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Hasan Karbalai Rezakhani currently works at the University of Applied Science and Technology. His main research interest is: Theoretical analysis of the simulated reality in the future: A focus on the photorealistic virtual reality images. To find out how simulated reality reform our reality because of technology
December 2015 - present
- Courses title: Animation in Media, Modern Animation Technologies, Special Effects, Artistic Literacy, 3D Scan, 3D Digital Illustration, 3D Software, Lighting Design, and Photography.
Introduction The next generation processors such as the ones that use graphene-based transistors, increase the speed of the process of codes up to 1000 times (Schlueb, 2017). At the same time, the researchers of computer science are developing rendering algorithms in which the physical world will be simulated better and faster. One of the results...
This paper presents part of a interdisciplinary research work done for master degree at the Faculty of Visual Arts and Design of the University of Tehran. The objective of this research was to study and analyze photorealistic computer-generated images and bring 3D Computer Graphics into Photography realm. 2-1-2 Cinema and Zuse’s Machine 2-1-4 Bau...
The focus of this research is on every photorealistic feature which can be produced by 3D computer graphics that can increase the reaction of the audience in virtual reality environment or facilitate it. Although these environments are formed by real things and subjects, the research focus is only on environments that do not exist in reality and they are non-characteristic (both human and non-human). In the first phase, this research tries to investigate each feature separately and in the second phase in relation to other features so the impact rate of each one will be clear.