
Jimmy JaldemarkMid Sweden University · Department of Education
Jimmy Jaldemark
Associate Professor PhD
Working on several technology-enhanced lifelong learning initiatives!
About
79
Publications
17,188
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430
Citations
Citations since 2017
Introduction
I am currently working on projects dealing with issues of lifelong learning, mobile learning, online supervision, professional development and technology-enhanced learning. Particularly how these issues relate to learning and teaching in higher education and working life. Please, feel free to contact me!
http://scholar.google.se/citations?user=XeLvMCcAAAAJ&hl=sv
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https://twitter.com/doctorboundless
https://miun.academia.edu/JimmyJaldemark
Additional affiliations
March 2014 - present
April 2010 - March 2014
August 1997 - March 2010
Education
August 2000 - January 2010
Publications
Publications (79)
Online supervision mainly focuses on written communication and electronic drafts, while offline supervision comprises physical and social clues, verbal communication, and drafts of texts. This article focuses on supervisors’ written online communication about drafts of undergraduate student dissertations. Theoretically, these utterances form part o...
In Sweden, technology-mediated participation has increased in tertiary education, which has led to changing conditions for its delivery. However, one part has proven more resistant to change, technology-mediated or not: the supervision of students' undergraduate dissertation work. This article presents a study that analyses technological applicatio...
Online education is continuing to gain popularity in educational institutions and organizations. Hitherto, most research has
occurred at aggregated levels, while few researchers have studied how and why individuals participate in online education.
It is essential to examine individual perceptions and relationships in order to understand how student...
His research interest concerns issues of participation in online learning communities in higher education. In particular, he focuses on aspects of computer-mediated communication. Since being awarded the doctoral degree with a thesis entitled 'Participation in a boundless activity: computer-mediated communication in Swedish higher education', he ha...
This work was built on two strands of earlier research on the community of inquiry framework (CoI). The first strand was Biglan’s seminal work on disciplinary epistemological structures and how these structures impact digital technology-enabled higher education teaching. In the other strand, some rare studies suggested that emotional issues are imp...
: As pointed out by many researchers, the ongoing pandemic has been a catalyst for educational development. With the increasing need for reskilling and lifelong learning, the current model of technology-enhanced learning needs updating, and so does also the university programmes for bachelor's and master's students. This study is based on an online...
"This collection, titled ‘Teaching in the Age of Covid-19—The New Normal’, is a collection of short testimonies and workspace photographs submitted in the first half of 2022. In numbers, the collection consists of 67 textual testimonies and 65 workspace photographs submitted by 69 authors from 19 countries: USA (13), New Zealand (8), India (7), Swe...
This paper is a summary of philosophy, theory, and practice arising from collective writing experiments conducted between 2016 and 2022 in the community associated with the Editors’ Collective and more than 20 scholarly journals. The main body of the paper summarises the community’s insights into the many faces of collective writing. Appendix 1 pre...
Societal development in the 21st century has had an impact on competencies needed in working life. Such development includes a continuous professional development, and a lifelong learning process where higher education institutions are an essential partner. Contemporary lifelong learning has multiple purposes such as increased employability, organi...
"On 17 March 2021 we invited all authors of ‘Teaching in the Age of Covid-19’ (Jandrić et al. 2020) to reflect on their pandemic experience 1 year later.3 Mirroring the original article’s format, in ‘Teaching in the Age of Covid-19—1 Year Later’, we requested short testimonies, biographies, and workspace photographs. In numbers, the 1-year-later co...
Introduction (Networked Learning Editorial Collective)
Since the turn of this century, much of the world has undergone tectonic sociotechnological change. Computers have left the isolated basements of research institutes and entered people’s homes. Network connectivity has advanced from slow
and unreliable modems to high-speed broadband. Devices ha...
Since the turn of this century, much of the world has undergone tectonic socio technological change. Computers have left the isolated basements of research institutes and entered people’s homes. Network connectivity has advanced from slow and unreliable modems to high-speed broadband. Devices have evolved: from stationary desktop computers to ever-...
In our 21st century knowledge society the investment in human resources is an essential activity for almost all companies. Technology enhanced learning has opened up for new, and more flexible forms of work-integrated learning. Virtual learning environments and online conferencing tools enable a more individualized course design with the idea of an...
