Fiona French

Fiona French
London Metropolitan University · School of Computing and Digital Media

PhD Computing (Specialism in Animal-Computer Interaction) - MSc Internet Technology - MA Applied Linguistics

About

34
Publications
8,828
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
186
Citations
Citations since 2016
22 Research Items
170 Citations
2016201720182019202020212022010203040
2016201720182019202020212022010203040
2016201720182019202020212022010203040
2016201720182019202020212022010203040
Introduction
Fiona French works in the School of Computing and Digital Media, London Metropolitan University, UK. She teaches games programming, game design, and toy design and development. Her main research interest is Animal-Computer Interaction, and she enjoys developing tech-enabled enrichment for *all* species. She organises regular Zoo Jams with colleagues and is currently working with elephants and their carers to develop interactive systems that support autonomy and wellbeing.
Additional affiliations
January 2000 - present
London Metropolitan University
Position
  • Senior Lecturer
Description
  • Course Leader BSc Games Programming
Education
January 2014 - July 2021
The Open University (UK)
Field of study
  • Computing with Specialism in Animal-Computer Interaction
September 1998 - August 1999
University of Greenwich
Field of study
  • Internet Technology
September 1991 - June 1992
Newcastle University
Field of study
  • Applied Linguistics (Media Tech for TEFL)

