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Publications (4)
Mobile systems (smartphones and tablets) have become a major channel for consuming and creating multimedia content. Almost half of video-on-demand is watched on mobile systems. Many people use their mobile systems to capture video, and edit, upload, and share content. Using mobile systems to capture video, however, is restricted to users' locations...
Multimedia content created by users (in contrast to content created by professional studios) has been growing rapidly in recent years. Most of the content uses materials from the creators’ personal collections, generated by the users, or downloaded from the Internet. It is difficult to create content that requires materials from far-away locations,...
Network cameras have been growing rapidly in recent years. Thousands of public network cameras provide tremendous amount of visual information about the environment. There is a need to analyze this valuable information for a better understanding of the world around us. This paper presents an interactive web-based system that enables users to execut...
Thousands of cameras are connected to the Internet providing streaming data (videos or periodic images). The images contain information that can be used to determine the scene contents such as traffic, weather, and the environment. Analyzing the data from these cameras presents many challenges, such as (i) retrieving data from geographically distri...