Gwo-Jen Hwang

Gwo-Jen Hwang
National Taiwan University of Science and Technology · Graduate Institute of Digital Learning and Education

PhD

About

470
Publications
269,636
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21,113
Citations

Publications

Publications (470)
Article
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STEM teachers are critical mediators of knowledge, and their performance can directly impact students' learning experiences and knowledge acquisition. To ensure the quality of STEM instruction, countries worldwide have launched STEM teacher professional development (TPD) programs. It is paramount to know how these programs have been implemented and...
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The widespread availability of mobile phones has facilitated mobile learning and ubiqui- tous learning in language education. Although numerous benefits have been documented, the evidence for speaking fluency enhancement is relatively scant. Firmly grounded in humans’ cognitive structure and learners’ prior knowledge, this study proposes a ubiquito...
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Previous research has illustrated the potential of flipped learning for assisting teachers in designing meaningful activities to promote students’ higher order thinking skills; however, several previous studies have challenged the effects of flipped learning on students’ learning. One of the key problems is the lack of an effective learning approac...
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Mobile learning strategies have been employed for social learning activities, includ�ing library- and museum-supported learning. Previous studies have reviewed the litera�ture from the technological aspect. However, a retrospective study from the perspective of bibliometric and network structure has not yet been provided. The aim of this study wa...
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The means through which the university libraries provide access to electronic resources (e-resources) for their patrons and the way they operate could be enhanced through an authentication system. Such a system can help address the challenges of seamless access to e-resources for patrons, and can also provide information for university librarians t...
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In professional training programs, how to help learners fully understand the contexts and problem-solving procedure in the workplace is a crucial and challenging issue. Due to the advancements of computer and multimedia technology, many professional training programs have applied technology to provide richer learning content. Blended learning is a...
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In recent years, several studies have reported the potential of employing digital games in EFL (English as Foreign Language) courses to promote students' learning motivation. However, scholars have pointed out that students generally lack self‐learning ability, which is the key to the success of learning a foreign language. Therefore, it is crucial...
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With the rapid development of artificial intelligence, the application of AI robots (Artificial Intelligence-based robots) for instruction has become an attractive research topic. Numerous studies have shown that AI robots may provide new opportunities for learning designs in school settings or professional training. However, there is no review exa...
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Project-based learning (PBL) aims to foster students’ problem-solving ability and collaboration by engaging them in completing a project in teams. Researchers have indicated the importance of guiding students to make comparisons and reflection during the process of project-based learning. Therefore, the present research proposed a peer assessment-b...
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Digital games have become increasingly popular. However, many teachers may not have relevant knowledge and experience of designing and implementing digital game-based teaching in formal classrooms. This study proposed a collaborative design approach to facilitate pre-service teachers’ abilities of designing for learning with a digital game. To eval...
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The metaverse has been recognized as one of the technologies with the greatest potential today. However, the use of the metaverse for educational purposes is seldom discussed. Most educators might be unaware of the features of the metaverse, not to mention the potential applications of this emerging technology. In this position paper, we aim to pro...
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Writing is a recording process involving complex dynamic behaviours, which is closely connected with authentic contexts. A free authentic context can form a link with students' life experience and their prior knowledge, so that students' deep writing skills can be stimulated. However, in traditional writing activities, the lack of authentic experie...
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Purpose This study aims to investigate the information literacy (IL) performance and higher order thinking skills of students with different levels of growth mindset and their perceptions of library-supported learning by using the annotate, summarize, question and evaluate (ASQE)-based learning approach. Design/methodology/approach In this study,...
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This paper primarily aims to provide a citation-based method for exploring the scholarly network of artificial intelligence (AI)-related research in the information science (IS) domain, especially from Global North (GN) and Global South (GS) perspectives. Three research objectives were addressed, namely (1) the publication patterns in the field, (2...
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Fostering students' computer programming skills has become an important educational issue in the globe. However, it remains a challenge for students to understand those abstract concepts when learning computer programming, implying the need to provide instant learning diagnosis and feedback in computer programming activities. In this study, a Two-T...
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It is crucial to design learning strategies for English as Foreign Language (EFL) learners in the context of proliferating and cultivating argumentative speaking. Argumentation mapping aims to provide a visual depiction of collaborative arguments in order to unravel students' engagement in constructing argumentative discussion. The employment of ar...
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Many researchers have explored the impact of digital games on learning effects in different STEM subjects. The purpose of this meta-analysis is to examine the effect of digital game-based STEM education on the learning achievement of K-12 or higher education students. The analysis results of effect sizes from 33 studies (N = 3894) published from 20...
