Janio Jadan-Guerrero

Janio Jadan-Guerrero
Universidad Tecnológica Indoamérica | UTI · Centro de Investigación en Mecatrónica y Sistemas Interactivos (MIST)

PhD. in Computer Science

About

135
Publications
88,328
Reads
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454
Citations
Citations since 2017
120 Research Items
418 Citations
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2017201820192020202120222023020406080100
2017201820192020202120222023020406080100
2017201820192020202120222023020406080100
Introduction
Additional affiliations
May 2016 - May 2017
Universidad Tecnológica Indoamérica
Position
  • Coordinador General del Instituto de Investigación, Innovación y Desarrollo
April 2016 - December 2019
Universidad Tecnológica Indoamérica
Position
  • Coordinador General del Instituto de Investigación, Desarrollo e Innovación

Publications

Publications (135)
Chapter
Cyberbullying is the intentional and continuous abuse or aggression through the use of technological devices and the Internet. In cyberbullying, there is a dynamic of violence between an aggressor and a victim. This type of practice is very common nowadays, since human activity on the Internet is very important, for example, through the use of soci...
Chapter
The Technological Accessibility Plan for Students with Disabilities (TAPSD) arises from the analysis and identification of the technological equipment needs of 212 children and adolescents with disabilities (CHAWD) from 5 educational institutions (regular and special) in Ecuador. 2.36% of CHAWD have mild disability, 22.17% moderate disability, 13.2...
Chapter
Anxiety and depression in infants are a problem that is increasing, this being a consequence of the global pandemic caused by COVID-19. The current panorama indicates that infants are possible victims of suffering from these moods at very early ages and in the worst case, it becomes the leading cause of child suicide. For this reason, it is very im...
Chapter
Technology has the potential to redefine museums, opening the opportunity of new ways to connect with visitors. In the pandemic, museums had to close their doors and in-person visits were canceled. In reaction to this reality, many museums rushed to generate digital tours of their works and collections. The creation and development of these visits...
Chapter
Aggressive conflicts are part of the natural social behavior of students in schools, which can lead to bullying when there is a form of discrimination or abuse of power, either because of their characteristics or their way of life (sexual orientation, gender identity, nationality, immigration status, ethnicity, sex, socioeconomic status, health, di...
Chapter
Today mobile technologies have become essential in people’s lives. The use of smartphones and tablets has increased in times of pandemic due to their low cost, ease of use, ubiquity, portability, communication, and interactivity. Reading habits have changed significantly in favor of the digital format. This article describes a study to identify the...
Chapter
The educational level of technical high schools has been affected by the current state of emergency caused by the Covid-19 pandemic, due to the lack of educational resources for subjects that require laboratory practice. The objective of the research is to describe a pedagogical strategy using interactive support material focused on augmented reali...
Article
Full-text available
Se diseñó un Escape Room para el aprendizaje de Biología Celular en la Carrera de Bioquímica y Farmacia. La metodología utilizada es descriptiva. Se utilizó la escala GAMEX para la obtención de datos sobre la experiencia gamificada, tras participar en el Escape Room “Guerra Mundial Zelula”. Los resultados evidencian valores positivos, en lo que ref...
Article
Full-text available
La investigación tuvo como objetivo analizar la información relevante a cerca de los conocimientos de la realidad aumentada y el manejo de la metodología del ABP dentro de aula por parte de los docentes. El estudio es de tipo no experimental, descriptivo de corte transversal, cuya finalidad es obtener información relevante en cuanto a la RA y el AB...
Chapter
Border activities are developed with unconventional rules or are not aligned with large cities in their total context. Thus, the modalities of exchange of currency between borders, is an activity that is carried out personally and without intermediaries, that is, person to person, both on one side and the other, the rules of the sale of currency ar...
Article
Full-text available
Today, there are many e-commerce websites, but not all of them are accessible. Accessibility is a crucial element that can make a difference and determine the success or failure of a digital business. The study was applied to 50 e-commerce sites in the top rankings according to the classification proposed by ecommerceDB. In evaluating the web acces...
Chapter
The packaging is part of the final product and its ergonomic design becomes a purchase motivator. They fulfill different functions, such as: protector, conservator and provides logistical security of the product, among others. The use of technological tools as a transforming element in digitization, printing and prototyping accelerates the process...
