Isabel ValverdeInesc-ID · Intelligent Agents and Synthetic Characters Group (GAIPS)
Isabel Valverde
Ph.D. Dance History and Theory
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10
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Introduction
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August 2011 - December 2015
Publications
Publications (10)
Typescript. Microfiche copy available in Special Collections Dept. Thesis (M.A.)--San Francisco State University, 1998. Includes bibliographical references (leaves 76-84).
Senses Places is a mixed reality participatory environment developing whole body interfaces for people to interact moving-dancing with each other in remote settings and through avatars in a shared virtual environment in Second Life@. During a residence at the Fridge Gallery, WelTec, the work was opened to the public participation, mainly students a...
This article analyses a somatic-technological dance approach developed in the collaborative project Senses Places over a period of five years. Conceived as a process-oriented work that features choreographing-designing, embodied-mediated interfacing experiences for performance and participatory environment, Senses Places also establishes dialogue w...
The project Senses Places has developed an experimental somatic-technological dance approach for dancing in mixed reality mediated through image, avatars and biodata. This paper discusses the interfaces and choreographic methods resulting from the art-technology collaborative process between the main authors, creating participatory performance envi...
We present the latest developments of the art-tech research project Senses Places, a somatic-technological (soma-tech) mixed-reality participatory performance installation/environment, engaging expanded modes of embodied physical-virtual interaction. This ongoing somatic-technological dance/performance collaborative trans-disciplinary approach gath...
from Roundtable from Isabel Valverde and Mike Baker
DaNCING IN SECOND LIFE: a Roundtable — Envisioning Virtual Cartographies for Corporeal Interaction: Dance and Performance Convergent Applications of the Second Life 3D Metaverse Social Environment :: at Society of Dance History Scholars Conference :: June 20, 2009; 5:30 - 7:00 pm (SLT) :: Room 2...
This paper discusses Touch Terrain, a collaborative project developing a multi-participant mixed reality performative environment. We are invested in designing and choreographing experiential interfacings, that raise the stakes for the role of corporeality within hybrid domains. In a world and media arts dominated by audiovisual media, we depart fr...
Towards contributing to understand and organize the multiplicity of production within what can be identified as contemporary dance and technology, dancetech, I want to propose a theoretical framework rooted in the notion of interface. This framework aims at analyzing the work being produced by this emerging field integrating it in distinct but not...
We present a multimedia project incorporating music and dance. We used a 3D motion capture system to produce animations from dance and generate the soundtrack from the dancer's movements. Movement analysis is performed to extract the important features of a particular gesture. Based on the parameters chosen from this analysis, various mappings betw...