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Publications (495)
3D characters are essential to modern creative industries, but making them animatable often demands extensive manual work in tasks like rigging and skinning. Existing automatic rigging tools face several limitations, including the necessity for manual annotations, rigid skeleton topologies, and limited generalization across diverse shapes and poses...
Dense retrieval, which aims to encode the semantic information of arbitrary text into dense vector representations or embeddings, has emerged as an effective and efficient paradigm for text retrieval, consequently becoming an essential component in various natural language processing systems. These systems typically focus on optimizing the embeddin...
Sign language recognition (SLR) has long been plagued by insufficient model representation capabilities. Although current pre-training approaches have alleviated this dilemma to some extent and yielded promising performance by employing various pretext tasks on sign pose data, these methods still suffer from two primary limitations: i) Explicit mot...
Trustworthiness is an essential prerequisite for the real-world application of large language models. In this paper, we focus on the trustworthiness of language models with respect to retrieval augmentation. Despite being supported with external evidence, retrieval-augmented generation still suffers from hallucinations, one primary cause of which i...
Reconstructing 3D scenes from unconstrained collections of in-the-wild photographs has consistently been a challenging problem. The main difficulty lies in different appearance conditions and transient occluders of uncontrolled image samples. With the advancement of Neural Radiance Fields (NeRF), previous works have developed some effective strateg...
We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance metrics on the given datasets, often neglecting the variability and subjectivity of human feedback. In contra...
With the rapid expansion of image data and advancements in artificial intelligence, a significant portion of image analysis is performed by machines rather than humans. To enhance efficiency in data transmission and visual analysis, on-demand transmission becomes a preferable approach, which adaptively transmits the necessary information based on s...
This article studies how to learn approximate Nash equilibrium (NE) from static historical datasets by empirical game-theoretic analysis (EGTA), which provides a simulation-based framework to model complex multiagent interactions. Generally, EGTA requires plentiful interactions with the environment or simulator to estimate a cogent and tractable ga...
Embodied Everyday Task is a popular task in the embodied AI community, requiring agents to make a sequence of actions based on natural language instructions and visual observations. Traditional learning-based approaches face two challenges. Firstly, natural language instructions often lack explicit task planning. Secondly, extensive training is req...
Contour-based instance segmentation has been actively studied, thanks to its flexibility and elegance in processing visual objects within complex backgrounds. In this work, we propose a novel deep network architecture,
i.e
., PolySnake, for generic contour-based instance segmentation. Motivated by the classic Snake algorithm, the proposed PolySna...
Over the past few years, the advancement of Multimodal Large Language Models (MLLMs) has captured the wide interest of researchers, leading to numerous innovations to enhance MLLMs' comprehension. In this paper, we present AdaptVision, a multimodal large language model specifically designed to dynamically process input images at varying resolutions...
Shadow detection is a fundamental and challenging task in many computer vision applications. Intuitively, most shadows come from the occlusion of light by the object itself, resulting in the object and its shadow being contiguous (referred to as the adjacent shadow in this paper). In this case, when the color of the object is similar to that of the...
In video lane detection, there are rich temporal contexts among successive frames, which is under-explored in existing lane detectors. In this work, we propose LaneTCA to bridge the individual video frames and explore how to effectively aggregate the temporal context. Technically, we develop an accumulative attention module and an adjacent attentio...
Sign language serves as the primary meaning of communication for the deaf-mute community. Different from spoken language, it commonly conveys information by the collaboration of manual features, i.e., hand gestures and body movements, and non-manual features, i.e., facial expressions and mouth cues. To facilitate communication between the deaf-mute...
Shadow detection is a fundamental and challenging task in many computer vision applications. Intuitively, most shadows come from the occlusion of light by the object itself, resulting in the object and its shadow being contiguous (referred to as the adjacent shadow in this paper). In this case, when the color of the object is similar to that of the...
Visual Information Extraction (VIE), which aims to extract structured information from visually rich document images, has drawn much attention due to its wide applications in document understanding. However, previous methods often treat the VIE task as a sequence labeling problem and ignore the label correlations in the sequence, which may signific...
Active Multi-Object Tracking (AMOT) is a task where cameras are controlled by a centralized system to adjust their poses automatically and collaboratively so as to maximize the coverage of targets in their shared visual field. In AMOT, each camera only receives partial information from its observation, which may mislead cameras to take locally opti...
Different from traditional video retrieval, sign language retrieval is more biased towards understanding the semantic information of human actions contained in video clips. Previous works typically only encode RGB videos to obtain high-level semantic features, resulting in local action details drowned in a large amount of visual information redunda...
Reconstruction-free image compression for machine vision aims to perform machine vision tasks directly on compressed-domain representations instead of reconstructed images. Existing reports have validated the feasibility of compressed-domain machine vision. However, we observe that when using recent learned compression models, the performance gap b...
Fisheye images are categorized fisheye into central and deviated based on the optical center position. Existing rectification methods are limited to central fisheye images, while this paper proposes a novel method that extends to deviated fisheye image rectification. The challenge lies in the variant global distortion distribution pattern caused by...
