Elvis Mazzoni

Elvis Mazzoni
University of Bologna | UNIBO · Department of Psychology PSI

Professor

About

99
Publications
45,089
Reads
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1,731
Citations
Introduction
Elvis Mazzoni currently works at the Department of Psychology PSI, University of Bologna. Elvis does research in - Educational Psychology; - Lifespan Development; - Digital R-Evolution; - Problematic and Functional Internet Use; - Robotics in Human Development.
Additional affiliations
September 2006 - September 2008
Université de Neuchâtel
Position
  • European project Socrates-Minerva "Social networks and Promotion of Knowledge through E-learning"
Description
  • Good Practices; Distance Learning; ICT; Education.
October 2005 - June 2007
University of Bologna
Position
  • ALMA TWO Project
Description
  • Regional project for industrial research on new tools and services in e-learning contexts
September 2004 - June 2005
University of Bologna
Position
  • European project "Cognitive Ergonomics in e-Learning Systems" (E-Lerco)
Description
  • ICT; Vocational Training; Accessibility; Usability; Distance Learning.
Education
November 2008
LinCs - University of Gothenburg
Field of study
  • Learning and information technology
January 2000 - March 2003
University of Bologna
Field of study

Publications

Publications (99)
Article
The study is part of a research whose goal is identifying what predictors determine either a positive or a dysfunctional use of Internet. The factor at stake is here social support. Specifically our study, carried out through an online questionnaire, hypothesized a moderation of Offline Social Support in the relationship between Online Social Suppo...
Chapter
A seguito della Raccomandazione Europea del 2006 (GAZZETTA UFFICIALE DELL'UNIONE EUROPEA) sono state delineate le competenze chiave per l’apprendimento permanente, ovvero quelle di cui tutti i cittadini hanno bisogno per la realizzazione e lo sviluppo personali, la cittadinanza attiva, l’inclusione sociale e l’occupazione. Alla base c’è l’idea che...
Article
Full-text available
Problematic mobile phone use can be related to negative mental states. Some studies indicate that behavioural dependency is related to variables associated with the country of origin. The aim of our study was to investigate if country indicators moderated the relationship between phubbing and psychological distress. Our sample consisted of 7,315 in...
Research Proposal
Full-text available
A Special Issue of the Journal of Media Psychology: https://www.hogrefe.com/us/journal/journal-of-media-psychology
Article
Mobile phone addiction is a robust phenomenon observed throughout the world. The social aspect of mobile phone use is crucial; therefore, phubbing is a part of the mobile phone addiction phenomenon. Phubbing is defined as ignoring an interlocutor by glancing at one's mobile phone during a face‐to‐face conversation. The main aim of this study was to...
Article
Full-text available
This observational study analyzes the effectiveness of the non-humanoid robot Ozobot as interactive-tool for school-children to enhance their potential of creative thinking. Based on the socio-constructivist theoretical background, referring to the zone of proximal development and the socio-cognitive conflict, the study compares three experimental...
Article
Full-text available
This observational study analyzes the impact of Internet use on the quality of life and well-being of the elderly. Specifically, it seeks to understand and clarify the effects of Internet use on relationships in terms of self-esteem, life satisfaction, and Online and Offline Social Support in a sample of senior and elderly Italian people (over 60 y...
Article
Full-text available
This observational study analyzes the impact of Internet use on the quality of life and well-being of the elderly. Specifically, it seeks to understand and clarify the effects of Internet use on relationships in terms of self-esteem, life satisfaction, and Online and Offline Social Support in a sample of senior and elderly Italian people (over 60 y...
Article
Full-text available
The recent model of Networked flow (NF) mapped out factors underlying optimal creative collaboration in blended spaces (physical and digital). NF conceives creativity as an evolving network bridging material and symbolic resources of the creative collaboration process at both inter and the intra-group levels. First, this model posits that optimal g...
Chapter
Smartphones are a fundamental part of emerging adults' life. The aim of this chapter is to determine which factors play a role in “phubbing” during emerging adulthood as well as to propose and test a model of this phenomenon. We tested a model of relations between phubbing, self-esteem, self-control, well-being, and internet addiction. The followin...
Chapter
Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web. This chapter introduces a research whose purpose is to investigate the Onlife du...