Policy documents have long emphasized lifelong learning, social development, global competition and employability. At the same time, how higher education needs to be transformed to meet this demand for creating opportunities for lifelong learning is an important issue. This study seeks to take on the literature through the exploration of two main c...
Policy documents have long emphasized lifelong learning, social development, global competition and employability. At the same time, how higher education needs to be transformed to meet this demand for creating opportunities for lifelong learning is an important issue. This study seeks to take on the literature through the exploration of two main c...
The rapid development of digital technologies has the potential to re-vitalise contemporary education. Location-based games built on satellite-based navigation system technologies in smartphones is a new technology that truly opens up new forms to orchestrate didactic ideas that can unlock the classroom constraint in traditional education. This stu...
This paper explores relationships between environment and education after the Covid-19 pandemic through the lens of philosophy of education in a new key developed by Michael Peters and the Philosophy of Education Society of Australasia (PESA). The paper is collectively written by 15 authors who responded to the question: Who remembers Greta Thunber...
This is a verbatim transcript of the Call for Testimonies sent out on 17 March 2020 to thePostdigital Science and Educationmailing list and posted on social networking sites.
Working together in groups is a common and emphasized feature in today’s society, and higher educational settings often utilize group assignments to enable students to develop collaborative skills. Therefore, the purpose of this article is to describe and analyze applied strategies and the patterns that emerge during students online collaborative w...
Location-based games have enabled new opportunities for augmenting the traditional learning space. In a time when most students have their own smartphones, the concept of bringing your own device (BYOD) also seems promising in educational settings. However, playing at random in augmented reality environments will not automatically bring curriculum-...
It is commonly suggested that emerging technologies will revolutionize education. In this paper, two such emerging technologies, artificial intelligence (AI) and educational robots (ER), are in focus. The aim of the paper is to explore how teachers, researchers and pedagogical developers critically imagine and reflect upon how AI and robots could b...
In recent years, many countries have introduced programming as content in their national educational strategies. This study focussed on how teachers from various K-6 schools met regularly in learning groups to discuss their experiences integrating programming in MakerSpace settings, places equipped with various materials that can be used to constru...
During recent decades society has gone through major changes related to social and technological developments. These changes have impacted higher education. This has led to emerging networked practices that professionals and the organisations they work within need to respond to. In answer to this challenge within higher education, several efforts i...
People worldwide are facing global challenges that are transforming the world of work (Jakupec & Garrick, 2000). There is an urgent need to take action to reduce inequality by making high-quality healthcare available for everyone, to improve global security through enhanced forms of crisis management, to extend employment through improved schooling...
Over the past decades a new form of professionalism has emerged, characterized by factors of fluidity, instability and continual change, leading to the necessitation of new forms of professional development that support agile and flexible expansion of professional practice. At the same time, the digitization of work has had a profound effect on pro...
GPS-equipped smartphones have enabled the construction of location-based games. In augmented reality (AR), fantasy worlds are mapped to real-world settings. Two location-based AR games that use historical markers as points of interest are Ingress and Pokémon GO. This chapter describes and discusses how PokéStop statues in Pokémon GO can be used in...
This study discusses the inclusion of location-based games and mobile devices in an educational setting that embraces both indoor and outdoor sessions. The study was built on a framework including learning as a social and collaborative phenomenon. Two case units, in terms of a fifth grade Social Science class and a sixth grade Mathematics class, we...
The chapter will discuss challenges for design based on a context-dependent and complex understanding of mobile learning. The chapter elaborates on contextual aspects of learning and how these are related to mobility in terms of various issues involving physical space (locations), conceptual space (content), social space (social groups), technology...
ON THE SWEDISH NATIONAL GRADUATE SCHOOL FOR DIGITAL TECHNOLOGIES IN EDUCATION - GRADE. EXPECTATIONS AND EXPERIENCES OF DOCTORAL STUDENTS AND SUPERVISORS
G. Fransson1, S. Hrastinski2, J. Jaldemark3, J.O. Lindberg4, J. Lundin5, A.D. Olofsson4, L. Svensson6, L.M. Öberg3
1University of Gävle (SWEDEN)
2KTH Royal Institute of Technology (SWEDEN)
3Mid S...
