Enara Artetxe GonzalezCreativiTIC Innova · R&D
Enara Artetxe Gonzalez
Bachelor of Engineering
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28
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Publications
Publications (28)
STORIES es una plataforma educativa basada en tecnologías de Realidad Virtual RV) y Realidad Aumentada (RA) que junto a una innovadora aplicación de narración digital (‘storytelling’) permite al alumnado desarrollar y publicar por si mismos historias sobre una misión colonizadora a Marte. STORIES está diseñada para la enseñanza en disciplinas STEM...
The analysis of the current integration attempts of some modes and use cases of human-to-machine interaction is presented. The new concept of the user-driven intelligent interface for accessibility is proposed on the basis of multimodal augmented reality and brain-computer interaction for various applications: in disabilities studies, education, ho...
The STORIES storytelling platform provides the means and the tools along with the necessary collaborative and personalization functionalities to introduce students and monitor their performance in extended episodes of deeper learning in Science, Technology, Engineering, and Mathematics (STEM) combined with art-related activities (visual and perform...
The STORIES storytelling platform provides the means and the tools along with the necessary collaborative and personalization functionalities to introduce students and monitor their performance in extended episodes of deeper learning in Science, Technology, Engineering, and Mathematics (STEM) combined with art-related activities (visual and perform...
The concept of the augmented coaching ecosystem for non-obtrusive adaptive personalized elderly care is proposed on the basis of the integration of new and available ICT approaches. They include multimodal user interface (MMUI), augmented reality (AR), machine learning (ML), Internet of Things (IoT), and machine-to-machine (M2M) interactions. The e...
En este momento hay varios sistemas de software en el mercado que generan una visualización de las imágenes que simula una imagen tridimensional (3D). A pesar de ello, los médicos, estudiantes e
investigadores generalmente visualizan las imágenes en monitores bidimensionales (2D) y, en el mejor de los casos, en monitores 3D, por lo que pierden una...
The concept of the augmented coaching ecosystem for non-obtrusive adaptive personalized elderly care is proposed on the basis of the integration of new and available ICT approaches. They include the multimodal user interface (MMUI), augmented reality (AR), machine learning (ML), Internet of Things (IoT), and machine-to-machine (M2M) interactions. T...
The analysis of the current integration attempts of some modes and use cases of user-machine interaction is presented. The new concept of the user-driven intelligent interface is proposed on the basis of multimodal augmented reality and brain-computer interaction for various applications: in disabilities studies, education, home care, health care,...
Emotional competence and social communication development can be concurrently supported through intentional thought and planning on the part of the early childhood educator. In this article, we offer a proposal for teachers to effectively implement interventions to support these two areas, all within the context of augmented reality. The levels of...
(English) Recent advances in technologies are being effectively applied to educational contexts. The current study presents an educational application using augmented reality technology which aims to initiate reading, introduce numbers and motivate exploration of rich vocabulary (structured in different interest centers) in English as a second lang...
Teaching or learning chemistry at all educational levels is a major issue, since it involves some difficulty, especially in primary school, where is the first time students learn those contents. Therefore, it is important to use new strategies of teaching chemistry that help understanding diverse concepts, often abstracts. How to convey our concept...
HoloDeck is an immersive visualization system to improve the accuracy, speed and efficiency for clinical diagnosis in Nuclear Medicine. This system integrates a workbench that generates visually interactive and gesturally operable 3D real models, based on the two-dimensional images coming from the existing Confocal Microcopy, PET/TC and MRI/MRT sys...
At the moment, there is different software in the market that generates simulated 3D visualization of the images from the MRT systems. However, researchers and physicians generally carry out this visualization in 2D flat monitors and, in the best-case scenario, in a 3D screen, losing a great part of the advantages provided by the 3D spatial represe...
Holodeck is an immersive visualization system that provides with a medical imaging software to improve the accuracy, speed and efficiency for clinical diagnosis in Nuclear Medicine (MRI/MRT) and Confocal Microscopy. This system integrates a workbench that generates interactive and gesturally operable 3D real models, based on the two-dimensional ima...
Autism is a neurological disorder of high prevalence and high associated costs, in special education, therapeutic and residential expenses. Its main problem, especially in children and in severe cases (25% of autistic patients do not communicate verbally), is precisely the difficulty of communication and understanding of concepts considered as basi...
This study presents an Augmented Reality Interface for engineering education. The interface, designed to use Augmented Reality to facilitate learning, is composed of both specific software and hardware elements and provides useful information and assistance in Electronic Laboratories. The document first presents the overall system and its objective...
The main idea behind this project is to provide a unified platform which will cover a complete process for embedded systems learning. A modular approach is considered for skills practice through supporting individualization in learning. This platform shall facilitate a novel development of universal approach in creative learning environment and kno...
Augmented reality (AR) is an emerging technology of high potential. It has already been applied in educational fields, although its usefulness and usability have not always being empirically tested and validated. This paper proposes the development of an AR software helping Computer Engineering students understand concepts and processes in embedded...
Abstract—This paper presents an ongoing work on a
multisensory Augmented Reality system for engineering
education. The system, composed of both software and
hardware elements, will be used in embedded electronics
courses. We first present similar systems and their potential
advantages for education. Then, we discuss the originality of
our system. F...
In addition to the technological approach, we intend to use cognitive theories on how people learn to help students achieve a stronger and smarter adoption of the subject. We believe that our project can help ensure that Europe in future has the sufficient number of educated engineers, capable of designing complex systems and maintaining a leadersh...
This paper describes one of the difficulties that embedded electronic students, engineers and maintenance service encounter, and presents an augmented reality system aimed to assist in training and decision making to improve the capacities of the future and present professionals in the Embedded Electronics field.
The main idea behind this project is to provide a unified platform which will cover a complete process for embedded systems learning. A modular approach is considered for skills practice through supporting individualization in learning. This platform shall facilitate a novel development of universal approach in creative learning environment and kno...
Based on different researches and libraries developed both from the University of La Rioja and the AHOLAB signal processing department of the university of The Basque Country, the project A3R aims to include a new input in the creation of applications in Augmented Reality: the audio. The recognition of the surrounding sounds and their representatio...