
Evangelos Pantazis- Doctor of Philosophy
- PhD Student at University of Southern California
Evangelos Pantazis
- Doctor of Philosophy
- PhD Student at University of Southern California
Working as a computaional design lead for Arcadis,a global engieering firm while looking for academic opportunities
About
33
Publications
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Introduction
Evangelos Pantazis received his Diploma in Architecture on 2010 from the Aristotle's University of Thessaloniki and holds a Master of Advanced studies, on the field of Computer Aided Architectural Design, from the university of ETH in Zurich. Since January 2014 he is a Phd student in the department of Civil Engineering at the Viterbi School of Engineering in the University of Southern California. His work is focusing on non linear computational design strategies and novel fabrication techniques.
Current institution
Additional affiliations
March 2013 - May 2013
November 2012 - May 2013
January 2014 - present
Publications
Publications (33)
The book presents a theoretical and technical background for applying MAS (Multi Agent Systems) in Architecture, Engineering and Construction. It focuses in the early design stage and makes use of domain specific data which relate to different design domains (structural, environmental, architectural design) to inform the agent behaviors. The propos...
This work focuses on the application of Multi Agent Systems Framework for form finding shell structures by incorporating environmental parameters. Within the developed MAS approach the steering of form beyond purely form found shapes is explored by introducing behaviours which relate to the orientation of the site and the corresponding solar path....
The wide application of digital design, the advances of digital fabrication and robotic processes have facilitated the materialization of bespoke geometries. In turn it has raised the issue of how architects can reduce design complexity using computational techniques. This paper presents a survey on complexity theory inclusive of work from the disc...
This work focuses on the development of a design methodology and the implementation of a design toolkit that can be used for the form finding of shell structures by incorporating environmental parameters. This study aims to extend traditional form finding approaches by introducing agent based modelling and simulation tecnhiques which allow for the...
Digital design paradigms in architecture have been rooted in representational models which are geometry centered and therefore fail to capture building complexity holistically. Due to a lack of computational design methodologies, existing digital design workflows do little in predicting design performance in the early design stage and in most cases...
In modern architecture, construction processes are based on top down planning, yet in nature but also in vernacular architecture, the shape of shelters/nests is the result of evolutionary material processes which takes place without any global coordination or plan. This work presents a framework for exploring how self-organizing structures can be a...
In this paper, a systematic approach is presented to (1) collect end-user lighting-related behavior by using immersive virtual environments (IVEs) as an experimental tool, (2) integrate the collected data with building performance simulation (BPS) tools in order to translate behavioral information into quantitative measures (i.e., preferred lux lev...
This paper presents research on the use of multi-agent systems (MAS) in architectural design with the goal of both improving and partially automating the design process as well as the design outcomes in terms of geometry and environmental performance. The work is based upon research on agent based modeling and simulation techniques (ABMS), and the...
Occupant behaviour and their interactions with building systems could significantly influence energy consumption in buildings. Studies suggest “default setting” techniques could be used as intervention strategies as people's preferences are dramatically influenced by minor variations in settings. With the goal to reduce lighting-related energy cons...
For contemporary design practices, there still remains a disconnect between design tools used for early stage design exploration, performance analysis and those used for fabrication and construction of complex tectonic architectural systems. The research brings forward downstream fabrication constraints into the up-stream design exploration and des...
Architecture has traditionally drawn inspiration from nature and specially recently there is a significant interest in the inner logic of morphological processes which are abundant in Nature. The introduction of modernism brought standardization and careful construction planning which took the place of the resource (local material) and process base...
This paper presents an integrated workflow for interactive design of shell structures, which couples structural and environmental analysis through a multi-agent systems (MAS). The work lies at the intersection of architecture, engineering and computer science research, incorporating generative design and performance driven design via artificial int...
Design imposes a novel social choice problem: using a team of voting agents, maximize the number of optimal solutions; allowing a user to then take an aesthetical choice. In an open system of design agents, team formation is fundamental. We present the first model of agent teams for design. For maximum applicability, we envision agents that are que...
Lighting systems account for approximately 50–70% of the total electricity consumption in commercial buildings. Previous research has shown that occupant behavior and their interactions with building systems significantly influence the total energy consumption in buildings. Yet neither architects/engineers design user-centered buildings that take i...
Increasing the use of natural light in commercial buildings could save up to 50 percent in energy consumption. Previous research has shown that there is a direct connection between occupant behavior and the energy consumed in a building. Experimental studies suggest occupants are less likely to adjust the shades if the available lighting is within...
Previous research has shown occupants' behavior and interactions with building systems and components have a significant impact on the total energy consumption of buildings. Incorporating occupant requirements to the design process could result in better operations, and therefore, improve the total energy consumption of buildings. Currently, buildi...
This paper presents research on the prototyping of multi-agent systems for architectural design. It proposes a design exploration methodology at the intersection of architecture, engineering, and computer science. The moti‐ vation of the work includes exploring bottom up generative methods coupled with optimizing performance criteria including for...
Buildings and their systems are primarily designed based on several assumptions about end-users' requirements and needs, which in many cases are incomplete and result in inefficiencies during operation phases of buildings. With advancements in fields of augmented and virtual reality, designers and engineers have now the opportunity to collect infor...
Design imposes a novel social choice problem: using a team of voting agents, maximize the number of optimal solutions; allowing a user to then take an aesthetical choice. In an open system of design agents, team formation is fundamental. We present the first model of agent teams for design. For maximum applicability, we envision agents that are que...
This paper presents research on the development of multi- agent systems (MAS) for integrated and performance driven architectural design. It presents the development of a simulation framework that bridges architecture and engineering, through a series of multi-agent based experiments. The research is motivated to combine multiple design agencies in...
Saving energy is a major concern. Hence, it is fundamental to design and construct buildings that are energy-efficient. It is known that the early stage of architectural design has a significant impact on this matter. However, it is complex to create designs that are optimally energy efficient, and at the same time balance other essential criterias...
NEW VIEW is a pavilion structure that explores how a swarm-driven and form-found tectonic system, applied to a non-uniform parametric reciprocal frame structure, can be combined with material properties, vernacular and fabrication techniques in order to design and construct novel spatial structures through a material swarm articulation. The project...
Material Swarm Articulations, is an experiment in developing a multi-objective optimization system that incorporates bottom up approaches for informing architectural design. The paper presents an initial built project that demonstrates the combination of a structural form finding method, with an agent based design system through the digital fabrica...
The institutionalized separation between form, structure and material, deeply embedded in modernist design theory, paralleled by a methodological partitioning between modeling, analysis and fabrication, resulted in geometric-driven form generation. Such prioritization of form over material was carried into the development and design logic of CAD (C...