J. M. Christian Bastien

J. M. Christian Bastien
University of Lorraine | UdL · Département de Psychologie

About

80
Publications
51,289
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2,279
Citations
Citations since 2016
17 Research Items
995 Citations
2016201720182019202020212022050100150
2016201720182019202020212022050100150
2016201720182019202020212022050100150
2016201720182019202020212022050100150

Publications

Publications (80)
Article
Full-text available
Le numérique ne cesse de se développer, notamment à l’école où les politiques éducatives en ont fait un des leviers de recherche prioritaires. Une utilisation efficace des technologies numériques éducatives est essentielle pour que les élèves puissent atteindre des objectifs d’apprentissage. Ainsi, il est important de pouvoir recueillir les percept...
Conference Paper
Full-text available
The aim of this experiment was to evaluate a tangible environment called PrisMe (Collective attention led by a Mediated environment) developed during the e-TAC project. The methodology for creating this environment was based on an end-user-centered approach. Its role is to support collective work and foster collaborative learning in an educational...
Chapter
Conceiving artefacts and tools is one of the major key characteristics of the human species. Since the beginning of automation and even more since the spreading of computer science, this activity has become more and more challenging especially through the analysis of the different interaction modes between the artifacts and the human. Nowadays, dev...
Conference Paper
To understand the visual behaviors of people searching for information on Web pages, heatmaps and Areas Of Interest (AOI) are generally used. These two techniques bring interesting information on how Web pages are scanned by several users. However, two remarks can be expressed: the first one relates to the fact that heatmaps are usually used to rep...
Conference Paper
"Persuasive technologies" refers to the information and communication technologies used to change attitudes and behaviors [2]. However, to ensure that elements of a Web site (message, logo, animations, etc.) play their persuasive role, they must be seen and read. Our study proposes to evaluate the "attractive" and "persuasive" power of elements con...
Chapter
In 2004, PSA developed PSA Excellent System, an organizational system based on the Lean Manufacturing principles to optimize vehicle production. One of the pillars of this system is the follow up of a “work standard” designed by the methods engineers. In theory, work standards allow for the balancing of shifts, i.e. the organization of tasks that o...
Chapter
Automotive HMI development was historically feature and technology-driven. Over time, we witnessed a shift in focus from physical to cognitive issues, especially due to technology evolution and embedded HMI complexification. This made adapting automotive HMI development process a necessity to address human factors and cognitive ergonomics challenge...
Article
Full-text available
Despite continuous improvements in the workstations at PSA, ergonomists in the Group have to take more and more actions on issues related to cognitive workload. Furthermore, errors on the assembly lines have emerged and we can identify discrepancies between work standards and actual tasks. We hypothesize here that method engineers do not take facto...
Article
Poor usability of health technology is thought to diminish work system performance, increase error rates and, potentially, harm patients. The present study (i) used a combination of usability evaluation methods to highlight the chain that leads from usability flaws to usage problems experienced by users and, ultimately, to negative patient outcomes...
Conference Paper
Full-text available
The study of mental workload is usually limited to cognitive-intensive tasks such as those found in aeronautics, complex systems management, or driving. We present an example of a work analysis on a manufacturing line in PSA Group, a manufacturer in the car industry, in which we investigated the relationship between automatic and non-automatic oper...
Conference Paper
Full-text available
The aim of this communication is to present our approach to design a tangible and augmented environment for learning. In addition to the well-known user centered methods for designing interactive systems, our approach integrates disciplines such as HCI, Ergonomics, Instructional design, and Pedagogy. Our work will be illustrated with the presentati...
Article
Software medical devices must now comply with the "ergonomics" essential requirement of the Medical Device Directive. However, the usability standard aiming to guide the manufacturers is very difficult to understand and apply. Relying on a triangulation of methods, this study aims to highlight the need to combine various expertises to be able to gr...
Article
Full-text available
This paper presents the instructional-design of an augmented learning environment named AIBLE-HELIOS® that is targeted at teaching astronomy to children. This environment takes benefit of Augmented Reality (AR) and tangible interaction to stimulate an active and learner-centered approach to scientific problem solving. This approach follows the peda...
Article
Researchers provide designers with guidelines according to users’ navigation styles. This leads us to believe that a specific design would conduct to good performances for some users but not for others. A fine grain analysis and knowledge of users’ behaviours is thus necessary for providing adequate guidelines for web design. Surprisingly, to our k...
