
José Ahirton Batista Lopes Filho- PhD. Alumni at Mackenzie Presbyterian University
José Ahirton Batista Lopes Filho
- PhD. Alumni at Mackenzie Presbyterian University
Engineering Manager, Professor @FIAP, 5x Microsoft MVP and 2x Google Developer Expert
About
18
Publications
15,050
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Citations
Introduction
José Ahirton Batista Lopes Filho holds a BS in Computer Engineering from UEMA, a MsC and PhD from Mackenzie University. Has experience in areas such as Natural Language Processing, Data Mining, Software Development, Applied Robotics, Control and Automation. His main researches are on the following: Data Engineering, Machine Learning, Aerial and Mobile Robotics, Natural Language Processing in Social Media, among other topics in Software Development, Automation and Control.
Current institution
Additional affiliations
August 2010 - August 2012
Position
- Scientific Initiation Scholarship in Technological Development
Description
- Scholarship from FAPEMA with the project entitled "SISLOG – Software for Vehicle Identification and Location". Experience in the analysis and development of an urban bus location system via transponders with the use of Java.
August 2008 - August 2010
Position
- Scientific Initiation Scholarship
Description
- Scientific initiation scholarship from UEMA with the project entitled “"Data Mining in Aid of Socio-Affective Groups Formation Based on Social Affinities”. Development of mechanisms based in Clustering Algorithm to aid in the construction of CSCL groups.
Education
February 2014 - February 2016
August 2008 - October 2013
Publications
Publications (18)
Altas taxas de evasão são um problema sério e bastante comum em vários
países do globo, seja em ambientes de ensino-aprendizagem tradicionais quanto em
ambientes de e-learning, tanto na educação privada quanto pública. A alta destas taxas
costuma ter um impacto negativo em todos os perfis envolvidos: estudantes, instituições
e o público em geral; h...
O Livro de Minicursos da ERI-MT 2019 aborda conteúdos relacionados à privacidade, voz sobre IP e automação de processos. No primeiro capítulo, intitulado “Despertando o olhar para a Early Privacy: desafios e recursos para o estabelecimento de privacidade em sistemas computacionais” os autores comentam sobre como a privacidade deve ser pensada desde...
Os veículos aéreos não tripulados (UAVS – do inglês, Unmanned Aerial Vehicles) possibilitam uma série de aplicações, o que representa uma grande motivação para a realização de pesquisas que buscam a navegação autônoma em diferentes cenários. As aplicações de UAVs autônomos são as mais diversas e incluem a detecção de alvos, escolta de objetos e alv...
Resumo. Os jogos de aventura já foram o gênero principal da indústria de jogos, sendo a mecânica por trás de muitos jogos que hoje são considerados clássicos cult. Entretanto, próximo da virada do século, os títulos mais conhecidos como "point and click" perderam popularidade, e, por um tempo, foram considerados um formato pouco atrativo por muitos...
With the growth of social media in recent years, there has been an increasing interest in the automatic characterization of users based on the informal content they generate. In this context, the labeling of users in demographic categories, such as age, ethnicity, origin and race, among the investigation of other attributes inherent to users, such...
Para o devido entendimento do funcionamento do Algoritmo Genético tradicional considerou-se o seguinte problema, onde uma população de indivíduos deve passar por dado processo evolutivo tendo em vista o reconhecimento do caractere referente ao número ''1".
Resumo apresentado a disciplina de Computação Natural - O artigo consultado versa sobre Vida Artificial (do inglês, Artificial Life ou ALife), ou seja, sobre a criação de vida sintética em computadores para o devido estudo, simulação e entendimento de sistemas vivos. Tal trabalho é uma revisão abrangente da área, o qual teve por base um levantament...
The Social networks have recently been identified as key tools in the act to facilitate or restrict collaboration, particularly with regard to its use in Education, with a view mainly concepts related to interaction and group formation in such environments. Educational processes, always depended on the existence of groups, are large, as communities...
Este trabalho, apresenta um estudo sobre a contribuição cognitiva da Robótica Educacional em atividades no Ensino Superior colocando-se como uma ferramenta pedagógica que pode proporcionar à discentes de cursos de graduação das áreas tecnológicas um ambiente de aprendizagem para que se possa desenvolver o raciocínio lógico, as técnicas e lógicas de...
The educational processes have always depended on the existence of groups, both the large ones, as the community, or the small ones, as in classroom group work activities. With the advent of the internet and with the development of the informational e communicational technologies, there was an increase at the use of collaborative learning, where so...
Due to the evolution of electronics and measurement processes, today there are many systems and methods that can be used for measuring airflow, such as the method of differential pressure across of a pneumotachograph or measurements using various anemometers. This research proposes the design and development of a system for measuring respiratory fl...
The educational processes have depended on the existence of groups, both the large ones, as the community, or the small ones, as in classroom group work activities. With the advent of the internet and with the development of the informational and communicational technologies, there was an increase at the utilization of collaborative learning, where...
This article aims to develop the design and implementation of a six wheeled multitasking mobile robot, built with electronic garbage and easy to obtain materials for the viability of educational kits to be used for teaching robotics in schools or colleges. This educational kit is based on the PIC16F628A microcontroller, actuators (dc motors for mov...
The educational processes have depended on the existence of groups, both the large ones, as the community, or the small ones, as in classroom group work activities. With the advent of the internet and with the development of the informational and communicational technologies, there was an increase at the utilization of collaborative learning, where...
The educational processes have depended on the existence of groups, with the advent of the internet and with the development of the informational and communicational technologies, there was an increase at the utilization of collaborative learning, where the socio-affective abilities of a person can be conjugated with other's abilities in order to c...