Chapter
The COVID-19 pandemic transformed education from face-to-face to virtual. This accelerated the creation of new learning environments based on the everyday use of mobile devices, presenting new challenges for education. Emerging technologies today drive mobile learning or m-learning. This research focuses on the development of a mobile application t...
Chapter
Full-text available
Chemistry teaching requires active methodologies that involve students in carrying out activities that generate critical thinking. The Escape Rooms is a micro gamification strategy where the student escapes from the traditional classroom. In this room the student must find keys, do puzzles, investigate, solve riddles and obtain combinations or obje...
Chapter
STEAM educates children in science, technology, engineering, art, and mathematics fields with an interdisciplinary approach, leading from an early age to adapt to an ever-changing world. This research proposes the use of recyclable materials that exist at home to create domestic laboratories for the development of scientific thinking that support t...
Conference Paper
Since the pandemic beginning, the students’ problems became visible, particularly those who have a disability when changing their way of working; in the same way, teachers do not know about technological tools to work through the virtual modality. This lived reality has positive and negative results. Among the negatives are: the disengagement from...
Conference Paper
Aware that a significant portion of the world's population suffers from some form of disability, a test was designed to evaluate the level of compliance with accessibility requirements of Android mobile apps randomly taken from the Google Play Store available in Ecuador. The seven-phase manual method was used to evaluate the apps, the results revea...
Conference Paper
Full-text available
Nowadays, communication through technological devices has become widespread, and thanks to it, in these times of pandemic, it has been possible to face labor, educational, social and recreational challenges, among others. Due to confinement, children and adolescents carry out many activities on the computer or mobile devices, including socializatio...
Conference Paper
Full-text available
English is a language which plays an important role in the Ecuadorian society because it is used on different fields such as business, tourism, entertainment, health. English is present in Education because it is taught in most educational institutions – at primary, secondary and higher levels – giving students the opportunity to gain competencies...
Conference Paper
Full-text available
The lack of practice to develop language skills is the main problem in learning foreign languages. The aim of the research is to establish methodological strategies with virtual assistants, for elementary school students through innovative and interactive classes, to develop the macro skills of the English language. The methodological design of thi...
Conference Paper
Full-text available
The global emergency due to the COVID-19 disease has forced educational systems around the world to move from a face-to-face pedagogical model to an online model which is developed in virtual learning environments. In this sense, this research aims to perform an analysis of the main video conference platforms such as Microsoft Teams, Zoom, Google M...
Conference Paper
Full-text available
Math learning is, together with reading and writing, one of the fundamental learnings of elementary education, given the instrumental nature of these subjects. However, it has been identified the difficulty that students have when they need to solve addition and subtraction math problems with numbers of up to three digits, which is why it is necess...
Conference Paper
Full-text available
Communication through web pages has created a change in the interaction with users. This change in the financial institutions of a region and those located on the border between Ecuador and Colombia, arouses the interest of this study, since it was hypothesized that the best-known institutions in the city of Tulcán do not have significant differenc...
Conference Paper
Full-text available
In the teaching-learning process, didactic strategies have become a valuable methodological tool, which allows learning a difficult subject in a structured way. In English, the correct conjugation of verb tenses: simple and progressive in the elementary level, requires a structured and innovative methodology to motivate their learning. The main pro...
Conference Paper
Full-text available
Due to the COVID-19 pandemics, the virtual space became relevant in teaching practice. It has been necessary to find new ideas to teach, being this the perfect setting where the virtual museum is seen as a space for teaching and learning. In today's digital ecosystem, there are many resources, so the educational application of these resources makes...
Conference Paper
One of the major interests of higher education institutions is the creation of transformative methods that favor the instructional process, where students participate in their academic training through the generation of dynamic and open areas of interaction. This study describes the development of a strategy to understand the stock market with the...
Article
Full-text available
This document is part of a global investigation that aims to establish best practices in usability testing of mobile applications, that fit the specific needs of persons with cognitive disabilities. The motivating factor is to improve the quality of life of people with special needs. As a first step, we want to discover what are the skills of peopl...
Article
Full-text available
A Correction to this paper has been published: https://doi.org/10.1007/s40860-020-00122-1
Chapter
This work shows the results of the research, applied to 38 students of the first grade of high school from a private institution who take the Mathematics course. This research aims to evaluate the Escape Rooms as a strategy to strengthen collaborative work, problem solving and logical reasoning on the part of students, through mathematical challeng...
