Héctor R. Amado-Salvatierra

Héctor R. Amado-Salvatierra
Universidad Galileo · GES

PhD

About

58
Publications
20,169
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371
Citations
Citations since 2016
38 Research Items
319 Citations
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Introduction
Héctor R. Amado-Salvatierra is Ph.D. from Universidad de Alcalá (Spain) and Computer Sciences Engineer from Universidad Galileo (Galileo). Currently, he is part of the GES Department at Universidad Galileo, Guatemala. He has been involved in international projects related to MOOCs, e-learning and accessibility, among the projects are the following: ESVI-AL (ALFA III); RedAUTI, SOLITE (CYTED) and IDEAL-IST (Horizon 2020). His current research focuses on accessibility in e-learning, MOOCs and curriculum development methodologies. *---------* ORCID: 0000-0002-3028-234X *----* ResearcherID: H-3371-2018 *----* Scopus AuthorID: 52663094800 *----* https://scholar.google.com/citations?user=TlMoNRcAAAAJ

Publications

Publications (58)
Chapter
This work paper describes a process for automatic combination of testing reports for the accessibility of Web applications, obtained by different testing tools and applying different standards on Web accessibility. Interoperability is guaranteed using semantic Web technologies, which allow describing the reports by RDF (Resource Description Framewo...
Article
Full-text available
The growth of education faces a constant evolution, and the adoption of new technologies for education is reflected in the inclusion of virtual courses in the educational process. However, accessibility in cloud-based applications, virtual platforms and online courses has not been widely taken into account in the educational process. In this sense,...
Article
Nowadays, experiences with massive open online courses (MOOCs) are being part of modern engineering degrees, thus providing practical interactive activities to improve teaching-learning strategies with online courses and social community learning with peers from different countries. Additionally, this MOOC movement is being identified as a valuable...
Thesis
Full-text available
Este trabajo de tesis propone una metodología integral que toma en cuenta la accesibilidad en las diferentes fases del ciclo de vida de un proyecto educativo virtual accesible. Concretamente, la metodología se basa en un marco de referencia internacional con el objetivo que cualquier institución pueda comparar, adaptar y complementar sus propios pr...
Article
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La educación enfrenta una constante evolución y la adopción de las nuevas tecnologías de información y comunicación (TICs) en las actividades académicas se refleja en la inclusión de los cursos virtuales en el proceso formativo. Sin embargo factores de accesibilidad de las plataformas y los cursos virtuales no se han tomado en cuenta en el proceso...
Article
Full-text available
Learning Analytics is a vast concept and a rapidly growing field in higher education used by professors to measure, collect and analyze digital learning records to improve learning, generate new pedagogies, and make decisions about technology-driven learning. The following article presents a mapping and systematic literature review on Learning Anal...
Article
Full-text available
The research area related to the use of Learning Analytics and the prediction of student performance is multidimensional; therefore, it can be explored and analyzed through different perspectives. This research addresses the relationship between pedagogical interventions based on Learning Analytics and student learning performance. The research pro...
Chapter
Conversational pedagogical agents offer a wide range of possibilities when incorporated into virtual training courses. In the context of Massive Open Online Courses (MOOC), the interaction with the students must scale, and usually there is no human interaction, so a good configuration of conversational pedagogical agents provides a potential to pro...
Article
Full-text available
Semantic interoperability issues of international e-Government data exchanges have not been solved up until now. In the case of social security institutions, the data exchange operations have some particularities that make that the non-ambiguous definition of core concepts used in the institutions has a key impact on the success and quality of syst...
Conference Paper
Abstract— the purpose of this paper is to present an innovative framework to enhanced learners engagement and motivation on massive open online learning environments. It investigates the impact of applying Educational Data Mining in combination with Learning Analytics techniques, through a framework called Digital Learning Ecosystem (DLE) to provid...
Conference Paper
This paper presents the characteristics of the digital divide (DD)in the Latin American countries on the example of: Bolivia, Brazil; Dominican Republic; Ecuador; Finland; Guatemala; Poland. The purpose of the text is to show the scale of the phenomenon, the most vulnerable groups (including the DD determinants)and practices facilitating digital in...
Chapter
The study discussed in this paper had two principal objectives. The first objective was to stimulate engagement of participants in a virtual learning environment through the invitation to write an application essay on their motivation to be part of the learning experience. This first experience presented a positive reaction in terms of participatio...
