Francisco Nunes

Francisco Nunes
Associação Fraunhofer Portugal Research · Human-Centred Design

PhD in Informatics

About

50
Publications
21,142
Reads
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635
Citations
Additional affiliations
April 2017 - present
Associação Fraunhofer Portugal Research
Position
  • Senior Researcher
May 2016 - March 2017
Universidade NOVA de Lisboa
Position
  • Researcher
September 2012 - July 2017
TU Wien
Position
  • PhD Student

Publications

Publications (50)
Conference Paper
Full-text available
Self-care technologies have been influenced by medical values and models. One of the values that was acritically incorporated was that self-care was medicalised, and, as a result, technologies were designed to afford use with clinicians and fit structured medical processes. This paper seeks to broaden the understanding of self-care in HCI, to ackno...
Article
Full-text available
This forum is dedicated to personal health in all its many facets: decision making, goal setting, celebration, discovery, reflection, and coordination, among others. We look at innovations in interactive technologies and how they help address current critical healthcare challenges. --- Yunan Chen, Editor
Article
Full-text available
Many studies show that self-care technologies can support patients with chronic conditions and their carers in understanding the ill body and increasing control of their condition. However, many of these studies have largely privileged a medical perspective and thus overlooked how patients and carers integrate self-care into their daily lives and m...
Article
Full-text available
People living with Parkinson's disease engage in self-care for most of the time but, two or three times a year, they meet with doctors to re-evaluate the condition and adjust treatment. Patients and (informal) carers participate actively in these encounters, but their engagement might change as new patient-centred technologies are integrated into h...
Article
Full-text available
This article presents reflections resulting from the conference session "Dis-entangling Later Life: Ageing Processes, Innovative Practices and Critical Reflections", organized in the context of the VIII STS Italia Conference. The paper expands the discussions from the session and touches on three topics regarding the multiple relationships between...
Article
Screening diabetic retinopathy, a major cause of blindness, is time-consuming for ophthalmologists and has some constrains in achieving full coverage and attendance. The handheld fundus camera EyeFundusScope was recently developed to expand the scale of screening, drawing on images acquired in primary care and telescreening made by ophthalmologists...
Article
We developed Trial Monitor, a software tool that scaffolds the creation of personalised Web dashboards for monitoring participants in technology-enabled field trials. The tool supports Human–Computer Interaction researchers, who frequently monitor participants’ usage patterns at a distance, drawing on data from self-report scales, sensors, or appli...
Article
Full-text available
Diabetic Retinopathy is a complication of diabetes that can cause severe vision impairment or even blindness. The condition is treatable in early stages, but it often progresses asymptomatic and undetected. Once the symptoms become noticeable, damage in the retina might already be permanent, thus many countries have implemented retinal imaging scre...
Conference Paper
People with food hypersensitivities experience adverse reactions when eating certain foods and thus need to adapt their diet. When dining out, the challenge is greater as people entrust the care of their allergy, intolerance, or celiac disease, in the hands of staff who might not have enough knowledge to appropriately care for them. This interview...
Article
Full-text available
Background Many rehabilitation clinics adopted serious games to support their physiotherapy sessions. Serious games can monitor and provide feedback on exercises and are expected to improve therapy and help professionals deal with more patients. However, there is little understanding of the impacts of serious games on the actual work of physiothera...
Cover Page
Full-text available
Call for abstracts "Dis-entangling later life: ageing processes, innovative practices and critical reflections". Deadline 9th February. More information at https://www.stsitaliaconf2020.com/call-for-abstracts The ageing population topic is becoming increasingly salient in the international and European agenda. The increasing number of older people...
Conference Paper
Dealing with a chronic condition often involves daunting tasks and the participation of multiple people in care. Previous literature has documented collaboration between patients, clinicians, close relatives, friends, and paid carers. However, collaboration in care has been mostly examined as the work of dyads, such as patients and clinicians. In t...
Conference Paper
Full-text available
Home-based rehabilitation systems can speed up recovery by enabling patients to exercise at home between rehabilitation sessions. However, home-based rehabilitation systems need to monitor and feedback exercises appropriately, as incorrect or imperfect exercises negatively impact the recovery of the patient. This paper describes a methodology for a...