Chapter
This chapter examines creativity by considering its social and cultural components. Starting from the Cultural-Historical Activity Theory (CHAT) approach, the objective is to describe why creativity is a socially and culturally determined process and describe some dynamics that characterize creativity in human activity systems. From this point of v...
Chapter
Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web. This chapter introduces a research whose purpose is to investigate the Onlife du...
Book
Perché ci piace così tanto il “mi piace”? Perché abbiamo lo smartphone pieno di app “inutili”? Perché controlliamo continuamente sui social network ciò che fanno gli altri? I robot sono partner sociali affascinanti o inquietanti? Quanto e come l’intelligenza artificiale modificherà il nostro modo di pensare e di agire in futuro, soprattutto per qua...
Conference Paper
Full-text available
This research analyzes the effectiveness of the non-humanoid robot Ozobot as interactive-tool for school- children to enhance their potential of crea-tive thinking. The study compares three experimental condition (Ozobot Single Work, Ozobot Pair Work, and Control) in a problem-solving task (programming the robot to perform a given route in a paper...
Article
Full-text available
With the increasing popularity of new media, problems involving its excessive use have emerged. The main aim of the study was to analyze the associations between Facebook intrusion, Internet addiction, self-esteem, and life satisfaction in Italy and the USA. We administered the Facebook Intrusion Scale, Internet Addiction Test, Self-Esteem Scale, a...
Article
Wayfinding is one of the most important skills that children have to learn in order to safely move in the environment. One problem that 5‐year‐old children encounter with wayfinding is changing their point of view to that of another person in different position in the same environment, such as that of a person opposite them whose perspective is tur...
Chapter
Smartphones are a fundamental part of emerging adults’ life. The aim of this chapter is to determine which factors play a role in “phubbing” during emerging adulthood as well as to propose and test a model of this phenomenon. We tested a model of relations between phubbing, self-esteem, self-control, well-being, and internet addiction. The followin...
Conference Paper
Full-text available
Social networking sites have become an important means of communication used for professional, private, recreational, or information purposes. Many studies have shown that the way we present ourselves on Facebook depends on some personality dimensions. The important question is whether this relation is universal or depends on culture. The main aim...
Article
Full-text available
Increasing problems connected with excessive Internet use can be observed all over the world. Internet addiction is defined as excessive involvement in the Internet with negative consequences. The main aim of the study was to investigate economic indicators as correlates of Internet addiction. The study was conducted in nine countries. The number o...
Chapter
Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web 2.0. This chapter introduces a research whose purpose is to investigate the relat...
Chapter
Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web 2.0. This chapter introduces a research whose purpose is to investigate the relat...
Article
Full-text available
This research analyzes what predictors determine either a problematic internet use (PIU) or a functional Internet use (FIU) in 574 adolescents (303 females and 271 males). A cross-sectional study was proposed based on the compilation of an online questionnaire. It was hypothesized that Online Social-Support positively predicts PIU only when Offline...
Article
Pro-Ana blogs are virtual spaces where teenagers suffering from anorexia nervosa (AN) express thoughts and emotions that they cannot communicate offline. Blogs consists in diaries, personal pages about anorexia nervosa (AN) as a lifestyle and a model of self-control, even providing practical advices. This observational research aims to describe the...
Article
This research aims to verify the effectiveness of robots (MecWilly, a humanoid robot and Blue-Bot, a non-humanoid robot) as learning-partners in children that act within their Zone of Proximal Development through the Socio-Cognitive Conflict , compared to children acting with human learning-partners. The study aims to evaluate how a specific activi...
Article
Current research on trait EI in adolescents suggests that the construct impacts on several important domains of youths' psychological functioning, including school adjustment and achievement. The purpose of this study is to explore the role of trait EI and of its subcomponents, on adolescent's academic achievement. Data were collected from 321 Ital...
Article
Full-text available
This article theorises the functional relationship between the human components (i.e., scholars) and non-human components (i.e., structural configurations) of academic domains. It is organised around the following question: in what ways have scholars formed and been formed by the structural configurations of their academic domain? The article uses...
Article
The internet has become an irreplaceable instrument for people of the 21st century. In light of the Activity Theory, it can be seen as the technological part of the functional organs that augment a human’s opportunities to carry out activities and achieve specific objectives. While acting as a tool, the in-ternet can lead to the risk of an ‘inverse...
Article
Starting from the concepts of functional organ and inverse instrumentality, we present an ongoing research whose purpose is to analyze the use of social Web during the lifespan. Specifically, the research explores processes that underline a problematic use of the social Web compared with those that develop and improve human abilities through the fu...