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The mission of professional training is to foster learners' abilities to perform analysis and to carry out problem-solving. During the process of professional training, how to promote learners' self-efficacy, re-organization, and reflection is the key to boosting their problem-solving abilities. However, conventional professional training programs...
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Educators have indicated the need to foster students’ ability to solve problems by acquiring up-to-date knowledge as well as promoting their competences for making decisions from diverse perspectives based on the acquired knowledge. Traditional courses mainly use lecture-based instruction without providing sufficient opportunities for students to p...
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This study reviews the journal publications of artificial intelligence-supported online learning (AIoL) in the Web of Science (WOS) database from 1997 to 2019 taking into account the contributing countries/areas, leading journals, highly cited papers, authors, research areas, research topics, roles of AIoL, and adopted artificial intelligence (AI)...
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Increasing learners' sense of presence is important in professional training, in particular, when aiming to foster their competences of making judgements and solving problems when facing real cases. However, in conventional training programmes, sometimes it is difficult to situate learners in real cases owing to several considerations, such as cost...
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Concept maps have been verified as an effective learning tool in technology-supported learning environments, in particular, in K-12 education. To enable educational technology researchers and school teachers to thoroughly know the research foci and applications of concept maps in technology-supported learning environments for K-12 education (CM-K12...
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This study investigates the roles, applications, and trends of concept map-supported education (CMSE) by reviewing the studies published from 1992 to 2020. Several dimensions, such as the media of concept maps, roles of concepts, sample groups, research methods, application domains, learning contexts, research foci, as well as the citation and co-c...
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Scholars believe that computational thinking is one of the essential competencies of the 21st century and computer programming courses have been recognized as a potential means of fostering students’ computational thinking. In tradition instruction, PFCT (problem identification, flow definition, coding, and testing) is a commonly adopted procedure...
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Scholars and researchers generally believe that scientific inquiry is an important activity for cultivating students' applied knowledge and high‐level thinking ability. The process of scientific inquiry can promote students' learning motivation and trigger their higher‐order thinking ability. However, students may not have enough prior knowledge or...
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Automated writing feedback supported by artificial intelligence (AI) techniques has attracted the attention of English as Foreign Language (EFL) researchers. However, there is insufficient evidence and inconsistent conclusions on the actual impacts of AI on students’ writing skills. In addition, in the field of EFL writing, there are few studies wh...
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Citation: Yang, Y.; Cai, S.; Wen, Y.; Li, J.; Jiao, X. AR Learning Environment Integrated with EIA Inquiry Model: Enhancing Scientific Literacy and Reducing Cognitive Load of Students. Sustainability 2021, 13, 12787. https:// Abstract: This study constructed the EIA (Experience-Inquiry-Application) model to evaluate its extent on promoting scientif...
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Facilitating decision making in authentic contexts is an important educational objective of professional training. To enable learners to have more opportunities to practice in authentic contexts under the guidance of instructors, the flipped learning mode of shifting the lectures to be the pre-class activity with the presentation of digital media h...
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In order to stimulate students' active participation and thirst for knowledge, researchers have attempted to integrate flipped learning into courses, which aims to solve the problems in the traditional stereotypical physical skills learning mode (e.g., imitation and repeated practice) as well as to increase peer and teacher-student interaction. How...
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Digital game-based learning research has received increasing attention in recent years due to advances in technology. A systematic review was conducted to understand the current status and potential of game-based learning (GBL) research in science and mathematics. This study reviewed articles on GBL in science and mathematics education published in...
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STEM (science, technology, engineering, and mathematics) refers to the cross-disciplinary learning design for engaging students in applying integrated knowledge to complete a project or solve a complex problem. It has been recognized by many scholars for its educational significance. However, STEM tasks are generally complex and challenging to stud...
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Purpose This study aims to compare similarities and differences in library and information science (LIS) and non-LIS undergraduates’ conceptions and perceptions of smart libraries via drawing analysis. Design/methodology/approach In this study, a total of 156 undergraduate students described their perceptions of smart libraries as drawings and tex...
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It is widely recognized that flipped learning has great potential for enhancing students’ conceptual understanding through the reversed arrangement of before-class learning activities and in-class settings. However, this approach also raises the challenge of students having to obtain the learning content by themselves, especially for abstract conce...
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Background In nursing education, knowledge and competence in conducting physical assessments are crucial. Therefore, physical assessment knowledge has become a fundamental and essential education program for nursing students. However, most of the current nursing courses are taught via a didactic teaching approach, making it difficult for students t...