Book
Les technologies d’information et de communication (TICs) ont envahi tous les secteurs de la vie quotidienne. Bien que les aspects techniques bénéficient de nombreuses recherches, leur application ne fait pas toujours l’objet d’autant d’attention et les besoins des utilisateurs finaux ne sont pas forcément pris en compte. En effet, si les contraint...
Conference Paper
Full-text available
We present an inquiry-based augmented reality (AR) learning environment (AIBLE) designed for teaching basic astronomical phenomena in elementary classroom (children of 8-11 years old). The novelty of this environment lies in the combination of both Inquiry Based Sciences Education and didactics principles with AR features. This environment was user...
Conference Paper
Full-text available
This paper reports a study evaluating the relative relevance of evaluation heuristics for different game genres and players. 120 players (amateur or e-Sport players) were invited to assess the relevance of 47 heuristics for different game genre (Real Time Strategy, Massively Multi-player Online Role-Playing or First-Person Perspective Shooting). Re...
Conference Paper
Full-text available
This paper restores a research-intervention conducted in the field of prospective ergonomics. It aims to show the effectiveness of adding creativity techniques in the context of ergonomic interventions that aim to create future products and services. We show that the ideas of a group of 9 engineers have increased in number, originality, fluency, el...
Article
Global warming: possible contributions from cognitive ergonomics and human-computer interaction to the reduction of energy consumption Scientific evidence clearly indicates that the earth is warming and that this warming is already affecting our climate. This global warming is due largely to human activity, which is responsible for the emission of...
Article
Scanpaths are mainly analyzed in a top-down approach, with the use of a priori areas of interest (AOI). When comparing scanpaths, different approaches and techniques can be used. Some authors use the Levenshtein distance, combined with a clustering method so as to uncover patterns of visual exploration. More recently, the T-pattern technique has be...
Article
This paper presents preliminary results of a study aimed at evaluating the effect of different ways of presenting points of interests (POI) in an augmented reality system on distance estimation. Each presentation applies specific combination of depth cues (relative size, occlusion, height, partial occlusion). Preliminary results from seven particip...
Conference Paper
Full-text available
This experimental research was designed 1) to examine the persuasiveness of a non-commercial website in terms of cognitive responses and confidence and 2) to test the efficiency of a specific compliance technique, the so-called Pique technique (i.e. an odd or unusual request can increase compliance in situations in which the typical response to the...
Article
Full-text available
This experimental research was designed 1) to examine the persuasiveness of a non-commercial website in terms of cognitive responses and confidence and 2) to test the efficiency of a specific compliance technique, the so-called Pique technique (i.e. an odd or unusual request can increase compliance in situations in which the typical response to the...
Article
Full-text available
Assessing personas’ capacity to help the ideative process in a digital library design This paper presents the results of a study in which personas are used for re-designing a digital library that is dedicated to the construction of Europe. In the first part of the paper, a definition is presented, along with issues associated with this method and i...
Article
Full-text available
This paper presents the results of a study in which personas are used for re-designing a digital library that is dedicated to the construction of Europe. In the first part of the paper, a definition is presented, along with issues associated with this method and in relation to other practical methods for gathering user requirements. In the second p...
Article
Full-text available
GLOBAL WARMING: POSSIBLE CONTRIBUTIONS FROM COGNITIVE ERGONOMICS AND HUMAN-COMPUTER INTERACTION TO THE REDUCTION OF ENERGY CONSUMPTION Scientific evidence clearly indicates that the earth is warming and that this warming is already affecting our climate. This global warming is due largely to human activity, which is responsible for the emission of...
Article
In this paper, we propose a new method for comparing scanpaths in a bottom-up approach, and a test of the scanpath theory. To do so, we conducted a laboratory experiment in which 113 participants were invited to accomplish a set of tasks on two different websites. For each site, they had to perform two tasks that had to be repeated ounce. The data...
Article
Full-text available
Eye-tracking studies have provided us with interesting findings regarding the way users explore Web pages. Usually, visual fixations are represented using gaze plots and heatmaps. Probably one of the most cited studies on Web page exploration is the one by Nielsen [15] who demonstrated that users often read Web pages in an F-shaped pattern. However...
Chapter
Full-text available
We describe the signs of Collaborative Ideation (CI) that have been observed in face-to-face design settings using two methodological tools, the CI Loop and the Design Flow pattern. The CI Loop, which includes body gestures, was first observed in this study and captures the participants' design conversation while collaborating. The Design Flow asse...
