Hulya Avci

Hulya Avci
Texas A&M University | TAMU · Department of Educational Psychology

Ph.D. Candidate
Teacher education, digital competence, formal/informal learning environments, online learning, systematic reviews

About

15
Publications
90,323
Reads
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66
Citations
Introduction
I am a doctoral candidate of the Learning Sciences program with an emphasis in Learning Design & Technology at Texas A&M University. Currently, I work as a research assistant in the Department of Teaching, Learning & Culture at TAMU. I have a B.A. in Foreign Languages Education & an M.A. in Educational Technology. My research interests are teacher education, digital competence/literacy, AI literacy, digital equity, online learning, adult learning, interactive learning environments.
Additional affiliations
August 2019 - May 2021
Texas A&M University
Position
  • Instructional Designer
Description
  • Educational games, art-based learning games.
September 2016 - February 2019
Bahçeşehir University
Position
  • Graduate Assistant
Description
  • EDT5003 & EDT5103: Instructional Design
September 2013 - January 2016
Bahçeşehir University
Position
  • Master's Student
Education
August 2019 - May 2024
Texas A&M University
Field of study
  • Learning Sciences, Learning Design & Technology
September 2013 - January 2016
Bahçeşehir University
Field of study
  • Educational Sciences, Educational Technology
September 2007 - June 2011
Yildiz Technical University
Field of study
  • Foreign Languages Education

Publications

Publications (15)
Conference Paper
Full-text available
The current proposal is part of a larger study that aims to synthesize the existing research on in-service teachers' digital competence over the last ten years in the context of K-12 education. In this presentation, we will focus on the definition of 'digital competence' and its overlap with similar terms. This systematic literature review used thr...
Conference Paper
This paper explores the art history instructors' practice-based reflections on their adoption, implementation, and use of the educational video game, ARTè: Lumiére, in relation to their undergraduate students' engagement and learning experience during the gameplay. We gathered data from three art history instructors teaching in higher education thr...
Preprint
Full-text available
Understanding the adult learner and the literature is key to impacting student learning. The focus of this study was adult learning in the distance learning context. This session will share our findings and discuss the lessons we have learned from conducting an extensive research project with many diverse members. Participants will be given the opp...
Conference Paper
Mentoring and coaching school leaders is an on-going process. Even during a crisis, such as the recent COVID-19 pandemic, the needs of school leaders do not change. The Education Leadership Research Center transformed traditional face-to-face mentoring and coaching into virtual professional development (VPD) using a variety of designs. This session...
Conference Paper
Research is still emerging on how to develop teacher leaders’ instructional capacity. We implemented research-based practices through virtual mentoring and coaching (VMC) using virtual professional learning communities (VPLC) for building teacher leaders’ instructional capacity. We examined the effectiveness of the VMC using VPLC from the perspecti...
Conference Paper
Full-text available
Modern visual arts education focuses on the development of students’ creative expression but cultivating art appreciation skills is equally important in art education. Art educators might need to adopt a variety of pedagogies to teach foundational concepts of art appreciation. Regarding that, this presentation will demonstrate an art-based game pro...
Presentation
Full-text available
Roundtable virtual presentation on game-based learning and art education.
Presentation
Full-text available
In this presentation, we demonstrated ARTé: Formal Analysis, an educational game that aims to facilitate college students in learning to write a formal analysis of art, applying basic knowledge about the formal elements of line, perspective, scale, color, value, light and composition to describe and analyze the formal structure and meaning of an ar...
Conference Paper
Full-text available
In this presentation, we will demonstrate ARTé: Formal Analysis, an educational game that aims to facilitate college students in learning to write a formal analysis of art, applying basic knowledge about the formal elements of line, perspective, scale, color, value, light and composition to describe and analyze the formal structure and meaning of a...
Chapter
Full-text available
Abstract: In today’s world, there has been a growing proclivity in promoting and teaching digital skills, which are more crucial than ever before, considering the world transformed by technology. In parallel with it, the term “Digital Intelligence (DQ)” has gained a global recognition as we enter the age of digital transformation. In a simple defin...
Conference Paper
Full-text available
Computational thinking is a problem-solving method applying computer science techniques and encourages programming or coding skills among children. A programming or coding language is a special language for describing computation and expressing a set of instructions on what tasks a computer needs to execute. There has been an ongoing discussion in...
Article
Full-text available
As learning a foreign language poses a number of challenges for the students, it has become indispensable to search for “optimal” conditions to enhance opportunities of engaging in the target language. Within this context, the Mobile-Blended Collaborative Learning model has been integrated in and out of the classroom learning in order to enable lan...
Conference Paper
Full-text available
This paper reports on a part of a case study of a set of English foreign language learners who participated in a project work involving both synchronous and asynchronous collaborative interactions mediated through a social messaging application, WhatsApp. The purpose of the study was to explore how the students who usually experience lack of exposu...
Thesis
The ubiquitous use of mobile devices for informal learning has aroused attention in foreign language learning context recently. As learning a foreign language poses a number of challenges for the students, it has become indispensable to search for ‘optimal’ conditions to enhance opportunities of engaging in the target language. Within this context,...

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