Conference Paper
Full-text available
Working in shifts can cause great disruption in a person's life, impacting their health, family, and social life. Previous work has raised numerous issues of shift work, but there is little understanding of how workers practically deal with the challenges of shift work. This study investigates how shift workers engage in self-care to avoid health i...
Conference Paper
Full-text available
Preventing falls is extremely important today as people live long sedentary lives. Fall prevention platforms can help, by stimulating seniors to perform exercises that improve balance and muscular strength. However, existing platforms for fall prevention mostly target individual users exercising at home. This paper describes the design and evaluati...
Conference Paper
Full-text available
Eating out can be problematic for people who have food allergies. For example, the fear of having an allergic reaction while eating out can cause anxiety and stress especially for young adults, impacting their personal and social life. To address this issue, we describe “AllergyFreeFoodie”, a crowdsourced mobile application that aims to support peo...
Conference Paper
Full-text available
Gait impairments often hinder the mobility of people living with Parkinson’s. Even though effective therapeutic options exist, with time, progression of the condition is likely to restrict their effect. Auditory cueing has been used as an alternative to improve the gait of people living with Parkinson’s, however, existing solutions offer limited cu...
Conference Paper
Full-text available
Wearable self-monitoring technologies can help users learn more about themselves. By enabling people to track their habits and visualising them, wearables can support self-awareness and self-care. For example, wearables can help shift workers dealing with unorthodox sleep schedules of shift work through tools that monitor their body and habits. How...
Conference Paper
Full-text available
Serious games can improve the physical rehabilitation of patients with different conditions. By monitoring exercises and offering feedback, serious games promote the correct execution of exercises outside the clinic. Nevertheless, existing serious games are limited to specific exercises, which reduces their practical impact. This paper describes th...
Conference Paper
Full-text available
As more and more ubiquitous computing (ubicomp) technologies pervade our daily lives, it is becoming increasingly important to train interaction design students to create these technologies. However, teaching students to design ubicomp technologies can be challenging, because creating a prototype, which people can use and students can learn from, u...
Article
Full-text available
Parkinson’s disease (PD) is often responsible for difficulties in interacting with smartphones; however, research has not yet addressed these issues and how these challenge people with Parkinson’s (PwP). This paper specifically investigates the symptoms and characteristics of PD that may influence the interaction with smartphones to then contribute...
Article
Full-text available
Designing for older adults can be complex. Often, designers struggle to understand people who share a very different life context. At the same time, older adults can have difficulties imagining future technologies for themselves. This creates challenges for design processes bounded by time and outcome expectations. In this paper, the authors explor...
Article
Full-text available
The self-management of a chronic condition is a collaborative activity, performed by patients and carers. However, to date, self-care technologies have been mostly designed for individual use. This article uses a case study of people living with Parkinson’s disease to (a) illustrate how patients and carers collaborate in self-management, (b) discus...
Conference Paper
Full-text available
Chronic care is complex and involves patients, carers, and clinicians. Technology for chronic care has been developed to support formal and informal care settings. However, the integration between these two care settings has rarely been investigated. In this paper, we describe ProxyCare, an informal care technology for people living with dementia (...
Conference Paper
Full-text available
The number of self-care technologies in HCI is growing; too often though, these are medically-oriented, failing to integrate in everyday life. In this study I focus on the self-care of Parkinson's using a practice lens. Understanding everyday practices will enable me to derive design considerations for creating technology that integrates well in ev...
Conference Paper
Full-text available
Managing chronic conditions can be challenging. People in such conditions, and the people around them, have to: deal with symptoms, adapt to the resulting disability, manage emotions, and change habits to keep the condition under control. Self-care technologies have the potential to support self-care and mediate the relationship between patients (a...
Article
Full-text available