Article
In this paper, we describe an experiment that uses the eye-tracking technique to help us understand how young people (recruited from Grade 5 to Grade 11) explore a search engine results page (SERP) to find information. In particular, we looked at how varying the typographical cuing in Web search results (With boldface versus No boldface) and the fa...
Chapter
Full-text available
études ergonomiques centrées sur l’usage des technologies de la communication et de l’information. Il cherche à montrer que les recherches et pratiques en ergonomie des produits et services évoluent vers de nouveaux domaines qui la font passer d’un centrage sur l’accès (accessibilité) à des préoccupations qui portent sur l’usage (utilisabilité), su...
Article
Full-text available
This article proposes a criticism of the concept of technology acceptance. Starting from a distinction between operational and social acceptance, the authors present an overview of the concepts and notions associated to the paradigm of technology acceptance. Then, they criticize the paradigm and propose the idea that human and technologies are conn...
Article
The Small Target Visibility model used in road lighting design is based on a strong simplification of the driving task. To specify the driver’s visibility needs in a way consistent with state-of-the-art lighting engineering practice, a field experiment was designed in order to investigate target detection performances, comparing driver and passenge...
Article
Full-text available
Cet article présente la mise en place d’une méthodologie d’évaluation d’un siège business class, installé dans deux configurations d’avion distinctes
Article
The Small Target Visibility (STV) model is the main model used to assess the quality of road lighting installations (IESNA, 2000). However, this model is based on a simple detection task in foveal vision using psychophysical data from laboratory conditions. The purpose of this study was to evaluate the impact of a complex background and apparent mo...
Article
Many concepts and methodologies exist today that are based on the idea that products and technical systems used in both work and everyday life need to satisfy a number of criteria if they are to be accepted and used under normal conditions. These new concepts, particularly those related to user experience, bring into question the role played by hum...
Article
Full-text available
The aim of this paper is to present guidelines for conducting a type of user requirements analysis based on a constructivist approach. This method consists of meetings of experts of a targeted user community called: the Expert Community staff. First, we present the theories involved in this approach that is both based on social construction of tech...
Data
Full-text available
The aim of this paper is to present guidelines for conducting a type of user requirements analysis based on a constructivist approach. This method consists of meetings of experts of a targeted user community called: the Expert Community Staff. First, we present the theories involved with this approach that is both based on social construction of te...
Article
Full-text available
The aim of this paper is to review some work conducted in the field of user testing that aims at specifying or clarifying the test procedures and at defining and developing tools to help conduct user tests. The topics that have been selected were considered relevant for evaluating applications in the field of medical and health care informatics. Th...
Conference Paper
Full-text available
There is, in many countries, the lack of usability of voting machines, can prevent vulnerable people to vote, especially the senior citizens. This awareness is not present in France where these voters have been totally neglected. To demonstrate that problem, we describe the problems of usability of three different voting systems used in France. We...
Article
Full-text available
ROLE OF ERGONOMICS IN STUDIES OF USABILITY AND USER EXPERIENCE Many concepts and methodologies exist today that are based on the idea that products and technical systems used in both work and everyday life need to satisfy a number of criteria if they are to be accepted and used under normal conditions. These new concepts, particularly those related...
Article
Full-text available
The aim of this paper is to present the "Expert Community Staff" method for capturing end-users' needs. The elaboration of the method was based on theories of social construction of technology and on social construction of users' needs. This method was applied to the redefinition/redesign of the European Navigator (www.ena.lu), a digital library th...
Article
L'évaluation de l'éclairage routier repose sur un indice calculé à partir de données issues de données expérimentales de détection de cibles en vision fovéale. Ce modèle de Visibilité de Petites Cibles fait apparaître un certain nombre de limites théoriques et méthodologiques auxquelles la présente étude tente de pallier. L'objet de cet article est...
Article
Cet article aborde les relations entre l'aménagement routier et la sécurité routière en France. La façon de concevoir l'éclairage routier est présentée et discutée. Plus particulièrement, la discussion de la caractérisation des installations d'éclairage par le modèle Visibilité de Petite Cible « Small Target Visibility » permet de montrer les limit...
Article
Full-text available
The aim of this work is to assess how adding a driving-related task affects the detection of objects in peripheral vision, under mesopic conditions. The main index used to assess the quality of road lighting installations refers to simple detection tasks in foveal vision, which raises methodological and practical questions. The experimental design...
Article
Full-text available
The SafeMap project, which is part of the DEUFRAKO programme (a cooperation between France and Germany), aims at assessing the use of a dedicated digital map for road safety applications. The consortium includes car and trucks manufacturers, map providers, universities, and other research agencies. The objectives are to define the database content...
