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We present the development and initial evaluation of a personalized reminiscence program, which was developed specifically for use by patients and their caregivers in the treatment of mild to moderate Alzheimer's disease (AD). The system is part of a collaborative effort assessing the effects on patients with Alzheimer's disease of two non-pharmaco...
In this paper, we describe an interaction design process and the challenges encountered during the development of LoOkie, a social mobile application, which enables members to request and receive live videos or pictures of desired locations from people who are present at the scene. The paper describes, from a human-computer interaction perspective,...
Half the world’s population is expected to live in urban areas by 2020. The high human density and changes in peoples’ consuming habits result in an ever-increasing amount of trash to be handled by governing bodies. Problems created by inefficient or dysfunctional clean- ing services are exacerbated by a poor personal trash management culture. In t...
We describe a design process of envisioning the ePaper (a future newspaper appliance) through the use of two animated scenarios, each featuring different usage and personal preferences. The animations have triggered a creative discussion at Deutsche Telekom business functions on the ePaper’s value as a future device.