
Isabel ValverdeInesc-ID · Intelligent Agents and Synthetic Characters Group (GAIPS)
Isabel Valverde
Ph.D. Dance History and Theory
About
8
Publications
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Introduction
Additional affiliations
August 2011 - December 2015
Publications
Publications (8)
Typescript. Microfiche copy available in Special Collections Dept. Thesis (M.A.)--San Francisco State University, 1998. Includes bibliographical references (leaves 76-84).
Senses Places is a mixed reality participatory environment developing whole body interfaces for people to interact moving-dancing with each other in remote settings and through avatars in a shared virtual environment in Second Life@. During a residence at the Fridge Gallery, WelTec, the work was opened to the public participation, mainly students a...
This article analyses a somatic-technological dance approach developed in the collaborative project Senses Places over a period of five years. Conceived as a process-oriented work that features choreographing-designing, embodied-mediated interfacing experiences for performance and participatory environment, Senses Places also establishes dialogue w...
The project Senses Places has developed an experimental somatic-technological dance approach for dancing in mixed reality mediated through image, avatars and biodata. This paper discusses the interfaces and choreographic methods resulting from the art-technology collaborative process between the main authors, creating participatory performance envi...
We present the latest developments of the art-tech research project Senses Places, a somatic-technological (soma-tech) mixed-reality participatory performance installation/environment, engaging expanded modes of embodied physical-virtual interaction. This ongoing somatic-technological dance/performance collaborative trans-disciplinary approach gath...
from Roundtable from Isabel Valverde and Mike Baker
DaNCING IN SECOND LIFE: a Roundtable — Envisioning Virtual Cartographies for Corporeal Interaction: Dance and Performance Convergent Applications of the Second Life 3D Metaverse Social Environment :: at Society of Dance History Scholars Conference :: June 20, 2009; 5:30 - 7:00 pm (SLT) :: Room 2...
Towards contributing to understand and organize the multiplicity of production within what can be identified as contemporary dance and technology, dancetech, I want to propose a theoretical framework rooted in the notion of interface. This framework aims at analyzing the work being produced by this emerging field integrating it in distinct but not...
We present a multimedia project incorporating music and dance. We used a 3D motion capture system to produce animations from dance and generate the soundtrack from the dancer's movements. Movement analysis is performed to extract the important features of a particular gesture. Based on the parameters chosen from this analysis, various mappings betw...
Projects
Project (1)