Video generation is a challenging yet pivotal task in various industries, such as gaming, e-commerce, and advertising. One significant unresolved aspect within T2V is the effective visualization of text within generated videos. Despite the progress achieved in Text-to-Video~(T2V) generation, current methods still cannot effectively visualize texts...
Recently, there have been efforts to improve the performance in sign language recognition by designing self-supervised learning methods. However, these methods capture limited information from sign pose data in a frame-wise learning manner, leading to sub-optimal solutions. To this end, we propose a simple yet effective self-supervised contrastive...
Recently, there have been efforts to improve the performance in sign language recognition by designing self-supervised learning methods. However, these methods capture limited information from sign pose data in a frame-wise learning manner, leading to sub-optimal solutions. To this end, we propose a simple yet effective self-supervised contrastive...
Spoken language glossification (SLG) aims to translate the spoken language text into the sign language gloss, i.e., a written record of sign language. In this work, we present a framework named $S$emi-$S$upervised $S$poken $L$anguage $G$lossification ($S^3$LG) for SLG. To tackle the bottleneck of limited parallel data in SLG, our $S^3$LG incorporat...
Games are widely used as research environments for multi-agent reinforcement learning (MARL), but they pose three significant challenges: limited customization, high computational demands, and oversimplification. To address these issues, we introduce the first publicly available map editor for the popular mobile game Honor of Kings and design a lig...
Sign language recognition (SLR) has long been plagued by insufficient model representation capabilities. Although current pre-training approaches have alleviated this dilemma to some extent and yielded promising performance by employing various pretext tasks on sign pose data, these methods still suffer from two primary limitations: 1) Explicit mot...
In recent years, the increasing demand for dynamic 3D assets in design and gaming applications has given rise to powerful generative pipelines capable of synthesizing high-quality 4D objects. Previous methods generally rely on score distillation sampling (SDS) algorithm to infer the unseen views and motion of 4D objects, thus leading to unsatisfact...
Text-driven human motion generation, as one of the vital tasks in computer-aided content creation, has recently attracted increasing attention. While pioneering research has largely focused on improving numerical performance metrics on given datasets, practical applications reveal a common challenge: existing methods often overfit specific motion e...
In computer vision, an important challenge to deep neural networks comes from adjusting the varying properties of different image domains. To study this problem, researchers have been investigating a practical setting in which the deep neural networks are trained on a labeled source domain and then transferred to an unlabeled or even unseen target...
In this work, we are dedicated to multi-target active object tracking (AOT), where the goal is to achieve continuous tracking of targets through real-time control of camera. This form of active camera control can be applied to unmanned aerial vehicles (UAV), intelligent robots, and sports events. Our work is conducted in an environment featuring mu...
We present a hybrid-view-based knowledge distillation framework, termed HVDistill, to guide the feature learning of a point cloud neural network with a pre-trained image network in an unsupervised manner. By exploiting the geometric relationship between RGB cameras and LiDAR sensors, the correspondence between the two modalities based on both image...
Text field labelling plays a key role in Key Information Extraction (KIE) from structured document images. However, existing methods ignore the field drift and outlier problems, which limit their performance and make them less robust. This paper casts the text field labelling problem into a partial graph matching problem and proposes an end-to-end...
Reconstructing interacting hands from monocular RGB data is a challenging task, as it involves many interfering factors, e.g. self- and mutual occlusion and similar textures. Previous works only leverage information from a single RGB image without modeling their physically plausible relation, which leads to inferior reconstruction results. In this...
Demoiréing is the task of removing moiré patterns, which are commonly caused by the interference between the screen and digital cameras. Although research on single image demoiréing has made great progress, research on video demoiréing has received less attention from the community. Video demoiréing poses a new set of challenges. First, most existi...
Pre-training is playing an increasingly important role in learning generic feature representation for Person Re-identification (ReID). We argue that a high-quality ReID representation should have three properties, namely, multi-level awareness, occlusion robustness, and cross-region invariance. To this end, we propose a simple yet effective pre-tra...
3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods mainly focus on developing various strategies to extend static 3DGS into a time-variant representation, while overlooking the rich motion information implicitly carried by 2D observations, thus suffering from performance degradation...
Camera lenses often suffer from optical aberrations, causing radial distortion in the captured images. In those images, there exists a clear and general physical distortion model. However, in existing solutions, such rich geometric prior is under-utilized, and the formulation of an effective prediction target is under-explored. To this end, we intr...
As a classical feature compression technique, quantization is usually coupled with inverted indices for scalable image retrieval. Most quantization methods explicitly divide feature space into Voronoi cells, and quantize feature vectors in each cell into the centroids learned from data distribution. However, Voronoi decomposition is difficult to ac...
In fisheye images, rich distinct distortion patterns are regularly distributed in the image plane. These distortion patterns are independent of the visual content and provide informative cues for rectification. To make the best of such rectification cues, we introduce SimFIR, a simple framework for fisheye image rectification based on self-supervis...
Visual storytelling aims to generate a narrative based on a sequence of images, necessitating both vision-language alignment and coherent story generation. Most existing solutions predominantly depend on paired image-text training data, which can be costly to collect and challenging to scale. To address this, we formulate visual storytelling as a v...
