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Etienne Peillard

Etienne Peillard
IMT Atlantique | IMT · Department of Automation, Production and Computer Sciences

PhD
Associate Professor at IMT Atlantique (Brest, France), Inuit team, Lab-STICC

About

8
Publications
2,312
Reads
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81
Citations
Citations since 2017
8 Research Items
81 Citations
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Introduction
I am Associate Professor at IMT Atlantique. I am a member of the Inuit team from the Lab-Sticc lab. In nov. 2020, I defended my PhD thesis, entitled "Toward a Characterization of Perceptual Biases in Mixed Reality: A Study of Factors Inducing Distance Misperception". My current research interests include human perception issues in Virtual and Augmented Reality, spatial perception in virtual and augmented environments, and more generally, the effect of perceptual biases in mixed environments.
Additional affiliations
October 2017 - present
Ecole Centrale de Nantes
Position
  • PhD Student
October 2017 - March 2020
National Institute for Research in Computer Science and Control
Position
  • PhD Student
Education
September 2013 - October 2017
Ecole Centrale de Nantes
Field of study
  • VR, AR

Publications

Publications (8)
Article
Full-text available
Self-organisation in robot swarms can produce collective behaviours, particularly through spatial self-organisation. For example, it can be used to ensure that the robots in a swarm move collectively. However, from a designer’s point of view, understanding precisely what happens in a swarm that allows these behaviours to emerge at the macroscopic l...
Thesis
Full-text available
Virtual Reality, Augmented Reality, Mixed Reality, these words as well as their applications are gradually becoming common usage. However, the reality proposed by these technologies is not identical to our regular reality. This work aims to highlight some perceptual biases in Mixed Reality. First we study a perceptual bias linked to the observer: t...
Conference Paper
Full-text available
Commonly used Head Mounted Displays (HMDs) in Augmented Reality (AR), namely Optical See-Through (OST) displays, suffer from a main drawback: their focal lenses can only provide a fixed focal distance. Such a limitation is suspected to be one of the main factors for distance misperception in AR. In this paper, we studied the use of an emerging new...
Article
Full-text available
This paper focuses on how virtual objects' shadows as well as differences in alignment between virtual and real lighting influence distance perception in optical see‐through (OST) augmented reality (AR). Four hypotheses are proposed: (H1) Participants underestimate distances in OST AR; (H2) Virtual objects' shadows improve distance judgment accurac...

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