Conference Paper
Full-text available
The purpose of this paper is to present the application of an electronic circuit simulation software as a complementary tool that helps the students to better understand the theory and functioning of electronic circuits in a massive open online course (MOOC). It investigates the impact of integrating various learning activities using circuits simul...
Article
Full-text available
MOOCs have become a widely used form of online education offering open education. Cloud-based tools are broadly used for business and private purposes, and can also enrich learning experiences and engage learners. In this paper, we pursue the original ideal of c-MOOCs and explore the advantages and issues – on both the teaching and the technologica...
Conference Paper
Full-text available
Resumen. La experiencia de aprendizaje que un estudiante tiene en un curso está relacionada con la calidad que se presenta en los diferentes elementos que conforman dicho curso, de igual manera, se relaciona con factores intrínsecos al estudiante, como las expectativas e interés que tenga en el curso, motivación y autogestión, entre otras. En el ca...
Conference Paper
Full-text available
Resumen. Varias instituciones a nivel nacional e internacional, debido a su expansión, han decidido implementar cursos virtuales. Por lo que requieren que sus colaboradores o docentes sean tutores virtuales, es decir, expertos en la gestión de aprendizaje en línea; quienes deben conocer las diferencias entre la enseñanza presencial y la enseñanza v...
Conference Paper
Full-text available
Por muchos años se ha mantenido la creencia de que es trabajo exclusivo del profesor enseñar a los estudiantes cómo aplicar la teoría, algo que ellos a su vez han debido aprender posiblemente en su trabajo, o de distintas situaciones en el mundo real. En un MOOC el reto de lograr que el estudiante haga la conexión entre teoría y práctica es mayor,...
Conference Paper
This work presents an innovative framework with the aim to create full engagement for the learners on massive open online learning environments through a connectivist approach as an example of an adaptive learning experience. The proposed framework relies on the importance of creating engaging experiences before, during and after the finish of a co...
Conference Paper
Full-text available
Resumen. En cursos de electrónica básica la práctica es fundamental para desarrollar conocimiento y habilidades. En clases presenciales esta necesidad se puede suplir con la asistencia a laboratorios debidamente equipados. Sin embargo, cuando el curso está en formato MOOC, se deben plantear alternativas que brinden al estudiante la posibilidad de l...
Conference Paper
This work presents a thought-provoking experience to unbundle higher education through the preparation of hybrid postgraduate degrees. The hybrid degrees are based on a MOOC full-path specialization and the traditional face-to-face instruction. In the proposed configuration, one of the institutions (host) transforms or creates a postgraduate degree...
Conference Paper
Full-text available
The fast and constant evolution of information and communication technology (ICT) has brought on cultural, social and economic changes. Educational institutions (EIs) are aware that both students and teachers need to acquire digital competence to meet up actual and future workforce needs. Society needs individuals to handle a variety of thinking an...
Article
Full-text available
Massive Open Online Courses (MOOCs) are currently a popular phenomenon in the online learning world. Today many institutions offer MOOCs. This phenomenon has not only created a new trend in online education, it also has been adopted by a number of institutions around the world, allowing spaces for research in pedagogical, technological and organiza...
Article
Full-text available
The adoption of new technologies for education is changing, and it is reflected for instance, in the use of cloud-based applications for experimental practices in engineering courses and the inclusion of virtual courses in the educational process. Additionally, Educational Institutions are preparing Massive Open Online Courses (MOOCs) as a tool to...
Article
This work presents an innovative framework with the aim to elicit engagement and motivation from learners on massive open online learning environments. Specifically the idea is to propitiate a learning ecosystem for a strong academic motivation and engagement. The proposed framework relies on the importance of creating engaging experiences before,...
Chapter
The Massive Open Online Courses (MOOC) movement is part of the learning ecosystem nowadays. Several educational institutions are offering a myriad of courses from different topics. However, it is evident that the courses are facing a high drop-out rate, while some students, classified as lurkers, are used to enroll to the courses and read specific...
Chapter
This work presents an innovative framework with the aim to create full engagement for the learners on massive open online learning environments through a connectivist approach. The proposed framework relies on the importance of creating engaging experiences before, during and after the finish of a course to increase learners’ participation and redu...
Conference Paper
Full-text available
En la actualidad es posible identificar diferentes iniciativas que tienen como objetivo mejorar la experiencia de vida de personas con discapacidad para que puedan tener una vida plena y en igualdad de condiciones con el resto de la población. En el presente trabajo se presenta la propuesta que el proyecto ACAI-LA ha realizado para incorporar aspec...
