Giandomenico Caruso

Giandomenico Caruso
Politecnico di Milano | Polimi · Department of Mechanical Engineering

PhD

About

82
Publications
13,481
Reads
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542
Citations
Introduction
Associate Professor at the Department of Mechanical Engineering of Politecnico di Milano. His main research field focuses on the development and the exploitation of emerging technologies related to Virtual and Augmented Reality to support the industrial products development. In addition, some of the achievements obtained in the industrial sector are applied to other fields, such as physical rehabilitation and Cultural Heritage.
Additional affiliations
December 2018 - present
Politecnico di Milano
Position
  • Professor (Associate)
June 2008 - December 2018
Politecnico di Milano
Position
  • Professor (Assistant)

Publications

Publications (82)
Conference Paper
Full-text available
The paper presents the human-centered interdisciplinary methodology "SafeMob-Safe Mobility Experiential and Environmental Assessment" developed by the authors. The method combines Objective Safety (OS) with Perceived Safety (PS) to evaluate the performance of mobility solutions. The interrelation of data from the person (physio/psycho) and the envi...
Article
Full-text available
Human factors studies are becoming more and more crucial in the automotive sector due to the need to evaluate the drivers reactions to the increasingly sophisticated driving assistant technologies. Driving simulators allow performing this kind of study in a controlled and safe environment. However, the driving simulation's Level of Detail (LOD) can...
Article
In response to the many social impacts of automated mobility, in September 2020 the European Commission published Ethics of Connected and Automated Vehicles, a report in which recommendations on road safety, privacy, fairness, explainability, and responsibility are drawn from a set of eight overarching principles. This paper presents the results of...
Article
Full-text available
Driver inattention is the primary cause of vehicle accidents; hence, manufacturers have introduced systems to support the driver and improve safety; nonetheless, advanced driver assistance systems (ADAS) must be properly designed not to become a potential source of distraction for the driver due to the provided feedback. In the present study, an ex...
Chapter
Projector-based Spatial Augmented Reality (P-SAR) is a technology that allows to alter the external appearance of a physical object by means of an almost infinite variety of computer-generated contents. Thanks to the adoption of colored lights, a projected image acquires coherent spatial properties with respect to the data it represents; this has b...
Article
Full-text available
This study is aimed at evaluating the impact of different technical solutions of a virtual reality simulator to support the assessment of advanced human-machine interfaces for hydraulic excavator based on a new coordinated control paradigm and haptic feedbacks. By mimicking the end-effector movements, the control is conceived to speed up the learni...
Article
Users acceptance of innovative product appearance authoring tools based on Spatial Augmented Reality (SAR) is still limited due to their perception of a high technology complexity and a low performance/functionality of the current interaction systems. The integration of SAR technologies in professional design activities is still marginal, though ma...
Conference Paper
The several loops characterizing the design process used to slow down the development of new projects. Since the 70s, the design process has changed due to the new technologies and tools related to Computer-Aided Design software and Virtual Reality applications that make almost the whole process digital. However, the concept phase of the design pro...
Conference Paper
Full-text available
Enhancing the appearance of physical prototypes with digital elements, also known as mixed prototyping, has demonstrated to be a valuable approach in the product development process. However, the adoption is limited also due to the high time and competence required for authoring the digital contents. This paper presents a content authoring tool tha...
Article
Extended Reality technologies, including Virtual Reality (VR) and Augmented Reality (AR), are being applied in a wide variety of industrial applications, but their use within design practice remains very limited, despite some promising research activities in this area over the last 20 years. At the same time, design practice has been evolving to pl...
Article
Full-text available
This research aims at providing an example of how Virtual Reality technology can support the design and development process of the Human Machine Interaction system in the field of Autonomous vehicles. The autonomous vehicles will be an important role in the future's daily life, as widely concerned. However, the relationship between the human user a...
Chapter
Virtual and Augmented Reality systems have been increasingly studied, becoming an important complement to traditional therapy as they can provide high-intensity, repetitive and interactive treatments. Several systems have been developed in research projects and some of these have become products mainly for being used at hospitals and care centers....
