About
19
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Introduction
Felix Anand Epp currently works at the Department of Design, Aalto University. His Human-Computer Interaction and Interaction Design research investigate expressive socio-cultural practices with wearable technology and futures oriented codesign.
Open Access Publications: https://research.aalto.fi/en/persons/felix-epp/publications/
Additional affiliations
October 2021 - October 2023
October 2017 - September 2021
November 2014 - September 2017
Education
September 2011 - April 2014
October 2008 - August 2011
Publications
Publications (19)
Wearable devices are often expressive and part of our social interactions. Fashion and ethnographic studies have argued for a perspective on socio-cultural practices in wearable design, while recent work in HCI only began to formalise social requirements for wearable design. Our work aimed to understand how cultural practices can inform wearable de...
In HCI and design research, it has recently been suggested that, instead of risks and threats, uncertainties can be generative resources. This aligns particularly well with practice-based design research and research through design (RtD), where uncertainties are pervasive and unavoidable due to the approach's interest in open-ended problems, contex...
As technological innovation continues to shape our world at an accelerating pace, policy makers struggle to keep up with the unintended consequences of these new technologies. To address this policy-novelty gap, Responsible Research Innovation (RRI) has been proposed as a way to drive science and technology innovation towards socially desirable goa...
Social wearables promise to augment and enhance social interactions. However, despite two decades of HCI research on wearables, we are yet to see widespread adoption of social wearables into everyday life. More in-situ investigations into the social dynamics and cultural practices afforded by wearing interactive technology are needed to understand...
Self-expression is a vital practice for a functioning social life. Wearables have become expressive everyday products, while studies showed how physical collocation can be an opportunity for social technology. This article identifies a perspective for future design of wearables as an extension of the body in its social context: designing for divers...
Much of the research in wearable technology focuses on the primary user's experiences and interactions. However, many wearables are inherently social - even public - by nature as they are visible to nearby others. Wearables carry meanings about the wearer (e.g., lifestyle, attitudes, interests, social status). Some wearables are even designed to en...
Recent innovations in fashion and smart textiles have contributed new visions of wearable computing, addressing the body through the cultural and social self. In this work, we draw on speculative design, maker technologies, and zoomorphism to explore how wearables might support sociability, and present Hooze, a fashion accessory that entices touch...
As mobile technology is embedded in people's collocated social interactions, it has impacts on self-presentation. With a perspective of self-presentation as a performance, we might gain insights into people's everyday practices with augmented personal information. This research looks into how people could make use of personal information dynamicall...
Organizational factors influence the success of security initiatives in software development. Security audits and developer training can motivate development teams to adopt security practices, but their interplay with organizational structures and routines remains unclear. We studied how security consultancy affected organizational routines in a so...
The Interactive StoreFront is an immersive self-service system for retail store environments based on projection mapping and gesture control. It offers a possibility to engage 24/7 with a brand and the products of a store. With projection mapping physical products and furniture elements are augmented with contextual digital content to enhance the c...
Software development is often accompanied by security audits such as penetration tests, usually performed on behalf of the software vendor. In penetration tests security experts identify entry points for attacks in a software product. Many development teams undergo such audits for the first time if their product is attacked or faces new security co...
For the automotive domain shape-changing interfaces hold potential as an interaction modality since they offer modalities that do not rely on the driver's vision such as traditional screen-based interfaces. In this paper we present a shape-changing car-seat backrest that lets the driver haptically sense obstacles in the rear periphery. We implement...