
Gray Atherton- Professor (Assistant) at University of Plymouth
Gray Atherton
- Professor (Assistant) at University of Plymouth
About
39
Publications
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Introduction
Skills and Expertise
Current institution
Publications
Publications (39)
Theory of mind (ToM) is defined as the process of taking another’s perspective. Anthropomorphism can be seen as the extension of ToM to non-human entities. This review examines the literature concerning ToM and anthropomorphism in relation to individuals with Autism Spectrum Disorder (ASD), specifically addressing the questions of how and why those...
A significant proportion of autistic adults today were not diagnosed until later in life, a group referred to as the ‘lost generation,’ which may affect mental health. In Study 1 we explored quality of life and autistic trait levels in 420 autistic and TD adults, and in Study 2 we explored the experiences of 8 autistic adults diagnosed as adults. W...
Many autistic people cite a strong attachment to animals, and some studies suggest they may even show a bias towards animals over people. This mixed-methods study explored companion animal attachment in the adult autistic community. In a quantitative study with 735 people, we found that autistic adults were equally attached to their pets as neuroty...
Tabletop role-playing games (TTRPGs) are increasingly used in therapeutic and educational settings to improve the well-being of autistic people. This study investigated the potential of TTRPGs to provide a safe space where autistic adults could develop relationships with others while also engaging in character and world-building. Eight autistic adu...
Interpersonal synchrony can enhance social bonding, cooperation, and reduce negative biases, especially toward out-group members. However, studying social synchrony faces practical challenges. To address this, we introduce a customizable virtual reality (VR) application and report two experiments evaluating its effectiveness. In the first experimen...
Historically, research on video games has centred on their potentially adverse effects, though more recently, work has started to explore the benefits. Here, we investigate whether playing a video game portraying a refugee’s plight in escaping war-torn Syria could affect implicit and explicit attitudes towards that social group. We show that after...
Synchronous movement between individuals has been shown to increase pro-sociality, such as closeness and generosity. To date, synchrony research tests these effects using a variety of movement tasks, including musical and non-musical coordination. However, musical versus non-musical synchrony may have separable pro-social effects. To test this, we...
This study examined the Proteus effect in autistic and neurotypical participants via the video game, The Sims. Thirty-two participants (16 autistic, 16 neurotypical) participated in a free-play session of The Sims, playing as either an attractive or unattractive avatar. In line with predictions, participants who had played as the attractive avatar...
This study is part of a broader project exploring the integration of Mixed Reality (MR) in fostering prosocial behaviors among children, particularly focusing on interpersonal synchrony (IPS) and its impact on collaboration. IPS, the coordination of rhythmic movements among individuals, has been associated with improved group cohesion and prosocial...
The implicit association test (IAT) provides a sensitive measure of attitudes to social dimensions such as race, gender or disability using a response speed procedure. The automatisation deficit account of dyslexia attributes the reading (and broader) difficulties of dyslexic people to reduced speed and strength of stimulus–response habit formation...
This mixed methods paper reports findings from three studies examining the overlap between autism and hobbyist board gaming. The first was a quantitative survey of over 1600 board gamers, showing that autistic individuals are overrepresented in this hobby compared to the general population and that autistic traits measured by the AQ are significant...
The authors discuss how board games offer individuals with autism (who often struggle with social settings and require structured outlets for building relationships) an affordable, naturalistic, collaborative environment that is stimulating, engaging, and educational. Board games, they assert, provide opportunities to practice social skills, includ...
This research explored how gender portrayals in video games affect gender-related attitudes. Two hundred participants from the United Kingdom and Malaysia participated across three experiments, where the appearance and behaviour of video game characters were manipulated with regard to target (enemy) gender (Study 1), sexually explicit attire (Study...
Males are around three times more likely to possess an autism diagnosis than females. For years this was explained by accounts that considered the male gender more compatible with the autistic phenotype. However, new research suggests that a lack of understanding and recognition of the female autistic phenotype, and a predisposition to associate ma...
Intro
This paper reports the demographics of a large sample of board gamers and their in-game motivations and preferences.
Methods
We report the specific preferences of 1603 board gamers (i.e. preferred platform, mechanics, style, theme, player count and game length) and player demographics, i.e. age, gender, education level as well as neurodiverg...
People often see the human in the nonhuman, a process called anthropomorphism. Anthropomorphism is particularly prolific regarding the humanization of pets. Some research suggests that people with autism may not anthropomorphize to the same degree as neurotypicals. In this study, we explored whether there were differences in how autistic and neurot...
Interpersonal entrainment (IPE), motor synchronization to a common rhythm, can be used to strengthen the ability to communicate and coordinate actions between citizens. Different studies show how children's and adults’ behaviors changed positively by increasing their cooperation, helpfulness, and affiliation levels after performing activities in sy...
