a system for automatic translation to and from sign language. This paper presents the outline of our...
Article
Online-discussion forums are a popular learning tool commonly used in blended-learning. Despite the widespread use of this tool, pre-service EFL teachers' conceptions of learning disciplinary concepts with online-discussion forums are under-researched. This study aims at filling this gap by describing the conceptions of learning with such forums he...
Article
Full-text available
The goal of this paper is to introduce an emerging theoretical lens and strand of research in the field of language teacher education, that of threshold concepts (TCs). We do so by a) defining and explaining the construct of TCs itself, b) systematically reviewing the small body of literature that has explicitly used a TC lens to research language...
Article
Full-text available
A demand system is designed in order to analyze and control the way in which electricity consumption occurs in a scenario, this type of system has four objectives to reduce consumption, reduce costs, reduce peak average to ra-tio and maximize the comfort of the users. The design of these systems can be based on the implementation of IoT. When using...
Article
Full-text available
In the literature, several works are reported about the gait of bipedal robots. Some papers are associated with stability or automatic learning and navigation, but no paper was found that includes the variables of bipedal gait, stability, navigation and automatic learning, all applied in an indoor bipedal robot. Our objective is, after the analysis...
Article
Full-text available
A cognitive tutor is an intelligent tutorial focused on supporting students on the resolution of problems. The large majority of the architectures for tutorial systems consider three common and indispensable modules: the student module; the tutor module; and, the domain module. These three modules are in charge of executing part of the more importa...
Book
Full-text available
Research and development in Learning Environments deals with current the alarming increasing use of technology to support learning processes. Teachers and Software developers often have to deal with unknown of figuring out the way the academic and the software development industry work. Normally, the way they thought is different from the way actua...
Book
Full-text available
Research and development of new technology is a piece of work where you will find novel and current efforts in research to successfully develop interactive systems, with special attention to the educational context and formally described with human computer interaction methodologies. In this particular Crossroad authors are concerned on the unident...
Book
Full-text available
Las tecnologías de información y comunicación (TIC) han irrumpido todos los ámbitos, desde el social hasta el labora, pasando por el educativo. En las Instituciones de educación superior (IES) los desarrollos tecnológicos son transversales en la investigación, la docencia y la formación científica. En este libro se conjuntan experiencias diversas q...
Chapter
In this article the design of the experiment’s protocol (elements, considerations and formalization) for to create databases of physiological and behavioral signals from college students are doing a learning activity is described. The main thing is to define a formal protocol for data capture to provide an adequate database for the study of learnin...
Chapter
A home energy management system (HEMS) is designed in order to analyze and control the way in which household appliances consumption occurs in a context. The HEMS has four objectives: to reduce consumption, to reduce costs, to reduce peak average ratio and to maximize the users’ comfort. In this paper, the design of HEMS architecture is examined ba...
Chapter
Full-text available
There are several disorders that affect the level of attention of people both in their childhood and adulthood. One of the most recognized disorders is attention deficit hyperactivity disorder (ADHD) and is usually diagnosed for the first time in childhood, and the symptoms persist in adolescence and adulthood. Some ways of knowing if a person pres...
Chapter
Most proposals addressing gesture recognition consider two main stages: gesture identification in a source and association between gestures and meanings. About the semantic meaning of gestures, it is important to consider that due to their cultural and linguistic specificity each of them may be mapped to many concepts and vice versa, making them am...
Chapter
This paper reports on an ongoing project aimed at determining if the integration of language skills and interaction, under the principles of the RASE model and the communicative approach, have an impact on the development students’ communicative competence in an online English course for beginners. The modifications to the instructional design of t...
Chapter
To classify an Automatic Sign Language Recognition (ASLR) System as an Assistive Technology product is to affirm that it may contribute to a more inclusive and independent living for people who are Deaf or hard of hearing and who are sign language users. In this aspect, we consider important to take into account the Human Activity Assistive Technol...
Article
Full-text available
The level of attention in people is associated with efficiency in their intellectual activities, in their level of understanding and in the development of their creative ability. The physiological variables with greater relevance in this application are the brain waves due to the cognitive relationship that exists between thinking and brain activit...
Article
Full-text available
This paper presents a methodological proposal for the automatic identification of emotions in educational environments using machine learning algorithms and physiological and behavioral signal acquisition technologies to identify relations between emotions and learning. Four of the main learning-centered emotions are considered [1]: engagement, bor...
Chapter
This paper reports on an ongoing project aimed at de- termining if the integration of language skills and interaction, under the princi- ples of the RASE model and the communicative approach, would have an im- pact on the development students’ communicative competence in an online Eng- lish course. The modifications to the instructional design of t...
Article
Full-text available
El presente documento es la continuación de trabajos que se han desarrollado bajo el diseño de investigación-acción, en búsqueda de la mejora de la práctica docente. En ellos reportamos actividades donde brindamos apoyo al maestro para obtener el conocimiento tecnológico que, en conjunto a la experiencia que posee, le permita considerar otra manera...
Preprint
Resumen La postura de nuestro país respecto al aprendizaje del idioma inglés como lengua extranjera nunca había sido tan clara como hace un par de años con el anuncio de la Estrategia Nacional de Inglés. Esta propuesta consiste en adoptar un enfoque orientado a la comunicación para la enseñanza formal del idioma desde preescolar y durante el resto...