Article
We investigated the process of Networked Flow (NF) in 10 self-selected learning teams (graduate students enrolled in an academic course on Enterprise Communication) collaborating in blended settings. The NF model suggests that teams reach maximum group creativity when participants experience high levels of flow and social presence. Moreover, the mo...
Chapter
Internet revolutionized our lifestyle. New generation devices like smartphones and tablets allow us to be always connected: the web represents a significant part of our days. These epochal changes bring with them questions about the potentialities and the risks of web 2.0. This chapter introduces a research whose purpose is to investigate the relat...
Article
Full-text available
The increase in the number of users of social networking sites (SNS) has inspired intense efforts to determine intercultural differences between them. The main aim of the study was to investigate the cultural and personal predictors of Facebook intrusion. A total of 2628 Facebook users from eight countries took part in the study. The Facebook Intru...
Article
Full-text available
This study aimed at using the Networked Flow (NF) model to investigate group collaboration in the context of musical bands. We analyzed the relationship between flow, social presence, structural dynamics and performance as they related to 15 bands in a rehearsal room. Flow was measured using the Flow State Scale; social presence was assessed with t...
Article
Full-text available
Over the last decade, research into "addictive technological behaviors" has substantially increased. Research has also demonstrated strong associations between addictive use of technology and comorbid psychiatric disorders. In the present study, 23,533 adults (mean age 35.8 years, ranging from 16 to 88 years) participated in an online cross-section...
Article
Full-text available
This article theorizes the functional relationship between the human components (i.e., scholars) and non- human components (i.e., structural configurations) of academic domains. It is organized around the following question: in what ways have scholars formed and been formed by the structural configurations of their academic domain? The article uses...
Article
Full-text available
This paper presents an exploratory study in which a humanoid robot (MecWilly) acted as a partner to preschool children, helping them to learn English words. In order to use the Socio-Cognitive Conflict paradigm to induce the knowledge acquisition process, we designed a playful activity in which children worked in pairs with another child or with th...
Chapter
Through Social Media, like social networking sites, wikis, web forums or blogs, people can debate and influence each other. Due to this reason, the analysis of online conversations has been recognized to be relevant to organizations. In the chapter we introduce two strategic tools to monitor and analyze online conversations, Sentiment Text Analysis...
Chapter
Through Social Media, like social networking sites, wikis, web forums or blogs, people can debate and influence each other. Due to this reason, the analysis of online conversations has been recognized to be relevant to organizations. In the chapter we introduce two strategic tools to monitor and analyze online conversations, Sentiment Text Analysis...
Article
Full-text available
The main goal of this contribution is to present a methodological framework to study Networked Flow, a bio-psycho-social theory of collective creativity applying it on creative processes occurring via a computer network. First, we draw on the definition of Networked Flow to identify the key methodological requirements of this model. Next, we presen...
Article
Purpose – This paper aims to investigate the user experience of young people with video content accessed through different technological artefacts. Design/methodology/approach – To this purpose, an essay has been assigned to the pupils of two lower secondary school classes (mean age 12 years) to know their diverse types of usage of multimedia co...
Article
Full-text available
We shall all agree that Internet dramatically changed the world where we live: it cut distances and caused a revolution in the way we communicate, work deal with our daily life. By doing so Internet shaped our mindset, thus who we are, as Sherry Turkle points out in her TED talk [1]. It became therefore a major challenge of scholars gaining an unde...
Article
Full-text available
This study aimed to investigate whether Social Network Analysis is a useful method for identifying different discursive patterns in everyday classroom activities. The material analysed came from twenty teacher-led lessons that were video-recorded in small size classes in Italian public primary schools. Social Network Analysis was used to measure cl...
Conference Paper
Full-text available
The paper investigates the user experience of young people with video content accessed through different technological artefacts. To this purpose, an essay has been assigned to the pupils of two lower secondary school classes (mean age 12 years) to know their diverse types of usage of multimedia content in their everyday lives. These compositions h...
Chapter
The history of creativity in the arts, science and technology suggests that most great innovators do not work in isolation, but are part of an intellectual community in which they can share their thoughts and discoveries. In this chapter, we describe a model – “Networked Flow” – of how these creative networks are born and evolve. We first review ma...