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This study reviewed the mobile technology-supported music education (MTSME) studies published in several academic databases, namely Scopus, WOS, ERIC, and RILM, from 2008-2019. Based on the technology-based learning model, the application domains, research issues, sample groups, research methods, adopted devices, and learning strategies were examin...
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This study aimed to highlight the applications and trends in game-based learning (GBL) by conducting a systematic review as well as bibliometric mapping analysis of the studies published in seven SSCI (Social Science Citation Index) educational journals from 1990 to 2019. A total of 743 journal papers were included in this study. The results reveal...
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Due to the rapid changes in global economic environments, enterprises have to continually enhance their business competitiveness. To improve business, planning educational training has been regarded as a channel to educate outstanding employees. Recently, most of the companies in the securities industry in Taiwan have adopted web-based educational...
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The aims of nursing training include not only mastering skills but also fostering the competence to make decisions for problem solving. In prenatal education, cultivating nurses' knowledge and competence of vaccine administration is a crucial issue for protecting pregnant women and newborns from infection. Therefore, obstetric vaccination knowledge...
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The main purpose of this study was to examine the critical factors influencing university teachers’ use of a mobile technology-enhanced teaching (MTT) platform during the new coronavirus (COVID-19) epidemic. An integrated model with multiple factors drawing from the theoretical models and learning theories was proposed in this study to examine univ...
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Chemistry is a subject which involves a number of abstract concepts, making it a difficult and frustrating learning process for many students. Educators and researchers believe that technology could provide an opportunity to address this problem. However, it is challenging to find a model for appropriately and successfully integrating technology in...
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This study explores the roles and research foci of AILEd (Artificial Intelligence in Language Education). The AILEd studies published from 1990 to 2020 in the WOS (Web of Science) database were included in the present study. Based on the well-recognized Technology-based Learning Review model, several dimensions, such as research methods, research s...
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This study explores the trends of chatbots in education studies by conducting a literature review to analyze relevant papers published in the Social Science Citation Index (SSCI) journals by searching the Web of Science (WoS) database. From the analysis results, it was found that the United States, Taiwan and Hong Kong are the top three contributin...
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This study explored the effects of a Concept Mapping-based Two-tier Test Gaming (CM-TTG) approach on learning achievement. Specifically, the two-tier test was employed as a learning diagnosis tool, and concept maps were utilized as the learning strategies to improve the students' learning achievement. To investigate the effectiveness of the propose...
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As one of the core skills of the 21st century, computational thinking has received increasing attention from educators and researchers. Although some research has been conducted on computational thinking, few studies examined the impact of learning activities on students’ computation thinking skills from the perspective of cognitive development. Ba...
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Researchers have pointed out the important role of self-regulation in learning. The self-regulated learning (SRL) process consists of three stages (i.e. forethought, performance, and self-reflection), each of which could involve different strategies for achieving the aim of SRL. To enable researchers and teachers to have a whole picture of how each...
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In response to the needs of an international workforce, English for Specific Purpose courses are being promoted in higher education, and instructors are turning to learning technology to help design the instruction. In this paper, a needs analysis was conducted to guide the design of the system, materials and activities for context-aware ubiquitous...
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Young students’ engagement in computer programming has been recognized as a crucial issue in educational settings nowadays. In this study, a block-based programming approach was employed to investigate its impacts on the learning anxiety, playfulness, and enjoyment of young students with different academic levels. A total of 175 10th graders partic...
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Designing activities for learners to deal with problems and cultivate their higher order thinking is critical in professional training. Peer review is to allow a group of learners with similar abilities and knowledge background to promote their higher order thinking and reflective thinking through mutual observation and comments. However, in the co...
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Purpose This study aims to investigate the influences of task-technology fit on university students’ attitudes towards ubiquitous library-supported learning when they use a mobile library app, Line@Library. Design/methodology/approach In this study, structural equation modelling to examine 158 valid questionnaires are used. The study aims to exami...
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The advancement of mobile technologies enables students to learn English without being limited by space and time. Recent studies investigated affective factors and personality traits in English as a Foreign Language (EFL) learning. However, few studies have explored the mediating factors on the relationship between their perfectionism and English l...
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In most performing classes, such as dance or performing arts, students passively follow the scripts or demonstration provided by the teacher, and focus on imitating the acts and practicing repeatedly. Although researchers have begun trying out flipped learning to provide students with opportunities for self‐learning and to increase the time for in‐...