Conference Paper
A human mission to Mars has long been advocated. As each year the scientific researches bring mankind closer to establishing human habitats on Mars, the question of how astronauts can sustain themselves whilst away from the blue planet becomes crucial. The project presented in this paper aims at designing and developing the Virtual Reality (VR) sim...
Article
Full-text available
Spatial Augmented Reality allows users to visualise information onto physicalobjects by projecting digital contents on them. Product design applications could profitablyexploit this feature to create prototypes partially real and partially virtual (mixed prototypes)to be used for the evaluation of products during the development processes. A mixed...
Article
Full-text available
Interactive multimedia applications in museums generally aim at integrating into the exhibition complementary information delivered through engaging narratives. This article discusses a possible approach for effectively designing an interactive app for museum collections whose physical pieces are mutually related by multiple and articulated logical...
Conference Paper
Full-text available
Autonomous vehicles’ application is supposed to enhance road safety and increase transportation efficiency[17]. The boosting development of Artificial Intelligence and the application of 5G mobile networks are realizing the full automation driving scenario from the technological end, but there are lots of problems of the user end still pending. One...
Article
Full-text available
In order to increase safety in the road and improve the user experience in the vehicle, the user studies have been conducted by researchers and practitioners in the automobile industry over the decades. Also, over time, the technology and design inside the car have changed and are leading to a faster, safer, and more comfortable user experience in...
Conference Paper
A bursting number of achievements in the autonomous vehicle industry have been obtained during the past decades. Various systems have been developed to make automated driving possible. Due to the algorithm used in the autonomous vehicle system, the performance of the vehicle differs from one to another. However, very few studies have given insight...
Article
Full-text available
The control shifting between a human driver and a semi-autonomous vehicle is one of the most critical scenarios in the road-map of autonomous vehicle development. This paper proposes a methodology to study driver's behaviour in semi-autonomous driving with physiological-sensors-integrated driving simulators. A virtual scenario simulating take-over...
Article
The usability of heavy construction equipment is strongly affected by the design of their human-machine interfaces. Lack of confidence with the current input devices is due to their counterintuitive design and the absence of loop feedback between the end effector and human hands. In the last few years, many researchers have been demonstrated that h...
Article
Full-text available
The PERVIVAL project aims at developing an interactive system with the preliminary function of explaining a complex museum collection in a simple and immediate way and allowing the visitor to better understand the museum collection he is about to see. In particular, the interactive system aims at enhancing the understanding of the collections of fu...
Article
Eco-driving assistance devices are being introduced to reduce CO 2 emissions, but the overall changes in the user behavior have not been sufficiently explored. While in-vehicle driver advanced systems are designed to support a single driving task (e.g. reducing emissions), they also imply the adoption of a different driving behavior and different d...
Article
Advanced driver assistance systems (ADASs) allow information provision through visual, auditory, and haptic signals to achieve multi-dimensional goals of mobility. However, processing information from ADAS requires operating expenses of mental workload that drivers incur from their limited attentional resources. The change in driving condition can...
Conference Paper
Full-text available
This paper discusses how Spatial Augmented Reality (SAR) can support design sessions in the fields of product, interface and packaging design. We analyse how the scope of a design session and the type of collaboration require different features of the SAR technology. We benchmark a SAR platform under development within the SPARK project (http://spa...
Conference Paper
The advancement of in-vehicle technology for driving safety has considerably improved. Current Advanced Driver-Assistance Systems (ADAS) make road safer by alerting the driver, through visual, auditory, and haptic signals about dangerous driving situations, and consequently, preventing possible collisions. However, in some circumstances the driver...
Conference Paper
The Italian fashion industry is nowadays subject to radical transformation; therefore, it needs to remain competitive and, at the same time, innovate itself, in order to strengthen its position in the global market. An important opportunity of innovation can be the introduction of ICT technologies in the garment design process, which today is based...