Article
This paper reports on the work that has been done by the teams above within the EvalWeb project. The work presented here describes how ergonomic rules, that are valid for the design of graphical user interfaces, should be refined and extended in order to be suitable for the ergonomic design and evaluation of web sites. To this end a distinction is...
Conference Paper
Full-text available
By taking into account the capabilities of modern computer-based control systems, and modern knowledge of human cognitive capabilities and limitations, it is possible to produce an 'en route' air traffic management system which has a considerably greater capacity than the existing system - although this requires considerable changes in the way that...
Conference Paper
This article presents the advantages and drawbacks of individual and paired-user testing in terms of number and type of usability problems uncovered. Thirty-two participants had to perform 8 tasks designed to allow the evaluation of interactive tv services. For half of the participants (16) the test session was conducted individually: for the other...
Article
Full-text available
A radically revised ATC (Air Traffic Control) interface, developed from that described at HCI-Aero98, has been evaluated by trials using 26 postgraduate students (native French speakers). Twenty-four out of 26 students were able to control traffic at a nominal rate of 200 aircraft per hour after about one hour of training. All but two of 1620 poten...
Conference Paper
Full-text available
This paper reports on the work that has been done by the team above within the EvalWeb project. The work presented here describes how web usability guidelines should be refined in order to be suitable for the ergonomic design and evaluation of web sites and to be embedded in a software tool.
Article
Full-text available
This paper reports on the work that has been done by the teams above within the EvalWeb project. The work presented here describes how ergonomic rules, that are valid for the design of graphical user interfaces, should be refined and extended in order to be suitable for the ergonomic design and evaluation of web sites. To this end a distinction is...
Article
This study compared the relative effectiveness of the Ergonomic Criteria and the ISO/DIS 9241-10 Dialogue Principles in an evaluation task. Three groups of participants (Criteria, n=6; ISO, n=5; Control, n=6) conducted an ergonomic inspection of a musical database application. Participants in the Control group relied solely on their individual judg...
Article
Full-text available
This paper summarizes research work conducted on the design and assessment of a set of usability dimensions called ' ergonomic criteria '. It also provides a detailed description of each of the individual criteria. The paper then mentions the inherent limitations of the method, discusses the notion of ergonomic quality , the differences in perspect...
Conference Paper
Full-text available
The relative effectiveness of the Ergonomic Criteria and the ISO/DIS 9241-Part 10 Dialogue Principles in guiding the evaluation of user interfaces was assessed. Afler a demonstration of a musical database application and a fme exploration phase, three groups of participants (Criteria ISO, Contxol) were invited to evaluate the interface of the appli...
Article
Full-text available
Les méthodes analytiques d'évaluation d'interfaces utilisateurs (par opposition aux méthodes empiriques d'évaluation, comme les tests utilisateurs) ne reposent pas directement sur des performances ou des opinions d'utilisateurs recueillies en situation ou en laboratoire, mais reposent sur l'examen, plus ou moins guidé, plus ou moins automatisé, d'i...
Article
One evaluation method for human-computer interfaces, usually called expert-based evaluation, is defined as an informal method of usability analysis consisting of an analytic examination of a specified, prototyped or existing interface, with the goal of identifying ergonomic design flaws. It relies either on the evaluators' expertise (be they human...
Article
Full-text available
The usefulness of a set of ergonomic criteria for the evaluation of user interfaces was assessed using a mixed two-factors experimental design. Two groups of usability specialists (Control, Criteria) were asked to evaluate the interface of a musical database management system in two phases. In the first phase of the experiment, all the participants...
Conference Paper
The effectiveness of ergonomic criteria for the evaluation of user interfaces was assessed. Two groups of experts evaluated the interface of a musical database application. After an exploration-diagnosis phase, the participants evaluated the same interface states with or without ergonomic criteria. Preliminary results show that in the first phase,...
Article
Full-text available
This article presents the results of an experiment designed to validate a set of ergonomic criteria for the evaluation of human‐computer interfaces. Criteria definitions that were designed in a previous study, were tested in a concept‐identification task. Twenty‐four subjects (12 human factors specialists and 12 nonspecialists) were asked to identi...
Article
Full-text available
The amount of human factors engineering data about user interface design and evaluation has become very large over the last years. A large part of that knowledge has resulted in principles, recommendations and guidelines published under various formats (standards, guides, etc.). Unfortunately, efficient usage of that knowledge seems difficult, part...
Article
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