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Heather Elizabeth Dodds

Heather Elizabeth Dodds
Heather Elizabeth Dodds PhD Consulting

Doctor of Philosophy
Immersive Learning Experience Design | Follower of Jesus

About

45
Publications
4,108
Reads
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34
Citations
Citations since 2017
35 Research Items
34 Citations
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Introduction
Currently working in XR logistics and event production. Compassionate and enthusiastic research and design advocate. Attracted to small, innovative teams. Lead teams with servant leadership philosophy. Writer and presenter on learning and research solutions.
Additional affiliations
November 2020 - June 2021
Immersive Learning Research Network
Position
  • Chief Operating Officer
Description
  • Product management including technical development teams, production, and support teams, social media, training and education, partner support, financials, data security. Event management: Administration and operations for annual conference: 1 month long held in VR with over 211 events and 301 presenters over 4 teams: Registration (including coordination international payments from over 50 countries), Tech Support, Volunteers, Social Media, Social Events.
January 2020 - June 2020
Immersive Learning Research Network
Position
  • Chair
Description
  • Key organizing Practitioner Chair and Member for Workshops & Online Learning for the research & design of the premier international research conference in immersive learning, iLRN 2020 June 21-25, 2020. https://immersivelrn.org/ilrn2020/
September 2018 - August 2019
Pennsylvania State University
Position
  • Researcher
Description
  • Accelerated research writing over 10 days transforming over 20 sources into actionable results. Co-authored documentation and recommendations for the best use of XR in STEM education.
Education
August 2010 - August 2013
Capella University
Field of study
  • Instructional Design for Online Learning
August 2001 - December 2002
University of Phoenix
Field of study
  • e-Education
August 1994 - August 1995
University of Central Florida
Field of study
  • Liberal Studies