Article
Personalized education is an issue that is being considered in the development of automated tools. Personalized education refers to the fact that students' characteristics must be considered to determine the type of teaching or instructional design that must be provided to him/her. Within the area of intelligent tutorial systems (STI), student char...
Presentation
Full-text available
This presentation introduces the phenomenography methodology and a first version of an outcome space about the experiences of pre-service language teachers while learning a threshold concept, interlanguage, in a b-learning context.
Article
Human communication has been studied from different approaches and resulting in contributions to several disciplines. From the computer sciences point of view, the findings made in the area have inspired the development of Natural User Interfaces (NUI), interaction mechanisms aimed at replicating the way in which people communicate, so the informat...
Chapter
Natural user interaction has been recently identified as a field of interest of computer sciences, mainly due to the development of hardware devices that enable fast identification and recognition of gestures within a diversity of contexts. In this paper, the investigation of body gestures that users naturally perform to navigate virtual reality en...
Chapter
Full-text available
The level of attention in people is associated with the efficiency in their intellectual activities, in their level of understanding and in the development of their creative ability. It is essential to know the behavior of the physiological variables involved in this process, with these variables the states of attention of a person can be determine...
Conference Paper
The treatments for cancer are one of the most invasive procedures that can cause anxiety and sleep problems to children. There is evidence indicating that teaching children with cancer about their disease can help them to cope the effect of the treatment, and in this way, they could reduce their levels of anxiety and stress during the treatment. In...
Chapter
Full-text available
Los juegos de mesa han sido usados como estrategia de recolección de requerimientos de usuario para el desarrollo de sistemas interactivos. Esta estrategia parte de la creación de tableros y piezas de juego acordes al contexto estudiado. Sin embargo, una vez concluido el juego el tablero deja de ser útil. En este trabajo exploramos la idea de crear...
Presentation
Full-text available
This presentation introduces a review on threshold concepts in English language teaching. Threshold concepts were coined by Meyer & Land (2003) and they defined them as those concepts which cause a qualitative change in students' understanding of their discipline objects of study. In ELT, interlanguage (Perales, 2017) and teacher talk (Skinner, 201...
Conference Paper
Full-text available
Resumen. Introducción: El objetivo principal de este trabajo es analizar la pro-ducción de conocimiento en torno al desarrollo de habilidades de comunicación durante el aprendizaje del idioma inglés en ambientes virtuales. Metodología: La metodología consiste en la búsqueda sistemática de literatura, tanto en inglés como en español, acotada a esta...
Article
Full-text available
Este trabajo es un estudio exploratorio, que tiene como objetivo identificar qué factores determinan la disponibilidad y uso de las Tecnologías de la Información y la Comunicación (TIC) en el entorno familiar de los alumnos del preescolar. Atendiendo a la necesidad de lograr de forma efectiva apoyar las políticas públicas de brindar tecnología a es...
Article
Full-text available
Many interaction techniques have been developed for virtual worlds including the use of novel devices. Nowadays, technological development has placed us in a time where the interaction devices are no longer available just to high technology laboratories. In this context, today we can develop solutions for natural user interfaces and its massive ado...
Article
Full-text available
Intelligent tutoring systems (ITS) are software tools used in the field of educational technology. ITS are focused on supporting students in the teaching - learning process, through individualized accompaniment. Cognitive Tutors (CT) are a type of ITS, which have the particularity of being focused on providing individualized support to improve comp...
Article
Full-text available
A cognitive tutor is a kind of intelligent tutoring system, which is particularly focused on providing individualized support for the improvement of complex cognitive abilities through the practice of problem resolution. The development of a cognitive tutor involves the analysis of diverse strategies and theories related both to computer science an...
Article
Full-text available
Statistical representation of data as graphics is useful for making its interpretation easier, and for helping on decision making processes. When it comes to information that is obtained as result of social surveys, the problem is not only on presenting it, but on gathering the results by different means, and classifying them into categories, consi...
Conference Paper
Statistical representation of data as graphics is useful for making its interpretation easier, and for helping on decision making processes. When it comes to information that is obtained as result of social surveys, the problem is not only on presenting it, but on gathering the results by different means, and classifying them into categories, consi...
Conference Paper
Even though the digital age is so advanced around the globe, nowadays Mexico does not have necessary conditions for any institution to use fully automated tools. Disadvantages such as poor infrastructure, lacking computers, and inadequate internet access are some of the most common obstacles that do not allow for the most of the Mexican educational...
Conference Paper
Workflow user interfaces are difficult to design because they involve multiple users from multiple working places. In addition, these user interfaces are usually crafted manually without any connection between the users. To address this need, a knowledge-based approach for design workflow user interfaces is defined according to the model-driven eng...
Article
Full-text available
Use cases (UC) have traditionally been applied by software development teams as a technical and administrative tool. From each of these pers- pectives, it is necessary to have a set of attributes to manage, because the information taken for the development of a software product contains information from both the system and the organization. If all...
Chapter
Interactive systems for people with disabilities have proved to be an excellent way of providing technological support to incorporate them in everyday life activities. A lot of effort has been devoted to research on models, methods, and techniques that incorporate HCI techniques to the development process of such interactive systems. The diversity...
Chapter
Interactive systems for people with disabilities have proved to be an excellent way of providing technological support to incorporate them in everyday life activities. A lot of effort has been devoted to research on models, methods, and techniques that incorporate HCI techniques to the development process of such interactive systems. The diversity...