Conference Paper
This paper describes the implementation of a Multimodal Guidance System (MGS) for upper limb rehabilitation through vision, haptic and sound. The system consists of a haptic device that physically renders virtual path of 2D shapes through the point-based approach, while sound technology provides audio feedback inputs about patient’s actions while p...
Conference Paper
The paper presents the integration of two emerging technologies and interaction modalities in Virtual Reality applications. The first technology allows for gesture based interaction that allows users of VR applications to interact very naturally with the virtual content. The second technology is a novel one, and allows for the delivery of odors dur...
Conference Paper
The paper presents a novel system that allows product designers to experience and design new shapes of objects, starting from existing ones. The system allows designers to acquire and reconstruct the 3D model of a real object, and to visualise and physically interact with this 3D model. In addition, the system allows designer to modify the shape th...
Article
Full text paper: http://www.tandfonline.com/eprint/CM5t3MNahNBCS3KzJm4w/full
Article
The paper describes a system to supply meaningful insights to designers during the concept generation of new car interiors. The aim of the system is to capture the movements of car passenger's and making these acquisitions directly available as a generative input. The system has been developed by integrating the Abstract Prototyping technique with...
Article
Full-text available
Although 3D models are useful to preserve the information about historical artefacts, the potential of these digital contents are not fully accomplished until they are not used to interactively communicate their significance to non-specialists. Starting from this consideration, a new way to provide museum visitors with more information was investig...
Conference Paper
Full-text available
Human movements express non-verbal communication: the way humans move, live and act within a space influences and reflects the experience with a product. The study of postures and gestures can bring meaningful information to the design process. This paper explores the possibility to adopt Motion Capture technologies to inform the design process and...
Article
This paper proposes a new interactive Augmented Reality (AR) system, which has been conceived to allow a user to freely interact with virtual objects integrated in a real environment without the need to wear cumbersome equipment. The AR system has been developed by integrating the Fog Screen display technology, stereoscopic visualization and the Mi...
Article
This paper presents a novel transportable and cost-effective Augmented Reality system developed to support interior design activities in the contract design sector. The main functioning principles and technical information about its implementation are provided to show how this system allows overcoming some of the issues related to the use of the Au...
Article
This study evaluated newly proposed Human–Machine Interface (HMI) design concepts for improving the ergonomics of hydraulic excavators. The design concepts were based on an augmented interaction technique which involved the use of heads-up display (HUD) and coordinated control as HMI elements. Two alternative HMI designs were elaborated in order to...
Conference Paper
Full-text available
The paper describes a technique that allows measuring and annotating real objects in an Augmented Reality (AR) environment. The technique is based on the marker tracking, and aims at enabling the user to define the three-dimensional position of points, within the AR scene, by selecting them directly on the video stream. The technique consists in pr...
Conference Paper
The Space Planning (SP) is a process that allows making an environment more ergonomic, functional and aesthetically pleasing. The introduction of Computer Aided tools for this kind of practice led to an increase of the quality of the final result thanks to some versatile support used for the generation of different options to consider for the evalu...
Article
The paper describes an application based on Virtual and Augmented Reality technologies specifically developed to support maintenance operations of industrial products. Two scenarios have been proposed. In the first an operator learns how to perform a maintenance operation in a multimodal Virtual Reality environment that mixes a traditional instruct...
Conference Paper
Haptic perception constitutes an important component of our everyday interaction with many products. At the same time, several studies have, in recent years, demonstrated the importance of involving the emotions in the user-product interaction process. The present study was designed to investigate whether haptic interactions can affect, or modulate...
Article
The design of a new product requires a series of validations before its approval and manufacture. Virtual prototyping based on mixed reality technology seems a promising technique, especially when applied to the design review of products that are characterised by interaction with users. This paper presents a new methodology that allows the collabor...
Conference Paper
Full-text available
In this paper, we present a new Augmented Reality (AR) tracking technique that integrates the marker-based tracking with the tracking ability of a commercial mobile robot. The role of the mobile robot is to co-work with the user for extending the working space of the marker-based tracking technique. The robot follows the userâTMs movements during t...