In 3D human action recognition, limited supervised data makes it challenging to fully tap into the modeling potential of powerful networks such as transformers. As a result, researchers have been actively investigating effective self-supervised pre-training strategies. In this work, we show that instead of following the prevalent pretext task to pe...
Recent progress in weakly supervised object detection is featured by a combination of multiple instance detection networks (MIDN) and ordinal online refinement. However, with only image-level annotation, MIDN inevitably assigns high scores to some unexpected region proposals when generating pseudo labels. These inaccurate high-scoring region propos...
Reconstructing interacting hands from monocular RGB data is a challenging task, as it involves many interfering factors, e.g. self- and mutual occlusion and similar textures. Previous works only leverage information from a single RGB image without modeling their physically plausible relation, which leads to inferior reconstruction results. In this...
In this work, we explore neat yet effective Transformer-based frameworks for visual grounding. The previous methods generally address the core problem of visual grounding,
i.e.
, multi-modal fusion and reasoning, with manually-designed mechanisms. Such heuristic designs are not only complicated but also make models easily overfit specific data di...
Existing face forgery detection models try to discriminate fake images by detecting only spatial artifacts (e.g., generative artifacts, blending) or mainly temporal artifacts (e.g., flickering, discontinuity). They may experience significant performance degradation when facing out-domain artifacts. In this paper, we propose to capture both spatial...
Low-light video enhancement (LLVE) is an important yet challenging task with many applications such as photographing and autonomous driving. Unlike single image low-light enhancement, most LLVE methods utilize temporal information from adjacent frames to restore the color and remove the noise of the target frame. However, these algorithms, based on...
In this work, we are dedicated to leveraging the BERT pre-training success and modeling the domain-specific statistics to fertilize the sign language recognition~(SLR) model. Considering the dominance of hand and body in sign language expression, we organize them as pose triplet units and feed them into the Transformer backbone in a frame-wise mann...
Image compression aims to reduce the information redundancy in images. Most existing neural image compression methods rely on side information from hyperprior or context models to eliminate spatial redundancy, but rarely address the channel redundancy. Inspired by the mask sampling modeling in recent self-supervised learning methods for natural lan...
Segment anything model (SAM) has achieved great success in the field of natural image segmentation. Nevertheless, SAM tends to classify shadows as background, resulting in poor segmentation performance for shadow detection task. In this paper, we propose an simple but effective approach for fine tuning SAM to detect shadows. Additionally, we also c...
The past decade has witnessed the rapid development of autonomous driving systems. However, it remains a daunting task to achieve full autonomy, especially when it comes to understanding the ever-changing, complex driving scenes. To alleviate the difficulty of perception, self-driving vehicles are usually equipped with a suite of sensors (e.g., cam...
In passage retrieval system, the initial passage retrieval results may be unsatisfactory, which can be refined by a reranking scheme. Existing solutions to passage reranking focus on enriching the interaction between query and each passage separately, neglecting the context among the top-ranked passages in the initial retrieval list. To tackle this...
Hand gesture serves as a crucial role during the expression of sign language. Current deep learning based methods for sign language understanding (SLU) are prone to over-fitting due to insufficient sign data resource and suffer limited interpretability. In this paper, we propose the first self-supervised pre-trainable SignBERT+ framework with model...
Hand gesture serves as a crucial role during the expression of sign language. Current deep learning based methods for sign language understanding (SLU) are prone to over-fitting due to insufficient sign data resource and suffer limited interpretability. In this paper, we propose the
first
self-supervised pre-trainable SignBERT+ framework with mod...
In recent years, tremendous efforts have been made on document image rectification, but existing advanced algorithms are limited to processing restricted document images, i.e., the input images must incorporate a complete document. Once the captured image merely involves a local text region, its rectification quality is degraded and unsatisfactory....
Recent researches on unsupervised person re-identification~(reID) have demonstrated that pre-training on unlabeled person images achieves superior performance on downstream reID tasks than pre-training on ImageNet. However, those pre-trained methods are specifically designed for reID and suffer flexible adaption to other pedestrian analysis tasks....
On many popular social websites, images are usually associated with some meta-data such as textual tags, which involve semantic information relevant to the image, and can be used to supervise the representation learning for image retrieval. However, these user-provided tags are usually polluted by noise, therefore the main challenge lies in mining...
Diffusion models have shown remarkable success in visual synthesis, but have also raised concerns about potential abuse for malicious purposes. In this paper, we seek to build a detector for telling apart real images from diffusion-generated images. We find that existing detectors struggle to detect images generated by diffusion models, even if we...
The sign spotting task aims to identify whether and where an isolated sign of interest exists in a continuous sign language video. Recently, it has received substantial attention since it is a promising tool to annotate large-scale sign language data. Previous methods utilized multiple sources of available supervision information to localize the si...
In this work, we are dedicated to leveraging the BERT pre-training success and modeling the domain-specific statistics to fertilize the sign language recognition~(SLR) model. Considering the dominance of hand and body in sign language expression, we organize them as pose triplet units and feed them into the Transformer backbone in a frame-wise mann...