Around a century ago John Dewey (2015) questioned the idea of schooling with a mandatory focus on classroom based studies only. Today, after a century of rapid technological development and vivid didactic discussions the classroom focus still remains. New portable, interconnected and omnipresent 21 st century technology opens up possibilities for a...
From a Nordic perspective mobile applications and devices such as smartphones and tablets is part of everyday life for many people. These Internet-connected technologies are used to perform various tasks in leisure settings, workplaces and in the homes. Moreover, they also are linked to situations in which people learn. In these situations, people...
University teachers continue to strive to take up mobile and blended learning technologies in their teaching practices and universities continue to support this work through professional development courses for university teachers. At Mid Sweden University, two projects have recently been carried out with the objective to develop higher education p...
Teaching in higher education beyond the boundaries of face-to-face education is an evolving practice including the integration of various technologies to support collaboration between learners and teachers. From a historical perspective the integration of such technologies in this practice has afforded different time-and location-related conditions...
Peripatetic group learning has a long history that dates back to the walking sessions that Plato and Aristotle led in the Lyceum of Athens. Other teachers in ancient Greece also frequently used play and physical training didactically. Pokémon Go has a relatively short history (starting in the summer of 2016), but this location-based game had a fast...
The study reported here is part of a project that draws on research from mobile learning, game-based learning and the state-of-the-art view of childhood. These three strands of the wider field of learning meet in this short paper's intersection of students' expressions of mobile game-based learning in formal outdoor educational settings. It built o...
The use of blended learning environments in higher education has rapidly increased in the 21st century, but if the term also should include blended student groups there is a need for redesign of existing learning spaces. Today many universities give courses and programmes for a mix of campus students and distance participants. There are several res...
Throughout history, various technologies have been used to bridge the boundaries of time and space, from 19th-century postcard education to present day mobile technology. Previous reviews examining the first decade of the new millennium showed many research projects using institutionally owned equipment, mostly supporting a teacher-centred approach...
From a historical perspective, new information and communication technologies have rapidly been introduced in the development of higher educational settings. Such introductions have led to new ways of bridging the boundaries of time and space. In recent decades, this development has conveyed that mobile devices and social media have found their way...
As society is increasingly dependent on mobile technological solutions, higher education needs to be prepared for changing behaviours in terms of increasingly emerging mobile communication patterns of students and teachers. Therefore, projects that explore models of mobile participation in blended higher education settings are needed. This paper co...
This paper deals with the problem of designing for participation in mobile learning. Particularly it discusses how such participation could be designed into higher educational settings. As society is increasingly dependent on mobile technological solutions, higher education needs to be prepared for changing behaviors in terms of increasingly emergi...
This reflective paper discusses the contextual and situated character of concepts in mobile learning. It aims at challenging current conceptualizations of mobile learning by utilizing ideas from pragmatist and socio-cultural perspectives. This challenge includes a framework that embraces a distinction between interactional and transactional world-v...
This article deals with the question of how participation in online learning communities can be understood. Starting from the idea that participation in such communities has an intersectional character; it investigates how understanding of this character of participation relates to different rhetoric. Such rhetoric is discussed as being either inte...
This chapter discusses the application of a transactional approach to educational design. Its purpose is to describe how such an approach could be applied to a thesis course. To fulfill this purpose the chapter unfolds by indicating that the practice of supervision faces challenges from changes in society. Technology-enhanced participation in super...
In Sweden, the use of educational technology has increased in tertiary education. But there is one part that has proved more resistant to change, technology enhanced or not — the supervision of student thesis work. In this paper one attempt to enhance the supervision of students thesis work through the use of technology is described and analyzed. T...
This paper focuses on written utterances in online settings of higher education. It concerns the constitution of the initiation,
turn taking and the steering of exchanges of utterances; and it describes these patterns in terms of different genres. The
study also concerns participation in higher education and, specifically, participation in educatio...
This paper is about changes within the practice of higher education. These changes relate to students' and teachers' participation in educational communication through distance settings. Here, this communication is analysed and described in terms of different dialogical intersections, which embrace the tools used in educational communication and th...