p>Managing chronic conditions can be challenging. People in such conditions, and the people around them, have to, for example: deal with symptoms, adapt to the resulting disability, manage emotions, and change habits to keep the condition under control. Self-care technologies have the potential to support self-care, however they often disregard the...
Conference Paper
Full-text available
Falls are dangerous, and unfortunately common for older adults. Dance! Don’t Fall is a game that assesses the quality of the user’s locomotion based on data from the accelerometer of a smartphone. By providing a form of exercise, the game may actually reduce fall risk as well as monitoring it. In this paper, we document the development of the proto...
Conference Paper
Full-text available
This paper presents mobile WAY (mobile Where Are You), a system that enables caregivers of persons with dementia (PwD) to remotely display dynamic, customized and illustrated information on the home television of the PwD. In particular, caregivers can, through the use of a mobile device, provide information about their identity, their whereabouts a...
Article
Full-text available
While guidelines for designing websites and iTV applications for older adults exist, no previous work has suggested how to best design TV user interfaces (UIs) that are accessible to older adults. Building upon pertinent guidelines from related areas, this paper presents thirteen recommendations for designing UIs for TV applications for older adult...
Article
Full-text available
This paper describes the analysis and design of a tablet-based gaming platform for seniors that promotes their quality-of-life and well-being by incorporating cognitive training mechanisms. A literature review of age-related changes and games for seniors indicated 'casual games' have the characteristics necessary to provide an enjoyable user experi...
Article
Full-text available
Falling is a serious danger to older adults that is usually only addressed after a person has fallen, when doctors administer clinical tests to determine the patient's risk of falling again. Having the technological capability of performing fall risk assessment tests with a smartphone, the authors set out to design a mobile application that would e...
Article
Full-text available
Public transport networks (PTNs) are difficult to use when the user is unfamiliar with the area she is traveling to, as shown by a user survey that we present in this paper. This is true for both infrequent users (including visitors) and regular users who need to travel to areas with which they are not acquainted. In these situations, adequate on-t...
Conference Paper
Full-text available
Online social networks can potentially play an important role in connecting older adults with family and friends who often live far. However, adoption of social Web services among the elderly is still very limited because the user interfaces are not adapted to them and also because few of their friends use such services. This paper introduces a mob...
Conference Paper
Full-text available
The urge to improve the life of older adults grows as this segment of society expands. Computers have an enormous potential to benefit the lives of older adults, however, the unawareness or disregard of their characteristics, renders technology, many times, impossible to use. Peripherals are a common obstacle when learning to operate computers, bec...
Article
Full-text available
There is a large amount of literature on usability tests and guidelines, giving advice on how to plan, conduct, and anal- yse usability tests in various contexts. However, when it comes to usability for elderly people, little is known on how to prepare and set up such tests. Older adults are a growing user group for technology, and usability for th...
Thesis
Designing for older adults is different from designing for younger adults. Older adults are usually less enamored with technology than they are about getting things done and usually experience a range of perception and cognition issues. This study documents the analysis, design and evaluation of a TV system for the European project eCAALYX -- Enhan...
Conference Paper
Full-text available
This paper reports on the outcomes of the first phase of the eCAALYX project -- an European project which aim is to develop a complete solution that improves the quality of life of the older adult with chronic conditions by monitoring his health and by improving the communication with his caretakers. Specifically, the authors are responsible for cr...
Article
Full-text available
RFID-based public transport ticketing systems rely on widespread networks of RFID readers that locate the user within the transport network in real time to be able to verify whether he can travel at that time with the ticket he holds. This paper presents a system that uses that same RFID-based location information to give the user navigation indica...
Article
Full-text available
This paper develops an understanding of the areas in which the authors believe the adoption of smartphones may significantly impact the life of older adults, namely: i) prevention of isolation, ii) promotion of autonomy and quality of life and iii) improvement of health condition. In this context, Fraunhofer Portugal is developing Smart Companion,...

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