Eulalia Febrer CollUniversidad Internacional de La Rioja | UNIR
Eulalia Febrer Coll
PhD Popular Music
About
25
Publications
3,498
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15
Citations
Introduction
Additional affiliations
November 2018 - July 2023
Conservatori Superior de Música de les Illes Balears
Position
- Lecturer
Education
January 2015 - March 2019
Cardiff University, School of Music
Field of study
- Popular Music
September 2013 - October 2014
September 2009 - July 2013
Publications
Publications (25)
League of Legends has become one of the most popular electronic sports video games of the last few years. With this, the musical practices surrounding it have assumed increasing power and relevance, materializing in configurations that extend beyond the field of online gaming. Along with the possibilities offered by using CGI (Computer- Generated I...
The popularization of Arcane, released in 2021 on Netflix, has gone hand in hand with the billboard success by Imagine Dragons, Enemy. The series' soundtrack is rooted in previous musical commodities produced by Riot Games, whose growing interest in expanding the e-sports market through transmedia strategies has been reflected in the increasing wei...
The role of women in Esports has been discussed in recent years regarding their underrepresentation (e.g. Darvin et al., 2021), consumption and involvement in different games (e.g. Yu et al., 2022), and their experiences in the industry (e.g. Rogstad, 2021). On the contrary, gender studies in music count with literature ranging from diverse genres...
p>Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using a desktop setting can affect the physiological responses of players' autonomic nervous system. For such, we...
Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using a desktop setting can affect the physiological responses of players' autonomic nervous system. For such, we p...
Esports gaming is an area in which videogame players need to cooperate and compete with each other, influencing their cognitive load, processing, stress, and social skills. Here it is unknown to which extent competitive videogame play using a desktop setting can affect the physiological responses of players' autonomic nervous system. For such, we p...
The one-hit wonder has a long and storied history in popular music, exhorting listeners to dance, to teach the world to sing in perfect harmony, to ponder mortality, to get a job, to bask in the sunshine, or just to get up and dance again. Catchy, memorable, irritating, or simply ubiquitous, one-hit wonders capture something of the mood of a time....
Body expression and dance are activities that contribute to the integral well-being of people. In an educational context, the process of evaluating our students implies variations in their moods. This study tackles the states of mind that students perceive before and after the evaluation of a practice in the subject of Body expression and dance, de...
Body expression and dance are activities that contribute to the integral well-being of people. In an educational context, the process of evaluating them implies variations in the moods of the students. This study explains the states of mind that students perceive before and after the evaluation of a practice in the subject of Body expression and da...
League of Legends se ha convertido en uno de los videojuegos en formato de deporte electrónico más populares de los últimos años. Con ello, las prácticas musicales que lo circundan han tomado cada vez más fuerza y relevancia, materializándose en configuraciones que se extienden más allá del campo de juego virtual. Junto con las posibilidades que br...
In preindustrial societies, singing and working was-and still is-conceived as part of the same activity, of the same life experience. However, the great social transformation that will imply the industrialization of much of the Catalan Countries at the end of the 19th century, and the progressive impetus of the capitalist production system, will of...
One could call «industrial musicology» the study of the musical life in factories and workshops. Unlike agrarian societies, there are very few works about industrial workers’ musical activity, neither at the Catalan Countries nor Europe. Based on British and Catalan scholars’ few theoretical works, our research Música popular i industrialització a...
Podríem denominar "musicologia industrial" l’estudi del fet musical en fàbriques i factories. A diferencia de la música de les societats rurals i agràries, hi ha molts pocs estudis sobre l’activitat musical dels treballadors industrials, ni als Països Catalans ni a Europa. A partir dels pocs treballs teòrics d’investigadors britànics i catalans exi...
The Bloomsbury Handbook of Religion and Popular Music. Edited by Christopher Partridge and Marcus Moberg. London: Bloomsbury, 2017. 425 pp. ISBN 978-1-4742-3733-8. - Volume 37 Issue 2 - Eulàlia Febrer Coll
Conclusions del projecte de recerca "Música popular i industrialització a Menorca", amb l'ajuda de l'Institut Menorquí d'Estudis i l'Institut Ramon Muntaner, fet entre l'estiu de 2015 i la primavera de 2016.
Abstract:
Singing while working and working while singing have appeared to be, throughout history, the same social activity without a clear...
Singing while working and working while singing have appeared to be, throughout history, the same social activity without a clear or categorical distinction. In this paper we explore this field in the industrial shoemaking environment in Menorca (Balearic Islands), regarding it as a social process of adaptation and resistance against contemporary c...
The changes introduced by the new models of production, established from the middle of the 20th century in many European factories, showed a shift in the musical behaviour and idiosyncrasy of those used to work in a pre-capitalistic environment. Many workers in the shoemaking sector experienced this dramatic change in first person. Although they us...