
Islam Md RaselUlsan National Institute of Science and Technology | UNIST · Department of Affective and Human Factors Engineering
Islam Md Rasel
MSc in Human Factors Engineering; BSc In Major: Human Factors & System Engineering- Minor: Computer Science Engineering
About
5
Publications
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163
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Introduction
Additional affiliations
March 2014 - February 2019
Publications
Publications (5)
Smartwatches support access to a wide range of private information but little is known about the security and usability of existing smartwatch screen lock mechanisms. Prior studies suggest that smartwatch authentication via standard techniques such as 4-digit PINs is challenging and error-prone. We conducted interviews to shed light on current prac...
Wearable technologies such as smart-glasses can sense, store and display sensitive personal contents. In order to protect this data, users need to securely authenticate to their devices. However, current authentication techniques, such as passwords or PINs, are a poor fit for the limited input and output spaces available on wearables. This paper fo...
SmoothMoves is an interaction technique for augmented reality (AR) based on smooth pursuits head movements. It works by computing correlations between the movements of on-screen targets and the user's head while tracking those targets. The paper presents three studies. The first suggests that head based input can act as an easier and more affordabl...
Smartwatches are emerging device category that feature highly limited input and display surfaces. We explore how touch contact areas, such as lines generated by flat fingers, can be used to increase input expressivity in these diminutive systems in three ways. Firstly, we present four design themes that emerged from an ideation workshop in which fi...
Interacting with smartwatches poses new challenges. Although capable of displaying complex content, their extremely small screens poorly match many of the touchscreen interaction techniques dominant on larger mobile devices. Addressing this problem, this paper presents beating gestures, a novel form of input based on pairs of simultaneous or rapidl...