Publications

Publications (45)
Thesis
Full-text available
Dissertation titled "Can Virtual Science Foster Real Skills? A Study of Inquiry Skills in a Virtual World.” Graduated with distinction, with a GPA of 4.0 Quantitative quasi-experimental nonrandomized control group pretest and posttest study explored what affect a virtual world experience (Second Life) had on inquiry skills as measured by the TIPS (...
Chapter
Full-text available
Cross Reality (XR) resources hold promise for enhancing instruction and learning experiences in and out of the classroom. Appropriate XR applications can provide the foundation for new types of learning environments and experiences while bringing users together to create unique communities of inquiry and practice. Here we explore the opportunities...
Book
Full-text available
The 7th International Conference of the Immersive Learning Research Network (iLRN 2021) is an innovative and interactive virtual gathering for a strengthening global network of researchers and practitioners collaborating to develop the scientific, technical, and applied potential of immersive learning. It is the premier scholarly event focusing on...
Chapter
Full-text available
The purpose of this book is to provide guidelines and best practices for how to lead instructional design efforts in higher education. The audience for this book are instructional designers and technologists working at 2-year and 4+ year degree institutions. This book will provide instructional designers and technologists with templates, suggestion...
Article
Full-text available
Last Friday, March 10, 2023, AltspaceVR shut down. For those that study the interrelationship between avatars and human beings (i.e. the Proteus Effect), being inside a platform while it shut down was like a form of play acting your death. This article, with link to a video, is a first-person description of what it was like to be inside a virtual r...
Article
Full-text available
Big appreciation to Heather Elizabeth Dodds, Ph.D. for putting together a detailed recap of the Transforming Education in Africa panel session at the WebXR Education Summit 2022. It was a great pleasure moderating the session alongside Walid Kilonzi, Isiaq Gbadamosi, Grace Kebirungi, and Job Oyebisi as they shared their thoughts, experiences and p...
Presentation
Full-text available
As part of the WebXR Education Summit on Thursday, July 21, 2022, a panel of experts on games and instructional design in XR discussed gamification as one strategy that can structure and enhance engagement in learning. This session explores immersive learning design strategies from research and why these matter.
Conference Paper
The Virtual Forest is an extended reality (XR) simulation application created for Unity College learners. This session briefly describes the application and its early exploratory data set. XR applications are ideally suited for scientific simulations. This application introduces two layers of data complexity. First, the application is a performanc...
Preprint
Full-text available
The Virtual Forest is an extended reality (XR) simulation application created for Unity College learners. This session briefly describes the application and its early exploratory data set. XR applications are ideally suited for scientific simulations. This application introduces two layers of data complexity. First, the application is a performance...
Article
Full-text available
She called me one day. She said "I'm resigning." Stunned, I said “Why?” She answered, “Because I want to spend more time with my daughters.” I screamed into the phone, “That’s funny, because I wanted you to spend more time with your daughters too. Only, I wanted to PAY you to do that." No, I didn't scream into the phone. But I thought that. I had...
Article
Full-text available
5th and final article in my Keep Work In Its Place series. Initially spurred in response to & support of "Defending A Teacher's Right to Disconnect" over at Edutopia https://lnkd.in/d4vFYgak. Measuring Remote Team Productivity is about using spreadsheets to discover the chilling truth that remote workers tend to over work, not under work. Take a...
Article
Full-text available
Dodds, H. (2021). I'm going camping. https://www.linkedin.com/pulse/im-going-camping-heather-dodds Abstract: Let's be real folks. Readers don't read or necessarily follow Out Of Office messages. These are tricks that help the sender, not the reader. So write one that you, the sender, like. Article #3 in my Keep Work In Its Place series. #leadership...
Article
Full-text available
This is the second article in a series about keeping work in its place. I distinctly remember crossing the point in my life where a boss answered an email of mine in less than 5 minutes. I had sent a difficult question. I stepped back from my computer. Uh-oh. Hallmark of a bad decision. #KeepWorkInItsPlace #RemoteWork #TimeManagement #SelfContro...
Article
Full-text available
I remember my first job with a company-assigned email account. I was working as a research librarian. One day, I was in the book stacks of the library and I heard bing! “Oh! Email! I’ll go see!" I climbed down the ladder “The back parking lot will be paved Friday. Park somewhere else.” Oh, well, OK, I’ll try to remember that. Back to the stacks. A...
Article
Full-text available
My analysis of the PwC 2020 report on soft skills training in virtual reality. Verdict? Mixed Bag. Half of the claims have not much value, but the other half are good but are almost buried in the report. Full text: Go here: https://www.linkedin.com/pulse/virtual-reality-soft-skillsmaybe-heather-dodds
Article
Full-text available
Genesis first, then classification; this is the design pattern for new productions. After seeing current efforts, we realize that writers are struggling to create a virtual reality platform taxonomy and are not reaching a satisfying conclusion. Thus, we present a taxonomy that suits our own priorities of accessibility, immersion, and functionality....
Article
Full-text available
It occurs to me that many managers, team leaders, and administrators have not only been thrust into remote team management for their first time ever in the past two weeks, but it is starting to occur to everyone that our teams are in crisis. Full text: https://www.linkedin.com/pulse/how-lead-remote-team-crisis-heather-dodds-ph-d-/
Presentation
Full-text available
It is important to both craft and read research critically. XR, in industry and education, is still in its infancy. Research that shows that XR is better than other forms of learning is usually rife with cognitive and assessment deficiencies. Yet, VR devices sold out for consumers during the 2019 Christmas holiday season. As consumers and employers...