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The competences of making good use of digital information and technology as well as making critical judgments and communicating with others have been considered as important educational objectives, in particular, for teacher education. Peer assessment is a frequently adopted learning strategy to assist students in rating and offering instant feedba...
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Scholars have suggested that flipped learning can be enhanced by designing effective in‐class learning activities to improve students' higher order thinking skills. Problem posing has been recognized as such a learning strategy that has great potential for improving students' higher order thinking skills. However, it has been reported as a challeng...
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Active inquiry plays a key role in science education. To facilitate children's motivation, alternate reality games are applied to engage children actively in inquiry in authentic learning contexts. However, the complexity of real‐world contexts and the ambiguity of game puzzles increase the difficulty for children to conduct effective inquiries. To...
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In the past decades, collaborative game-based learning has been used to facilitate students’ learning in authentic learning contexts. Although several previous studies have reported the potential of this approach for students’ learning performance and motivation, unequal participation could negatively influence the learning effectiveness of collabo...
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Nursing students with evidence-based nursing ability can assist the medical professional team to make proper medical decisions and provide patients valuable advices, thus optimizing the quality of patient care in specific situations. In clinical work, the nursing staff can provide medical decision-making via searching for relevant empirical nursing...
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Purpose This study aims to develop a ubiquitous library for the visually impaired (ULVI) application (app) and to explore its usability by collecting feedback from visually impaired participants to analyse the problems they might encounter. Their suggestions for improving the app further are also reported. Design/methodology/approach A total of te...
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Learning mathematics has been considered as a great challenge for many students. The advancement of computer technologies, in particular, artificial intelligence (AI), provides an opportunity to cope with this problem by diagnosing individual students’ learning problems and providing personalized supports to maximize their learning performances in...
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This study aims to identify the bibliometric outcomes of articles and research trends in specific areas. This study revealed research on the use of e-books for EFL education published in selected journals of the Web of Science from 2011 to 2020, and discusses the trends of the top-cited countries, journals, the most used keywords, and the popular s...
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For professional development programs, students’ professional identity and learning perceptions and earning performances have been recognized as important educational objectives. Scholars have indicated that engaging students in social interactions facilitates their deep and diverse thinking, and hence to promoting their learning outcomes. However,...
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Speaking is a challenge for most English learners owing to the lack of practicing environments and partners. The virtual reality (VR) technology has changed this situation by providing learners with rich opportunities for practice. In VR-based practicing environments, peer tutoring is a common strategy for promoting peer assistance. However, in con...
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The use of touchscreen mobile devices in early childhood education has gained considerable attention. Several studies have been conducted to investigate the impacts of touchscreen mobile devices on children's cognitive and affective development. Researchers have further indicated the need to probe in which contexts children can learn effectively wi...
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Artificial intelligence (AI) has been widely explored across the world over the past decades. A particularly emerging topic is the application of AI in e-learning (AIeL) to improve the effectiveness of teaching and learning in precision education. This study aims to systematically review publication patterns for AIeL research with a focus on leadin...
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The recent decade has seen increased attention focused on understanding category formation–a cognition ability of preschool aged children. Children organize their knowledge about real-world objects by categorizing them under some common properties or functions. The advancement and popularity of mobile devices with touch screens provide a good oppor...
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Peer assessments (PA) have been widely explored by researchers over the past few decades. However, their impact on various learning environments remains unclear. Based on a meta-analysis, this study aimed to analyze PA-based research performed across multiple learning environments. Unlike existing meta-analyses, however, this study integrated co-ci...
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In order to facilitate students' learning performance and ability of knowledge application, flipped learning has been integrated into various disciplines so as to increase students' opportunities to practice and solve their learning difficulties under the teacher's guidance. Nonetheless, previous flipped studies focused more on students' performanc...
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Most university degrees often require students to demonstrate proficiency in mathematics, which is the basic requirement in many fields, such as science, engineering, or technology. Mathematical knowledge is so common as to be essential in higher education. Although mathematical skills are crucial to the success of study in many domains, a large nu...
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Purpose The present study aims, by adopting bibliomining, to analyse the borrowing and collection records in self-service libraries at mass rapid transit stations in northern Taiwan to discover reader borrowing preferences and patterns. Design/methodology/approach The current study used data mining to analyse two years of book-borrowing informatio...
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Several previous studies have indicated that secondary school students face problems in digital situations. Digital citizenship is therefore an essential conception for fostering students' correct behaviour and safe daily life habits while using computer and communication technologies. However, scholars have indicated the challenges of promoting st...