Article
Full-text available
Social Networks Sites (SNSs) are becoming more and more prominent in everyday life. Their portability and ease of use grant them a wide diffusion, both vertically (among all social classes) and horizontally (in number), throughout the population, especially in western countries. This is not just a trend; the way in which SNSs are being used can be...
Chapter
Full-text available
La creatività è stata tradizionalmente studiata da una prospettiva in-dividuale, con l'obiettivo di evidenziare le caratteristiche psicologiche che contraddistinguono i grandi innovatori, che includono i tratti di personalità, le abilità cognitive e la formazione intellettuale (Sternberg e Lubart, 1999). Più recentemente, tuttavia, si è osservato u...
Conference Paper
This paper introduces a research whose purpose is to investigate the relationships between online and offline lives. Starting by the concept of functional organ (Leont'ev, 1972) and inverse instrumentality (Ekbia & Nardi, 2012), the goal of this study is trying to define a model able to predict why some people have their life empowered by the web a...
Conference Paper
This paper introduces a research whose purpose is to investigate the relationships between online and offline lives. Starting by the concept of functional organ (Leont'ev, 1972) and inverse instrumentality (Ekbia & Nardi, 2012), the goal of this study is trying to define a model able to predict why some people have their life empowered by the web a...
Article
What are the effects of the Internet on the way we think and on our daily actions? What are the factors and the dynamics that affect our lives while we use the Internet? This article shows a new theoretical point of view that analyzes the use of the social web in our lives, starting from the concepts of functional organ and inverse instrumentality....
Article
Full-text available
Over the past years the concept of role in distance education has become a promising construct for analysing and facilitating collaborative processes and outcomes. Designing effective collaborative learning processes is a complex task that can be supported by existing good practices formulated as pedagogical patterns or scripts. Over the past years...
Article
In recent years, the huge success of social network sites (SNSs) has principally been determined by their ability to link people and their respective relationships. These relationships allow people to access different resources, information, emotional and social support, entertainment, as well as providing them with the opportunity to extend person...
Article
Full-text available
After introducing the Networked Flow as a collective creativity process, this article analyses whether certain Social Network Analysis (SNA) indices could be possible predictors of the social structures’ collective creativity. An empirical study was conducted in which online collaborative groups of adults on a post-graduate course interacted by a w...
Data
We present findings of an exploratory study, which investigated the relationship among the indices of social network structure, flow, and creative performance in students collaborating in a blended setting. Thirty undergraduate students enrolled in a Media Psychology course were assigned to five groups tasked with designing a new technology-based p...
Chapter
Full-text available
The history of creativity in the arts, science and technology suggests that most great innovators do not work in isolation, but are part of an intellectual community in which they can share their thoughts and discoveries. In this chapter, we describe a model – " Networked Flow " – of how these creative networks are born and evolve. We first review...
Article
Full-text available
Il contributo presenta una riflessione relativamente ai Siti di Social Networking (SSN) e al supporto che tali artefatti web possono dare agli adulti emergenti durante le importanti transizioni che essi affrontano: scuolaàlavoro; scuolaàuniversità; universitààlavoro. Tali transizioni spesso impongono importanti spostamenti che rischiano di indeboli...
Chapter
Focusing its attention on Social Network Analysis, this chapter describes a methodological proposal pertaining to the monitoring and analysis of the dynamics which characterize the collective experience of Networked Flow. Since the Networked Flow is a social process that evolves thanks to the relationships of a set of persons, its study needs techn...
Book
Full-text available
Identifying ‘networked flow’ as the key driver of networked creativity, this new volume in the Springer Briefs series deploys concepts from a range of sub-disciplines in psychology to suggest ways of optimizing the innovative potential of creative networks. In their analysis of how to support these networks, the contributing authors apply expertise...
Chapter
This chapter presents an empirical study involving first-year students enrolled in the Faculty of Psychology (University of Bologna), who are following a practical formative activity based on Computer-Supported Group-Based Learning. The learning activity is conducted in a blended-learning format—three face-to-face lessons and three online activitie...
Chapter
Full-text available
Nell'attuale società della conoscenza, la capacità di innovare è un fattore di cruciale importanza per garantire la sopravvivenza dei sistemi produttivi. Non deve quindi sorprendere che le organizzazioni dedichino particolare attenzione all'elaborazione di strategie per supportare questo processo. Un luogo comune piuttosto diffuso è che l'innovazio...