Conference Paper
Full-text available
Resumen. Este artículo está enfocado en compartir los desafíos y consideraciones prácticas que se tuvieron al diseñar e implementar el MOOC "Tecnologías Digitales Emergentes para la Enseñanza Virtual" que forma parte del MicroMaster Program e-Learning: crea actividades y contenidos para la enseñanza virtual, que Universidad Galileo imparte actualme...
Conference Paper
This paper describes a process for automatic combination of testing reports for the accessibility of Web applications, obtained by different testing tools and applying different standards on Web accessibility. Interoperability is guaranteed using semantic Web technologies, which allow describing the reports by RDF (Resource Description Framework) t...
Conference Paper
Massive Open Online Courses (MOOCs) have become an important online learning tool for educators and learners, but one of the major issues are the high drop-out rates. Recent research suggests not only to identify and support learners at-risk to drop-out but also to differentiate between the group of healthy attrition (intentionally leaving the MOOC...
Conference Paper
This work explores on the different phases of the student’s participation in a MOOC. For this particular study three phases of a MOOC are defined: pre-MOOC, MOOC and post-MOOC. This work presents an innovative framework with the aim to create full engagement for the learners on massive open online learning environments. The proposed framework was p...
Conference Paper
This work presents an innovative framework with the aim to create full engagement for the learners on massive open online learning environments. The proposed framework was prepared with the aim to increase the engagement and motivation of the student from the enrollment step to the start of the course, but the most important objective is to extend...
Conference Paper
Full-text available
RESUMEN Los MOOCs suponen una revolución en el acceso a la educación superior y tienen un gran potencial para mejorar la empleabilidad de profesionales de distintos sectores. Sin embargo, mientras que el movimiento MOOC ha tenido un gran impacto en Estados Unidos y Europa, en Latinoamérica hay pocas universidades que hayan desarrollado sus propios...
Chapter
The rapid and constant pace of change in technology and the increasing involvement of educational institutions in the massive online open courses (MOOC) movement elicit a large myriad of opportunities and challenges. One of the main issues is the reported high dropout rate. In this sense, gamification strategies have been proposed as a complement t...
Poster
Full-text available
Nowadays a large myriad of learning strategies are being implemented to improve MOOC learning experiences, learning outcome and retention. In this sense, gamification strategies have been proposed as a complement to learning approaches to provide a more powerful and motivational learning experience to the students. Examples of gamification strategi...
Chapter
Nowadays, the implementation of virtual campuses is a reality, both in academic settings and in the workplace. However, there are several challenges associated with the implementation of effective learning outcomes via e-learning. In this chapter in particular, the use of e-learning to reach students with disabilities and the barriers that they may...
Article
Purpose – This paper aims to present an approach to achieve accessible and inclusive Virtual Education for all, but especially intended for students with disabilities. This work proposes main steps to take into consideration for stakeholders involved in the educational process related to an inclusive e-Learning. Design/methodology/approach – The p...
Conference Paper
Innovation in technology-enhanced learning (TEL) is constantly evolving, and social media, MOOCs and big data are some of the technologies improving education through cloud environments. A cloud education environment (CEE) uses external cloud-based applications for learning activities. This paper will explore on technical interoperability using a s...
Book
Full-text available
busca de una educación inclusiva de calidad. La segunda edición se ha realizado a partir de la experiencia de impartir e implementar los procesos propuestos en diversos talleres en varios países en América Latina. Esta nueva versión busca orientar al lector en los productos que debe obtener para cada una de las tareas y relaciona claramente que téc...
Article
Constant evolution of technology triggers a large myriad of research related to accessibility in Virtual Learning Environments (VLE). In the same way, international initiatives provide guidelines to create accessible web content, but educational institutions, especially in Latin-America (LA), are not aware of the VLE barriers that could affect stud...
Article
Higher Education Institutions (HEIs) are constantly adopting Information and Communication Technologies (ICT) to improve and enhance the learning process. In this sense, constant evolution of assistive technologies helps users with disabilities to have a complete set of choices to access digital content while working with Virtual Learning Environme...
Conference Paper