Article
Full-text available
This paper describes a virtual mobility study case, in which 37 students of the Doctorate in Education program of the César Vallejo University of Peru and 31 students of the Master of Education of the Indoamerican Technological Universi-ty of Ecuador participated. Two meetings, of three hours each, were scheduled to exchange experiences about the u...
Chapter
Nowadays, there is a rapid technological progress around the world that has enabled realities long ago unimaginable. We live in a technological era that represents new possibilities and challenges for society, and for the educational models in each country [1]. Research on smart education, which has forced the educational community to rethink on ne...
Article
Full-text available
According to the Global Digital Report of 2020, mobile applications have increased significantly in recent years; more than 5.19 billion people use cell phones, with many users up to 124 million compared to 2019. There are thousands of mobile apps for education, health, business, economy, banking, each with its style and form. However, not all appl...
Chapter
The development of people living with some type of disability depends on assistive technologies, their families and in some cases government support. Worldwide, 15% of the population lives with some type of disability. In this context, the different degrees of dependency, derived from the different limitations of functional diversity, as a result o...
Chapter
Full-text available
The coronavirus disease (COVID-19) pandemic has disrupted family life around the world. Families had to adapt to teleworking and online learning to maintain young children’s learning at home. During quarantine and nationwide school closures, parents of young children and children with disabilities had to act as teachers, therapists and caregivers....
Chapter
Full-text available
Health information on the Web can make patients better informed about a disease, which according to several studies leads to better treatment results. However, the health information found on the Web is not accessible because it presents barriers that prevent people from easily accessing it because it does not comply with the standards of the Web C...
Chapter
According to the Global Digital Report of 2020, mobile applications have increased significantly in recent years; more than 5.19 billion people use cell phones, with many users up to 124 million compared to 2019. There are thousands of mobile apps for education, health, business, economy, banking, each with its style and form. However, not all appl...
Chapter
Full-text available
Nowadays, technological advances have made possible the constant innovation of education, adding resources, tools, and technological devices that are rapidly updated, and improved, is in this scenario where it is proposed to take advantage of the benefits that technology offers, plus the set of informatic abilities that current students have develo...
Chapter
Full-text available
As a result of social isolation due to the COVID-19 pandemic, museums around the world have closed their physical doors, but some of them have opened digital windows to be able to visit them through virtual tours. Through them, interactive and sensory experiences are created developing educational and training spaces, which constitute pedagogical m...
Chapter
This article reports a systematic review of research done about the positive impact of cognitive treatment for people with some type of brain disorder through the use of inclusive technologies. The article collected 21 publications of high impact magazines uncovering that countries such as Spain, France, and Russia have a significant number of cont...
Chapter
In Latin America and the Caribbean, approximately 12% of the population has some type of disability, 80% of them are unemployed and the 20% who have a job do not have the same conditions as the rest of the employees. To address this, public policies have been proposed and implemented with a focus on the labor insertion of people with disabilities....
Chapter
The studies continuity during COVID-19 pandemic has led to the widespread use of information technologies. They keep inadequate ergonomic positions, which lead to various health conditions due to the curricula huge demands. The current learning practices developed in conditions of social isolation and at home exacerbate ergonomic factors unfavorabl...
Book
Full-text available
En el libro Tecnologías de apoyo para la vida: aportes desde la investigación, se exponen reportes científicos que brindan una comprensión de: (a) las tecnologías que aportan en los procesos de enseñanza y aprendizaje, (b) la relación que existe entre el desarrollo tecnológico y lo social y (c) las tecnologías y su aporte en los procesos lúdicos. C...
Chapter
Full-text available
The incorporation of game elements in non-game contexts is a subject of interest in various sectors, such as business, marketing, engineering, medicine, and military. Gamification and serious games have been involved in the rapid adaptation of professional training. The main goal of game thinking is to motivate and engage learners by using game-lik...
Chapter
Full-text available
Teachers who enter postgraduate training programs in the field of education get prepared for the use of technology to create better conditions for learning. The objective of this work is to identify the potentialities of research and pedagogical training in the use of technologies as a form of professionalization of teachers in Postgraduate Program...
