
Felipe Soares de Oliveira- PhD
- PhD Student at Federal University of Pernambuco
Felipe Soares de Oliveira
- PhD
- PhD Student at Federal University of Pernambuco
About
13
Publications
1,103
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Introduction
Doutor em Ciência da Computação pela Universidade Federal de Pernambuco (UFPE).
No mercado, atua como CEO na Media4ALL, empresa de desenvolvimento de sistemas e consultoria. Possui estreito relacionamento com o setor de TI, participando das principais discussões que envolve o segmento na região. Foi responsável pela implementação de programas acadêmicos de parceiros como o EMC, SAS e Microsoft. Atua como mentor em programas de aceleração de startups. Tem experiência na área de Ciência da Computação, atuando principalmente nos seguintes temas: Arquitetura de Redes, Sistemas Distribuídos, Arquitetura de Streaming, Linguagens de Programação, Educação a Distância, Sistemas Educacionais, Gestão de TI, Gerenciamento de Projetos, Cultura Startup e Inovação Tecnológica.
Skills and Expertise
Current institution
Additional affiliations
March 2014 - December 2018
February 2011 - present
June 2010 - May 2012
Publications
Publications (13)
Future professional competencies in the field of computing, recommended by international forums and reference curricula, comprise a combination of knowledge, skills, and attitudes. These competencies can be developed through educational objectives which integrate theory and experience through teamwork, intense collaboration, and problem-solving. Fo...
The area of Computer Networks requires an educational model based on real market practices that can provide students with consistent technological training. However, it should be noted that a Network Project is subject to a wide range of restrictions (such as time constraints, budgeting, and the use of other necessary resources) which means there i...
Teaching Computer has led to the design of an educational model that is increasingly making use of market practices linked to business corporations. Within this scenario, a practical and dynamic learning system is being fostered that allows simulations to be carried out in real contexts through problem resolution. Based on constructivist theories,...
The increasing use of mobile technologies has led distance education programs to adopt several new models of learning. Herewith, Mobile Learning has been used inside and outside the classroom as a powerful teaching tool. In this paper, we present an experience report on applying M-Learning to a distance teachers training course at college level car...
O crescente uso das tecnologias móveis tem levado a educação a distância a adotar novas modalidades de aprendizagem. Em decorrência disso, o Mobile Learning tem sido utilizado dentro e fora da sala de aula como uma poderosa ferramenta de ensino. Neste trabalho, apresentamos um relato de experiência da aplicação de um curso a distância, a partir da...
Resumo. Nos últimos anos, presenciamos uma mudança no consumo de informação pelos usuários da Internet. Hoje em dia, com a crescente massificação dos portais de notícias, blogs e serviços de produção e colaboração de conteúdo multimídia, tem-se um aumento da possibilidade de canais de informação. Novas ferramentas de comunicação, assim como também...
The Internet has innovated in the electronic media and enhanced the capacity and access in the distribution of television content. In recent years has improved communication and services diffusion through its multitude of services. The television, way in which we know, has also evolved to add new formats and services, especially with arrival of dig...
The cultural paradigm we experience today is absolutely different from that one where television and all its formats were created: Internet and all its functionalities have improved communication and the broadcast services nowadays are, also, not the same as they were. Television has found its way of neo-omnipresence -- not only by its now old stan...
The addition of multimedia resources in educational activities is increasingly common in our daily lives. In this paper we describe an experience of creation and publication of digital content using Web multiuser technology. Our intention is to run a participative design, which conceives the virtual environment as a space dedicated to the primary s...
In the past few years, we have been able to notice a changing process in the way that people consume online information on the Web. The advanced communication tools, as well the new functionalities of broadcast services, have been contributing to improve the information interactivity, and hence, the idealization of new interface models. In between,...