Conference Paper
Full-text available
The choice of the interaction menu to use is an important aspect for the usability of an application. In these years, different solutions, related to menu shape, location and interaction modalities have been proposed. This paper investigates the influence of haptic features on the usability of 3D menu. We have developed a haptic menu for a specific...
Conference Paper
The paper describes a collaborative platform to support the development and the evaluation of cars interior by using a Mixed Prototyping (MP) approach. The platform consists of two different systems: the 3D Haptic Modeler (3DHM) and the Mixed Reality Seating Buck (MRSB). The 3DHM is a workbench that allows us to modify the D model of a car dashboa...
Article
Full-text available
Virtual Reality techniques are more and more used to validate the design hypotheses during different phases of the product development. In the automotive field, however, there are some types of analyses that are unlikely to be performed by using only a Virtual Prototype (VP) of the vehicle. Therefore, the trend is to develop systems -called seating...
Conference Paper
The paper describes a collaborative Mixed-Reality (MR) environment to support the product design assessment. In particular, we have developed a collaborative platform that enables us to improve the design and the evaluation of cars interior. The platform consists of two different systems: the 3D Haptic Modeler (3DHM) and the Mixed Reality Seating B...
Conference Paper
The paper describes a novel 3D interaction technique based on Eye Tracking (ET) for Mixed Reality (MR) environments. We have developed a system that integrates a commercial ET technology with a MR display technology. The system elaborates the data coming from the ET in order to obtain the 3D position of the user’s gaze. A specific calibration proce...
Conference Paper
Full-text available
Mixed Reality (MR) technologies allow us to create different environments, by merging real and virtual objects, and can be successfully used for the assessment of industrial products during the product development phases. This paper describes the integration of a MR environment including an industrial robotic arm for the ergonomics assessment of th...
Conference Paper
The paper describes the development of a seating buck system for ergonomic evaluation of the driver's cab. Seating buck is a configurable structure that, thanks to the mixed reality technologies, allows us to simulate different driving seat and to perform different evaluation tests. In particular we are interested to evaluate the ergonomics of car'...
Conference Paper
One of the open issues in Augmented Reality (AR) applications is certainly related to interaction techniques. In these years many different solutions have been proposed with the intent of providing user interfaces that allow users to interact with the AR environment in a natural and intuitive way. Most of them have addressed the issue of representi...
Conference Paper
The product development process, of industrial products, includes a phase dedicated to the design review that is a crucial phase where various experts cooperate in selecting the optimal product shape. Although computer graphics allows us to create very realistic virtual representations of the products, it is not uncommon that designers decide to bu...
Conference Paper
Full-text available
In Augmented Reality (AR) applications, the technological solutions used for tracking objects in the real environment are generally related to the conditions of the environment and to the application purposes. The selection of the most suitable tracking technology satisfies the best compromise among several issues including performance, accuracy an...
Article
Full-text available
The paper presents a reference framework for applications based on the mixed prototyping practice and mixed reality techniques and technologies. This practice can be effectively used for rapid design assessment of new products. In particular, the paper addresses applications regarding the use of mixed prototyping practice for the design review of i...
Conference Paper
Current state of the art technology offers various solutions for developing virtual prototyping applications that also allow the interaction with the real environment. In particular, Augmented Reality (AR) technologies include tracking systems, stereoscopic visualization systems, photorealistic rendering tools, hi-resolution video overlay systems t...
Conference Paper
The aesthetic impact of a product is an important parameter that makes the difference among products technologically similar and with same functionalities. Product shape, which is strictly connected to the aesthetic impact, has different meanings if seen from the design and the engineering point of view. The conceptual design of shape of aesthetic...
Conference Paper
Full-text available
Virtual Reality (VR) systems provide new modes of human computer interaction that can support several industrial design applications improving time savings, reducing prototyping costs, and supporting the identification of design errors before production. Enhancing the interaction between humans and virtual prototypes by involving multiple sensorial...