Innovation in technology-enhanced learning (TEL) is constantly evolving, and this includes virtual learning environments (VLE). A cloud education environment (CEE) is a VLE that uses external cloud-based (Web 2.0) tools for learning activities; those tools are loosely coupled to the VLE. To achieve a real CEE, interoperability between systems is ne...
Conference Paper
Learning tools interoperability is a well-identified challenge tackled by different approaches such as the IMS Global LTIv2 definition. This paper presents a study to achieve interoperability in a cloud-based educational environment for external tools loosely coupled to form a virtual learning environment. This research builds on the W3C community...
Conference Paper
In this paper we focus on an approach to using cloud-based (Web 2.0) tools for MOOCs applying a new version of an innovative architecture for 'cloud learning activities orchestration' (CLAO). This works presents the CLAO, and examine its effectiveness for the use of learning activities in the cloud for MOOC experiences, presenting results and findi...
Conference Paper
The constant evolution of assistive technologies helps users with dis-abilities to have a myriad of choices to access digital content, and the application of accessibility standards and their relationship with assistive technologies enable and potentiate user interaction with web based systems for everyday activities. In the context of education th...
Conference Paper
This paper delves into the sixth CDIO standard, Engineering Workspaces, to make accessible to all students, virtual workspaces. The paper describes the way to use the accessible Moodle learning platform, which has been adapted by the authors, following the specification IMS Global Access for All v3.0. It takes into consideration the preferences and...
Conference Paper
Many universities are contemplating offering online courses in an open environment. This paper describes the early experiences of massive open online courses. One such experience was from Galileo University in Guatemala where open online courses was offered as early as 2005. Based on this experience and responding to two major European reports, Gal...
Conference Paper
Full-text available
The research area of self-regulated learning (SRL) has shown the importance of the learner’s role in their cognitive and meta-cognitive strategies to self-regulate their learning. One fundamental step is to self-assess the knowledge acquired, to identify key concepts, and review the understanding about them. In this paper, we present an experiment...
Conference Paper
Cloud education environments consider all the cloud services, such as Web 2.0 applications, content, or infrastructure services. These services form an e-learning ecosystem which can be built upon the learning objectives and the preferences of the learner group. A great variety of existing cloud services might be re-purposed for educational activit...
Article
Full-text available
This article presents a case study for the project “E-Inclusion to people with disabilities. Implementation of accessibility standards in the process of course design in virtual learning environments”, the objective of the project is to develop an innovative on-line educational program through pilot course experimentation, introducing key competenc...
Conference Paper
Learning through Social Network Sites, like Facebook, is a trending topic nowadays, especially since many studies report that students spend more time online in this type of sites. In this article, a case study of a collaborative learning activity with university professors is presented in the context of an online course. From a CSCL perspective, w...
Conference Paper
Full-text available
Social Network Sites such as Facebook are being now used by many academics for learning purposes, taking into account studies that report that a majority of young students spend more time in socially related online activities when compared to time in classroom. In online education there are mature models for creating and conducting learning experie...

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Projects (5)
Project
The overall objective of the SELI project is to develop and implement an open access ICT-based tools and environments to encourage the digitization of the learning ecosystem by revitalizing education, improving inclusion and accessibility across the EU and LAC regions. Following a sustainable capacity building approach, the specific objective of the project is to use the expert knowledge of the consortium to (1) identify the challenges in the use of ICT as a tool for learning and inclusion (2) initiate broad stakeholder dialogue and consultation to screen potential educational, technical and business solutions for the challenges, (3) implement knowledge transfer of the solutions identified by a ‘teaching the teachers approach’ and finally (4) conduct validation tests with the trained teachers applying the knowledge to teach the disadvantaged groups such as migrants, elderly, physically challenged, deaf and dumb, for their inclusion in society The expected results encompass (a) are in the form of a digital platform providing access to scientific, educational and multimedia materials for learning to support e-accessibility, and e-inclusion, (b) improved human capacity of educators about the use of digital learning environment to support inclusion, (c) catalogue and guidelines of best practice for the improvement of the accessibility of people having difficulties in acquiring ICT skills.
Project
Develop technology to improve large scale teaching and quality of Massive Open Online Courses