Autism spectrum condition is a neurodevelopmental condition in which people are characterized by their social differences. As such, autistic behaviors are often identified as deviating from what is considered normal or neurotypical ways of interacting with the world as dictated by a particular culture. This theoretical article explores a cultural m...
The development of individuals in society is defined by the social interactions they carry out in the community. Some people present important socializing difficulties, and their skills could be strengthened by fostering a more prosocial attitude. Different studies have shown how social bonding and prosocial behaviors can be cultivated through sync...
Prior research suggests that while autistic people may demonstrate poorer facial emotion recognition when stimuli are human, these differences lessen when stimuli are anthropomorphic. To investigate this further, this work explores emotion recognition in autistic and neurotypical adults ( n = 196). Groups were compared on a standard and a cartoon v...
We all move in time together throughout our lives, and doing so has been shown to lead to more pro-social attitudes and behaviors towards co-actors. However, little research has investigated how coordinated movement affects how individuals feel about themselves. This mixed-methods study took self-generated qualitative responses of how participants...
Many interventions that target improvements in social communication and other cognitive, learning, and physical issues have been developed to help autistic people. The gamification of interventions offers an alternative approach to fostering and assessing desired behaviors and cognitions in a more naturalistic and emergent setting. In this scoping...
A plethora of research explores “problematic use” of technologies, but conceptualising what “problematic” refers to and how it is operationalised remains an ongoing issue. There is a lack of consistency in how cut-offs are used to distinguish “problematic” users and how this is then handled in subsequent analyses. We compared various scoring strate...
Moving in time with others—interpersonal coordination—increases affiliation, helping behaviours and gives rise to a host of other prosocial outcomes. Recent research suggests that merely imagining coordination may lead to similar social effects. In the present study, participants were asked to imagine walking with a crowd in a coordinated (versus u...
Interpersonal entrainment or moving together in time, has been shown to cultivate pro-social behaviours amongst those who take part. Converging evidence suggests that its pro-social effects may be intertwined with how we classify ourselves and our co-actor in group terms. However, it is not currently clear if a well-established collective identity,...
A plethora of research explores “problematic use” of technologies, but conceptualising what “problematic” refers to and how it is operationalized remains an ongoing issue. There is a lack of consistency in how cut-offs are used to distinguish “problematic” users and how this is then handled in subsequent analyses. We compared various scoring strate...
People who have a high degree of autistic traits often underperform on theory of mind tasks such as perspective-taking or facial emotion recognition compared to those with lower levels of autistic traits. However, some research suggests that this may not be the case if the agent they are evaluating is anthropomorphic (i.e. animal or cartoon) rather...
Acting in synchrony is a fundamental part of many social interactions and can have pro-social consequences. Explanations for this relationship were investigated here using implicit measures of imitation (automatic imitation task) and memory (preference overlap task). In Study 1, participants performed an intentional synchronisation task where they...
People are prone to dividing others into the categories of ‘us’ and ‘them’. This can be particularly detrimental to minorities who may experience social exclusion, prejudice, and reduced access to equal opportunities. One method of improving intergroup relations is to create opportunities for contact. Common contact interventions have members of di...
A fast-growing literature is establishing how moving in time together has pro-social consequences, though no work to date has explored the persistence of these effects over time. Across two studies, people who had previously performed coordinated movements were over three times more likely to give their time to help their co-actor when asked 24 hou...
People with autism are often characterized as having difficulties with theory of mind abilities such as emotion recognition. However, rather than being a pervasive deficit of ‘mindblindness,’ a number of studies suggests these difficulties vary by context, and when people with autism mindread non-human agents, such as animals or cartoons, these abi...
Interpersonal entrainment has been shown to have a wide variety of social consequences which span far beyond those that could be considered purely pro-social. This work reviews all of the social effects of entrainment and the various explanations for them. The group formation framework emerges as a parsimonious account claiming that as we entrain o...
Autistic people are often described as being impaired with regard to theory of mind, though more recent literature finds flaws in the theory of mind deficit paradigm. In addition, the predominant methods for examining theory of mind often rely on “observational” modes of assessment and do not adequately reflect the dynamic process of real-life pers...
Research shows that the general population varies with regard to both autistic traits and theory of mind (ToM) ability. Other work has shown that autistic individuals may not underperform on ToM tests when the agent of evaluation is anthropomorphic rather than typically human. Two studies examined the relation between ToM and autistic trait profile...
Stereotyping is a pervasive societal problem that impacts not only minority groups but subserves individuals who perpetuate stereotypes, leading to greater distance between groups. Social contact interventions have been shown to reduce prejudice and stereotyping, but optimal contact conditions between groups are often out of reach in day to day lif...
Rhythmically coordinating with a partner can increase pro-sociality, but pro-sociality does not appear to change in proportion to coordination success, or particular classes of coordination. Pro-social benefits may have more to do with simply coordinating in a social context than the details of the actual coordination (Cross et al., 2016). This beg...