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Introduction
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Publications
Publications (10)
Intrinsic image decomposition describes an image based on its reflectance and shading components. In this paper we tackle the problem of estimating the diffuse reflectance from a sequence of images captured from a fixed viewpoint under various illuminations. To this end we propose a deep learning approach to avoid heuristics and strong assumptions...
Intrinsic image decomposition describes an image based on its reflectance and shading components. In this paper we tackle the problem of estimating the diffuse reflectance from a sequence of images captured from a fixed viewpoint under various illuminations. To this end we propose a deep learning approach to avoid heuristics and strong assumptions...
Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish correspondences between source and target views, followed by blending the warped views to get the final image. Unfo...
Illumination estimation is often used in mixed reality to re-render a scene from another point of view, to change the color/texture of an object, or to insert a virtual object consistently lit into a real video or photograph. Specifically, the estimation of a point light source is required for the shadows cast by the inserted object to be consisten...
Les champs de lumière ont attisé la curiosité durant ces dernières décennies. Capturés par une caméra plénoptique ou un ensemble de caméras, ils échantillonnent la fonction plénoptique qui informe sur la radiance de n’importe quel rayon lumineux traversant la scène observée. Les champs lumineux offrent de nombreuses applications en vision par ordin...
Les champs de lumière ont attisé la curiosité durant ces dernières décennies. Capturés par une caméra plénoptique ou un ensemble de caméras, ils échantillonnent la fonction plénoptique qui informe sur la radiance de n'importe quel rayon lumineux traversant la scène observée. Les champs lumineux offrent de nombreuses applications en vision par ordin...
Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish correspondences between source and target views, followed by blending the warped views to get the final image. Unfo...
Nous étudions le problème du placement optimal sous con-traintes, de plusieurs caméras, pour la synthèse de nou-velles vues. Une telle configuration optimale est définie comme celle qui minimise l'incertitude de projection des pixels des caméras de prise de vue sur la vue à synthétiser. Le rendu de cette vue est souvent précédé d'une phase de recon...