Gianluca Mura

Gianluca Mura
Politecnico di Milano | Polimi

About

21
Publications
1,173
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32
Citations

Publications

Publications (21)
Chapter
This chapter describes the theory of the Metaplastic metadiscipline (Ars MetaPlastica), a science-artdesign research field that studies the most recent technological influences into the contemporary culture. It discusses the realization of the metaplastic virtual media through interdisciplinary methodologies between reality and virtual realities. T...
Article
This paper describes the advancements on the Metaplastic Arts and Design research field through its own cyber media and interdisciplinary methodologies. It enhances the metaplastic discipline within art and sciences application fields. In the conclusion of this paper some examples of applications are introduced.
Conference Paper
This paper describes the Metaplastic Cyber Cosmos evolution through its own memetic approach for the realization of new cyber media and interdisciplinary methodologies of Cyber Arts between reality and virtual realities. It introduces the open and conceptual platform of met plastic discipline. The following paragraphs use the metaplastic definition...
Conference Paper
This virtual art installation aims to add new complexities to Arts and Technology through the Metaplastic visual languages. The MetaPlastic Cosmos are mixed realities conceptual cyberspaces expressed through wireless connections between the immersant and the virtual space within perceptual arousal synaesthetic flows of lights, chromatics and sounds...
Conference Paper
form only given. This paper presents the MetaPlastic Art&Design Manifesto and its own Open MetaPlastic Virtual Platform.
Article
This chapter explores the continuum between old and new media and presents the research area of Metaplastic Art and Design. The description of the Metaplastic Metaspace and its own methodology create interactive virtual spaces for Cyber Art between reality and virtual realities, from living code to software and vice versa through the Metaplastic Op...
Conference Paper
This paper introduces the evolution of the Metaplastic theory and it presents new subjects of the Metaplastic discipline. It also explains the Metaplastic Machines for the realization of new media and interdisciplinary methodologies of Cyber Arts with crossing reality and metaphysics.
Article
This article discusses the theory of the Metaplastic discipline for the study and the realization of new virtual media through interdisciplinary methodologies between reality and virtual realities. It explains the theoretical and artistic background of metaplastic virtual worlds evolutions, from their archetypes to their definition. The union betwe...
Conference Paper
This paper introduces an open and conceptual platform of met plastic discipline for the realization of new media and interdisciplinary methodologies of Cyber Arts between reality and virtual realities. It explains the theoretical and artistic background of met plastic met space and virtual worlds evolutions, from their archetypes to their definitio...
Article
Interaction systems with the user need complex and suitable conceptual and multisensorial new media definition. This study analyzes social and conceptual evolutions of digital media and proposes an interactive mixed-space media model which communicates the information contents and enhances the user experience between interactive space of physical o...
Chapter
This chapter introduces a methodology of metaplastic discipline for the realization of new virtual world. It explains the theoretical and artistic background of metaplastic virtual worlds evolutions, from their archetypes to their definition. The union between the plastic elements and the fuzzy logic systems, found its expression with new metaplast...
Article
This chapter defines a new metaplastic discipline through analysis of Digital art history and their relations among artistic and scientific achievements. Virtual Realities found in Art and Science a new modality of definition based on technological codifying with language philosophies that interpret new digital aesthetics. It would be introduced ne...
Chapter
This chapter defines a new metaplastic discipline through analysis of Digital art history and their relations among artistic and scientific achievements. Virtual Realities found in Art and Science a new modality of definition based on technological codifying with language philosophies that interpret new digital aesthetics. It would be introduced ne...
Chapter
This chapter introduces a methodology of metaplastic discipline for the realization of new virtual world. It explains the theoretical and artistic background of metaplastic virtual worlds evolutions, from their archetypes to their definition. The union between the plastic elements and the fuzzy logic systems, found its expression with new metaplast...
Conference Paper
The cyberworlds concepts has started as a network of virtual worlds is rapidly increasing to interactive environments of communications. The goals in this study are to propose a semantic online model of cyberworld, based on previous definition of the metaplastic visual language codification. The project includes an example of the meta-plastic appli...
Conference Paper
This chapter introduces a methodology of metaplastic discipline for the realization of new virtual world. It explains the theoretical and artistic background of metaplastic virtual worlds evolutions, from their archetypes to their definition. The union between the plastic elements and the fuzzy logic systems, found its expression with new metaplast...
Conference Paper
Virtual reality systems need new metaphors for their communication. This paper presents a fuzzy enhanced semantic virtual space model. The application of the model tries to improve its conceptualization and definition of a new virtual world system. The paper explains more precisely the theoretical and artistic background of metaplastic virtual worl...
Article
The complexity of abstract art languages create new semantics in art. This model tries to implement its conceptual language within creating a new virtual environment. The gap between art and technology has been approached with a fuzzy logic engine which uses a red and black semantic codification. The examples include the application of this metalan...
Article
The analysis of the possible scenaries which virtual reality offers to bridge the gap between art aesthetics and technology, needs a suitable systemic methodology for new media creation. This paper proposes a meta-language model that uses a fuzzy logic methodology and abstract art elements to express new virtual world methaphors. It not only create...
Conference Paper
The complexity of abstract art languages create new semantics in art. This model tries to implement its conceptual language within creating new virtual environment. The gap between art and technology has been approached with fuzzy logic engine which uses a red and black semantic codification. The examples include the application of this meta-langua...