Publications

Publications (34)
Article
Full-text available
Here we describe a proof-of-concept case study focusing on the design and development of a novel computer interface that uses facial muscles to control interactivity within a virtual environment. We have developed a system comprised of skin-mounted electrodes that detect underlying muscle activity through electromyography. The signals from the elec...
Conference Paper
Full-text available
This workshop aims to facilitate human participants to become more aware of other animals' sensory and aesthetic sensibilities, raising points for discussion and future research within ACI. For all animals, being able to make sense of the environment is crucial in order to gain control and make informed choices, as well as to achieve competence in...
Article
Full-text available
This paper seeks to expand traditional aesthetic dimensions of design beyond the limits of human capability in order to encompass other species’ sensory modalities. To accomplish this, the idea of inclusivity is extended beyond human cultural and personal identities and needs, to embrace multi-species experiences of places, events and interactions...
Conference Paper
Full-text available
This workshop is focused on the design of novel kinds of environmental enrichment for zoo-housed reptiles, using technology to support the development of interactive systems and devices for capturing data. Participants will work virtually in small groups to ideate, reflect on and develop concepts, using a ZooJam approach, which is similar to a game...
Thesis
Full-text available
This thesis explores the challenge for humans of designing and crafting interactive enrichment systems for elephants housed in captivity. Captive elephants may have limited opportunity to express a full range of natural behaviours and therefore benefit from well-designed environmental enrichment. We asked whether technology could support the design...
Preprint
Full-text available
This workshop is focused on the design of novel kinds of environmental enrichment for zoo-housed reptiles, using technology to support the development of interactive systems and devices for capturing data. Participants will work virtually in small groups to ideate, reflect on and develop concepts, using a ZooJam approach, which is similar to a game...
Presentation
This is a demonstration of how to use a deck of Concept Craft Cards that represent the first iteration of a toolkit for Animal-Computer Interaction (ACI) developers. The cards will be available to share, discuss and deploy online in relation to a series of non-human client briefs. At the top conceptual level, we offer suggestions for ACI developers...
Conference Paper
Full-text available
Technology (digital or otherwise) is a great enabler; it bridges gaps and opens doors and, in the process, alters the reality within which it and its users exist. As technology aimed at non-human animals is becoming commonplace, questions about its efficacy and the ethical implications of its use are becoming ever more pertinent. To explore these i...
Article
Article in Tierstudien 18/2020: Tiere und/als Medien ed. Jessica Ullrich / Stefan Rieger ISBN: 978-3-95808-315-8 available 31 Oct 2020 https://neofelis-verlag.de/verlagsprogramm/zeitschriften/tierstudien/1014/tiere-und/als-medien
Conference Paper
Full-text available
This one-day workshop examines how we might use technologies to support design for playful interspecies communication and considers some of the potential implications. Here we explore aspects of playful technology and reflect on what opportunities computers can provide for facilitating communication between species. The workshop's focal activity wi...
Conference Paper
Full-text available
Species-specific aesthetics is an important consideration for interaction designers working with animals. The paper explores the concept of species-specific aesthetics with particular reference to elephants. Applying existing aesthetic dimensions and design principles to the challenge of designing interactive enrichment for them, we show how the in...
Conference Paper
Full-text available
This is a report of three ZooJams that have taken place at the annual Animal-Computer Interaction conference. The ZooJam is a type of workshop whose aim is to extend the reach of UX design beyond human experience in order to become inclusive of other species and their interactions with technology. Our attempts have knitted together colleagues from...
Conference Paper
Full-text available
This workshop is designed to offer participants an opportunity to explore different kinds of auditory enrichment for a range of animals in different environments. Teams of participants will work together on a small set of briefs provided by domain experts, brainstorming ideas and developing concepts into well-designed blueprints for prototype devic...
Conference Paper
Full-text available
This workshop will allow participants to work together to devise novel forms of technically enhanced enrichment for farm animals. It will take the format of a gamejam, whereby teams will be given clear briefs, they will brainstorm concepts and present their ideas to the group for feedback and analysis.
Conference Paper
Full-text available
This paper explores Research through Design (RtD) as a potential methodology for developing new interactive experiences for animals. We present an example study from an ongoing project and examine whether RtD offers an appropriate framework for developing knowledge in the context of Animal-Computer Interaction, as well as considering how best to do...
Article
Full-text available
This paper investigates the potential for using technology to support the development of sensory and cognitive enrichment activities for captive elephants. It explores the usefulness of applying conceptual frameworks from interaction design and game design to the problem of developing species-specific smart toys that promote natural behaviours and...
Conference Paper
Full-text available
This case study describes our progress towards the goal of providing technology-enhanced enrichment for an Asian elephant so that she can exercise choice and control. We offer guidelines for developers to show how interaction design with a captive elephant might be approached.
Conference Paper
Full-text available
This workshop explores different ways to use technology to facilitate hunting behaviour enrichment for zoo-housed animals and parallel gaming experiences for zoo visitors.
Conference Paper
Full-text available
This case study describes approaches to the challenge of designing interfaces for an elephant that enable her to control playful systems in her enclosure, for the purpose of enriching her environment. Our contribution to the symposium will showcase the progress of the enrichment toys and explain in detail how we have collected feedback during parti...
Conference Paper
This workshop will explore research into interactive and digital technologies in zoos, aquariums and wildlife parks. Such sites are making increasing use of technology in their work to foster educational, emotional and entertaining connections between visitors and animals, with the goal of transforming attitudes to wildlife and conservation. Bringi...
Conference Paper
This work explores the use of technology to help create different kinds of interfaces for controls aimed at captive elephants, enabling them to interact with digitally enhanced playful systems (smart toys). The focus of the paper is on current participatory design sessions with an elephant and her keepers, giving rise to insights on species-specifi...
Conference Paper
Full-text available
This research is investigating the potential for designing digital toys and games as playful cognitive enrichment activities for captive elephants. The new field of Animal Computer Interaction is exploring a range of approaches to the problem of designing user-centred systems for animals and this investigation into devices for elephants aims to dir...
Conference Paper
Full-text available
This project investigates the potential for designing playful cognitive enrichment activities for captive elephants. We explore the usefulness of applying conceptual frameworks from HCI and game design to the problem of developing species-specific smart toys that promote natural behaviour and provide stimulation. Available: doc.gold.ac.uk/aisb50/A...
Conference Paper
Full-text available
The Life Project explores issues of psychological projection into technology by diving into the convoluted relationship between practical purpose and emotional attachment, through both the creative act of designing and making robot entities with artificial emotions, and the social act of engaging with them. This process explores the concept of body...
Article
As part of the EFFECTS award (Effective Framework for Embedding Communications and Information Technology using Targeted Support), the necessity of evaluating the use of Information and Communications Technology (I&CT) in teaching and learning was reinforced and, as a result, the following study has been produced. This formative evaluation reflects...
Conference Paper
Full-text available
In this paper we consider the enhanced Problem Based Learning Grid, the conceptual framework for learning using the Grid and our research method. We explain the role of the Grid in describing the interaction of lecturer, tutor, student and multimedia developer in three different case studies, each of which has been chosen to demonstrate the interac...
Article
Full-text available
The original concept was to create a 'simulation' which would provide trainee teachers, specializing in Information and Communications Technology (ICT) with the opportunity to explore a primary school environment. Within the simulation, factors affecting the development and implementation of ICT would be modelled so that trainees would be able to d...
Article
Full-text available
In this paper, we examine the rationale behind the specification and design of an interactive, virtual environment, optimized for particular task-based learning activities and the dissemination of information. The software we describe represents a typical British primary school for use in training Information and Communications Technology (ICT) coo...

Network

Cited By

Projects

Projects (4)
Project
Collection of articles, papers and workshops relating to the use of technology to support educational goals.
Project
Explore novel designs for environmental enrichment that is supported or enabled by technology - working across disciplines in a creative and social setting. http://www.zoojam.org