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Introduction
Skills and Expertise
Publications
Publications (21)
Augmented reality environments have been demonstrated to assist with architectural fabrication tasks by displaying construction information at full scale and in context. However, this information typically needs to be sparse in order to prevent virtual models occluding a fabricators view of the physical environment, and this limits the application...
Digital models viewed in augmented reality can serve as guides to form and assemble parts during construction and reduce the need to build temporary formwork or sub structures. However, static digital models are often inadequate for describing the behaviour of material that is dynamically formed over time, leading to breakages and difficulty follow...
We present a method for generating holographic construction information from parametric models. Holographic models replace 2D drawings and templates with unambiguous, contextual, shared and interactive design information. We show that our method enabled a team of expert bricklayers to complete a section of wall in a fraction of expected constructio...
We present a method for generating holographic construction information from parametric models. Holographic models replace 2D drawings and templates with unambiguous, contextual, shared and interactive design information. We show that our method enabled a team of expert bricklayers to complete a section of wall in a fraction of expected constructio...
Over the past two decades, advances in computation, digital fabrication, and robotics have opened up new avenues for the design and production of complex forms, emergent processes, as well as new levels of efficiency. Many of these methods, however, tend to focus on a specific tool, such as the industrial robotic arm. Due to their initial costs and...
The construction industry's reliance on two-dimensional documentation results in inefficiency, inconsistency, waste, human error, increased cost and the impracticality of architectural experimentation with novel form, structure, material or fabrication approaches. We describe a software platform that enables designers to create interactive holograp...
Modelling three-dimensional virtual objects in the context of architectural, product and game design requires elaborate skill in handling the respective CAD software and is often tedious. We explore the potentials of Kohonen networks, also called self-organizing maps (SOM) as a concept for intuitive 3D modelling aided through mixed reality. We effe...
This article considers how computational simulation can be used to amplify imagination and make its effects sharable, persuasive and activist. It argues that this is not only possible but important for the future of design and introduces the concept of living models as a device that can express the futuring potential of such simulations. Developing...
This article considers how computational simulation can be used to amplify imagination and make its effects sharable, persuasive and activist. It argues that this is not only possible but important for the future of design and introduces the concept of living models as a device that can express the futuring potential of such simulations. Developing...
This paper posits a model of generative fabrication in which agent-based models imbue physical material with digital agency. We demonstrate a process in which real-time feedback is developed between industrial robots and multi-agent algorithms to explore the generative potential of the interaction of computational and material agency. This design r...
This paper demonstrates the effect of feedback between algorithmic, robotic and material behaviors on the emergent formal character of several recent design projects. These projects demonstrate a progression from single step linear feedback between fabrication and simulation constraints to the attribution of new material agency through real-time an...
In this paper we present work towards a software framework for robots in the context of the building/construction of next-generation architectural designs. We call these architectural robots. Our software framework is aimed at supporting architectural robots following a chain of processing steps. These comprise iterations on processing and manufact...
This paper describes implementation of an online prototype that, on the one hand, offers interactive diagramming support to externalize thinking about design compositions and, on the other hand, acts also as an incremental repository of diagrams that can be dynamically interrogated to find other proximate compositional thinking and ideas related to...
This paper describes our experiments with diagrammatic
representations to think about design compositions and to learn from
shared accretion of design knowledge. We describe here implementation
of an online prototype that, on the one hand, offers interactive functionalities
to externalise thinking about design compositions in the form
of diagrams a...