Chapter
In Latin American countries, it has been noticed that a high percentage of university students experience negative feelings such as fear, rejection, and inadequate beliefs about the contents taught in statistical courses, resulting in avoidant behaviors towards their learning and student’s low performance. The majority of students are able to obtai...
Chapter
Full-text available
Drones (unmanned aerial vehicles) are one of the newest trends for presenting tourism attractions using aerial photographs and videos. Drones can take high quality pictures and videos that can intensify the emotional response of a viewer by displaying a very special view and unusual perspective of various tourism destinations. Generating a film aim...
Chapter
The language and literature area within educational establishments takes great relevance when expressing thoughts through symbols that humans can decode. As such, the present study focuses on secondary language (called written language) and its components such as the all-important graphemes that are the minimum representations of expression. The wr...
Chapter
Technological advances allow people living with disabilities to integrate into different activities. This article aims to analyze research related to assistive technologies and visual impairment. The most important published papers, in this field were identified. This study analyzes 297 documents, of which 26 documents are published by two Latin Am...
Data
Evaluation of the most visited health websites in the world. Steps to reproduce Selecting Health Websites Evaluate with the tool Register the data Analyze the information Propose solutions
Chapter
Nowadays, technological advances encompass realities that in the last century were possible just as fantasies. Society lives now in a technological era where education must look for the path and tools to get the benefits that these advances offer, as well as the technological innate abilities that have been developed in students of this generation,...
Chapter
Technological resources have as a goal to facilitate knowledge acquisition, storage, and use, to achieve the results proposed in the teaching-learning process and to obtain meaningful learning. The research proposed as following is based on a correlational methodology, which is oriented towards the improvement of the teaching-learning process and h...
Chapter
People with disabilities and special needs are very important part of the society, their needs have not been covered over time. Globalization and technological development helped identify the importance of various groups with disabilities. In Ecuador, this identification allows this social group to be visible and particularly people with visual dis...
Chapter
Nowadays, we are facing rapid educational and technological era, therefore there is increased need to highlight the connection for teachers to rediscover improved teaching-learning processes. The actual educative processes are being developed in virtual learning environments, offering flexible, far reaching distance learning, and better tools for t...
Conference Paper
Full-text available
Governments distribute resources according to their strategic planning to develop studies in a variety of competence areas. Therefore, due to the COVID-19 pan-demic, the need to establish citizen participation processes through training has increased, however it cannot be carried out in a complete face-to-face way due to the pandemic. In this conte...
Conference Paper
The executive functions that are at the core of human neuropsychological functioning are attention and memory. Attention encompasses a series of brain subprocesses that allow an individual to focus his/her state of consciousness on a determined stimulus of internal and external reality. On the ohter hand, memory refers to the capacity to store and...
Book
Full-text available
Actualización en metodología de la investigación científica En esta obra se encuentran valiosos aportes para comprender el método de la investigación científica. En su contenido se analizan elementos claves en el planteamiento de una investigación, como lo son: los paradigmas que sustentan la investigación científica, el proceso que se sigue en el...
Presentation
Full-text available
Currently, there are millions of websites, but not all of them are accessible and visible in search engines, and in the different devices and technologies used. The purpose of this research is to 1) suggest an accessibility evaluation model according to the Web Content Accessibility Guidelines 2.1 standards; 2) correlate Webometrics and SCImago ran...
Chapter
Interior architecture is part of the individual, social and business life of the human being; it allows structuring the spaces to inhabit, study or work. This document presents the design and implementation of a system that allows the three-dimensional reconstruction of objects with a reduced economic investment. The image acquisition process and t...
Article
Abstract. This paper presents the conceptual development of a technological application for the treatment of children with attention deficit disorder (ADD). This technological application will consist on serious-gaming to stimulate the different levels of attention. The first level is focused in attention and stimulates it by identifying stimuli th...
Article
Full-text available
Abstract. In this report it is presented the results of a longitudinal preexperimental study, it was realized a technological intervention to stimulate the phonological awareness through a tangible reading toy based on the RFID technology, consisting of a teddy bear and 30 letters in 3D from the Spanish alphabet. This study started with a sample of...
Chapter
The STEM (Science-Technology-Engineering-Mathematics) competences have taken the classroom of new generations, due to the need to instill interest in technical sciences and promote the careers of the future. In underdeveloped countries, free access to technology is limited by the scarcity of economic resources, for this it is required low-cost tool...