Article
Full-text available
Recently, I visited a virtual Dublin Docklands to understand the uses of real-time data in Unity-generated spaces. But I didn't wake up that day knowing I was going to do that. This is my story of a serendipitous Meetup with 3DcampVR. If you like to experiment with virtual spaces, feel immersed in new places, and imagine the possibilities with all...
Presentation
Full-text available
In this time traveling story, Heather Elizabeth Dodds begins with paleofuturism, the study of how we looked at the future in the past, then uses science fiction to time travel vehicle into the past, the present, and into the future. How have humans looked at the future? Of what we predicted, what came true? What didn't come true? Where are we now?...
Article
Full-text available
When the cold, pressing darkness of winter seeps so far into one's mind that one inexorably searches for the light, warmth, and relaxed chatter of summer days, it is a perfect time to begin a new adventure in virtual spaces. A hearty band from the Immersive Learning Research Network (#immersiveLRN) began one such adventure with the line, "We should...
Article
Full-text available
This article, Instructional Designers Drive Better Student Outcomes , made the rounds in 2019 and now that it is time for end-of-year reviews, it is popping up again. I need to make my objections to the conclusions of this article known because if I was a CEO and handed this article as justification for an Instructional Design (ID) department, I'd...
Article
Full-text available
This the first of six articles describing a history of cross reality, otherwise known as mixed reality or XR, which encompasses the fields of virtual reality (VR), augmented reality (AR), and virtual worlds (VW). I have used the lens of science fiction as my time travel machine. This is not meant as an exhaustive history, as I purposely chose my ti...
Article
Full-text available
I've been working on a project to predict the future of XR technology within a 5-10 year time frame. That means I've been reading research reports, digging through Twitter posts for conference photos, and reading thought pieces by some of the most valued opinions on XR in industry and education. Simultaneous to this project, I’ve been brushing up...
Article
Full-text available
I published my How to connect in remote teams article one month ago. But this article is about something ten times more important. It's not about celebrating and having good times with your fellow remote workers. It is about the opposite. Of all of the 12 months of the year to pick from to really dwell on this topic, October is it; no better month...
Article
Full-text available
In a remote job interview, I was asked, "How do you stay connected within remote teams?" I thought "How do I? Just watch me."
Article
Full-text available
https://www.linkedin.com/pulse/so-you-want-work-wgu-faculty-heather-dodds/
Article
Full-text available
The 50th Anniversary of the Apollo 11 Mission to the Moon is upon us. As a science lover, I've been soaking up all of the ceremonies as well as the updates of future space missions ahead including Artemis. Space science has been inside of science learning standards for years. Several themes have emerged that intersect with instructional design and...
Article
Full-text available
Through a series of free webinars, an invitation-only face-to-face workshop, and a white paper, the X-FILEs project will address the following question: What are the near-term and longer-term impacts, opportunities, challenges, and future research initiatives related to the development and implementation of innovative learning environments (ILEs) i...
Article
Full-text available
I used to fly back and forth to Salt Lake City, a lot. I stopped counting after 26 trips. Statistically, it's bound to happen on those flights. And it did. I sat next to Donny Osmond. I didn't bug him, talk with him, or ask for a photograph with him. Because I was focused on something else, something much more important to me. I was focused on a bo...
Article
Full-text available
Once upon a time, I processed purchase orders for a large university. We often made large dollar value purchases near the end of the fiscal year to spend all of our budgeted funds. One year, we purchased a software license early and I followed a template of a prior year's purchase on the order form. There was a "Notes" field that was usually left e...
Presentation
Presented at SUNY Potsdam IT566 Simulations & Games for Teaching and Learning.
Conference Paper
Full-text available
In a voluntary online community structure, Western Governors University seeks to find correlations between adult learners’ self-efficacy, community participation and academic success. Based on surveys of 164 new Education students, self-efficacy was not correlated with either participation measures of interaction or academic measures of success.
Presentation
Full-text available
Western Governors University (WGU) maintains a Teachers College with vibrant and growing initial-and post-licensure programs in elementary and secondary education. We have more than five hundred students enrolled from all across the nation in mathematics education, one of the largest enrollments in the U.S., and we are growing swiftly. As a compete...
Conference Paper
Full-text available
Access to high quality education in the field of science teacher preparation can often depend on the proximity of a student to a suitable program at a local university. Western Governors University prepares and graduates ‘highly qualified’ science teacher via a distance education format with technology and student-mentor relationiships being the dr...

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Projects (7)
Project
With the emphasis on online and digital solutions for learning, many are deciding if immersive learning environments are the right choice. What needs do immersive learning environments satisfy? How would implementation move from a prototype to a full ecosystem? What does success in these environments look like? This panel will present a range of experiences from engineering, the workplace, K-12 education, and research and corporate environments.
Project
XRWALC 2022 is the 1st International Workshop on Analytics, Learning and Collaboration in eXtended or Cross Reality (XR), taking place in connection with the ACM IMX 2022 International Conference on Interactive Media Experiences, next June, in Aveiro, Portugal. http://xrwalc2022.di.fc.ul.pt/index.html