Chapter
Education is a fundamental human right recognized in the Universal Declaration of Human Rights. Current e-Learning environments enable education at large scale with reduced costs. Unfortunately, persons with disabilities (PWD) experience barriers to access these platforms and the educational resources they host. To contribute with solving this prob...
Chapter
Full-text available
Phonological awareness refers to a global awareness of the sound structures of speech and the ability to manipulate those structures. Children with phonological awareness problems may have difficulty associating environmental sounds with appropriate objects and they generally do not play with sounds. This paper describes the manufacturing process o...
Chapter
Children with Special Needs may have difficulty understanding the content of a book or associating words and sentences with their meaning. Teachers use the storytelling as a powerful literacy tool which engage children in making connections between academic content and pedagogy. This strategy is also useful to integrate the diversity of the classro...
Chapter
Full-text available
Currently, there are millions of websites, but not all of them are accessible and visible in search engines, and in the different devices and technologies used. The purpose of this research is to 1) suggest an accessibility evaluation model according to the Web Content Accessibility Guidelines 2.1 standards; 2) correlate Webometrics and SCImago ran...
Chapter
Full-text available
The educational inclusion of people with disabilities continues to be a great challenge for society. Due to the field’s diversity and complexity, people with disabilities have few opportunities to be integrated into educational activities or even entertainment. This article describes a novel educational resource developed within the field of applie...
Chapter
Full-text available
Young children as well as children with special educational needs learn from their environment with social, emotional and physical stimuli. In this context, educational resources and teaching strategies play a main role for them in order to understand the new information. This paper describes the experience of building hybrid interfaces that combin...
Chapter
Full-text available
In the actuality there are many devices to help people with visual disability, at the level of mobile devices like Smart Phones, tablets, PCS, some of them increasing the size of the letter, or reading icons or maybe incorporating voice technology to read the text or to recognize the voice, these devices help to people with visual disability that t...
Article
Full-text available
ABSTRACT: This article reports a study that analyzed the role of statistics in the scientific production of Ecuadorian psychology based on a mixed methodology study. The sample included 410 participants (students and professionals of different cities of Ecuador). The findings on the quantitative phase included that liking and mastering statistical...
Chapter
This work proposes a model of movement detection in patients with hip surgery rehabilitation. Using the Microsoft Xbox One Kinect motion capture device, information is acquired from 25 body points -with their respective coordinate axes- of patients while doing rehabilitation exercises. Bayesian networks and sUpervised Classification System (UCS) te...
Chapter
The body posture is not a purely aesthetic problem, due to it can produce a multitude of adverse effects on health, even extremities disorders (injuries) and malfunction of organs. This study focuses on the correct and incorrect detection of the position of the spine and extremities while walking. A database of three patients with lumbago and sciat...
Chapter
Full-text available
It is important to raise awareness among people who create web content about barriers that exist for people with visual disabilities to perceive images. This study had for purpose the implementation of features and controls for insertion of accessible images in two open online editors: TinyMCE and Summernote. TinyMCE is used in content management s...
Chapter
When evaluating the learning styles of several individuals using the Honey-Alonso test, some users did not understand the meaning of several of the questions. This may be due to problems of context, tiredness in front of the extension of the test, lack of understanding or disinterest. The Honey-Alonso test consists of four groups of twenty question...
Chapter
Full-text available
At present, the lack of adequate methods to test whether a mobile application is accessible has become a major challenge for accessibility experts. This study was applied to ten mobile applications, the most popular according to PCMAG. We propose to use the Web Content Accessibility Guidelines 2.1 through manual review and automatic review with the...
Chapter
Full-text available
This study proposes the use of Think Aloud and Focus Group methods for evaluating the usability of the Intelligent Police Patrolling System (I-Pat). The study was conducted with twenty-one students of computer engineering. The study included two evaluation methods. First, the application of Think Aloud using audio recordings, image capturing and qu...
Article
Full-text available
La tecnología está cambiando los hábitos de las personas y se está insertando con rapidez en la Educación. Cada vez aparecen nuevos recursos educativos apoyados por la tecnología que fomentan la innovación en el aula. En este contexto los maestros afrontan nuevos retos para cambiar rutinas e inercias pedagógicas tradicionales en aulas dinámicas e i...