Elena Bessarabova

Elena Bessarabova
University of Oklahoma | ou · Department of Communication

About

31
Publications
13,172
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
433
Citations

Publications

Publications (31)
Article
Full-text available
The current paper describes an effort to develop an integrated theory – integrated mediated intergroup contact (IMIC) model – to account for the two types of mediated intergroup contact (parasocial and vicarious) that have been shown to help with prejudice reduction. To this end, our model applies concepts from intergroup contact theory, parasocial...
Article
Back burners are people with whom one communicates to potentially establish a future romantic or sexual relationship, and these relationships are common among college students. Using a sample of noncollege adults currently in committed relationships (N = 246) obtained via Amazon's MTurk, this study examines how a prior relationship role with a desi...
Article
Full-text available
This study assessed the relative effects of reactance mitigation strategies specifically designed to prevent or restore threatened autonomy according to message recipients’ levels of reactance proneness. An experiment (N = 230) using a 2 (inoculation mitigation: present vs. absent) × 2 (freedom threatening language: high vs. low) × 2 (restoration p...
Article
Full-text available
This study compared the relative efficacy of two strategies designed to mitigate psychological reactance in health campaigns by using reminders of behavioral autonomy: preemptive scripts, which appear before the appeal, and restoration postscripts, which appear after. Employing a mixed-model experiment with a 2 (threat to freedom: low vs. high) × 3...
Article
This paper presents a meta-analysis of 79 cases (N = 21,857) testing the effectiveness of mediated intergroup contact on prejudice. Positive mediated contact decreased (r = −.23; 95% CI, −.29 to −.17), whereas negative mediated contact increased prejudicial attitudes (r = .31; 95% CI, .24 to .38) and intergroup anxiety and empathy were both signifi...
Article
Emotions can be powerful motivators of human behavior, and as such, emotional appeals have been a subject of longstanding interest for applied communication scholars. This chapter focuses on the effects of anger, fear, and guilt. Despite the fact that anger, fear, and guilt are all considered as negative emotions, employing these emotions to motiva...
Article
Full-text available
The anger activism model proposes that efficacy moderates the effect of anger on message processing and persuasion. This study tested the model’s predictions using a 2 (efficacy) × 2 (anger) × 2 (argument quality) experiment (N = 267) in the context of student protests. We found that when anger was high, people processed higher quality arguments mo...
Article
Two experiments (Nstudy1 = 203; Nstudy2 = 177), using STD prevention messages and a 2 (mortality: salient, control) × 2 (freedom threat: high, low) design, tested the Terror Management Health Model and integrated its predictions with the Theory of Psychological Reactance to examine how reactance and mortality salience interact to affect risk commun...
Article
One of the benefits of using digital games for education is that games can provide feedback for learners to assess their situation and correct their mistakes. We conducted two studies to examine the effectiveness of different feedback design (timing, duration, repeats, and feedback source) in a serious game designed to teach learners about cognitiv...
Article
This study examined the effectiveness of restoration of freedom postscripts at mitigating psychological reactance following recycling messages. Results of a 2 (freedom threat: high, low) × 2 (postscript: restoration, filler) plus 1 (offset no-message control) independent group experiment (N = 134) replicated prior findings demonstrating how freedom...
Article
Objective. Humans systematically make poor decisions because of cognitive biases. Can digital games train people to avoid cognitive biases? The goal of this study is to investigate the affordance of different educational media in training people about cognitive biases and to mitigate cognitive biases within their decision-making processes. Method....
Article
Full-text available
Digital games are ideal for training complex decision making skills because they allow players to experience decision making processes and consequences. However, training complex skills often results in failure, which may undermine learning engagement. Traditional training methods employing observational learning (e.g., training videos) do not caus...
Article
Full-text available
Selective news media exposure and political misperceptions have potentially troubling implications for democracy. In an online survey (N = 486) conducted in the context of the 2012 U.S. presidential election, we drew on a motivated reasoning framework to examine how rational and experiential engagement and need for closure were related to selective...
Article
Full-text available
This study examines the process of reactance induced by guilt appeals. Participants (N = 240 US high school students) received messages that advocated taking school seriously. The results of a 3 (guilt appeal level: low, moderate, high) × 2 (message referent: other, self) experiment indicated that guilt directly influenced the affective component o...
Article
Heuristics can interfere with information processing and hinder decision-making when more systematic processes that might lead to better decisions are ignored. Based on the heuristic-systematic model (HSM) of information processing, a serious training game (called MACBETH) was designed to address and mitigate cognitive biases that interfere with th...
Article
Full-text available
This paper examines how power differences and deception jointly influence interactional dominance, credibility, and the outcomes of decision-making. Two theories, interpersonal deception theory and dyadic power theory, were merged to produce hypotheses about the effects of power and deception. A 3 (power: unequal-high, unequal-low, equal) x 3 (dece...
Conference Paper
Full-text available
A serious video game was created to teach players about cognitive bias and encourage mitigation of both confirmation bias and the fundamental attribution error. Multiplayer and single-player versions of the game were created to test the effect of different feedback sources on bias mitigation performance. A total of 626 participants were randomly as...
Article
Full-text available
Intelligence analysts gather information from a variety of sources, process the information incrementally as it is received, and are under constant pressure for quick and accurate judgments. A serious training game called MACBETH was designed to address and mitigate cognitive biases undermining analysts' accurate collection and interpretation of in...
Article
Full-text available
This paper describes the process of rapid iterative prototyping used by a research team developing a training video game for the Sirius program funded by the Intelligence Advanced Research Projects Activity (IARPA). Described are three stages of development, including a paper prototype, and builds for alpha and beta testing. Game development is doc...
Article
Full-text available
This study (N = 143) examined the effects of freedom threat on cognitive structures, using recycling as its topic. The results of a 2(Freedom Threat: low vs. high) × 2(Postscript: restoration vs. filler) plus 1(Control) experiment indicated that, relative to the control condition, high freedom threat created a boomerang effect for the targeted atti...
Article
This study examined the effects of culture and situational features on in-group favoritism manifested as deception. In a 2 (culture: U.S. vs. Russian) × 2 (lie target importance: high vs. low) × 2 (outcome importance: high vs. low) independent group experiment, participants responded to a hypothetical scenario, in which an in-group member was under...
Article
This study investigated individual and cultural differences in preferences for direct communication style. Individualism and face needs were examined for variations across individuals and cultures. Multilevel analyses were conducted on data (N = 929) collected in 17 countries. The results showed that individual variations were larger than cultural...
Article
Full-text available
This study proposed that criminal guilt interacts with dominance and interview question to affect linguistic properties during criminal interviews. A field experiment tested effects of criminal guilt, dominance, and question on linguistic properties of suspects’ responses using a 2 (criminal guilt: guilty/innocent) × 4 (question: Q1/Q2/Q3/Q4) mixed...
Article
Full-text available
Two studies investigated the cognitive activation of a goal following a promise to complete it. Current theorizing about the impact of positive affect as informational feedback in goal pursuit suggests two contradictory conclusions: (1) positive affect can signal that sufficient progress towards a goal has been made, but also (2) positive affect ca...
Article
Drawing upon Kreps's (1988)27. Kreps , G. L. 1988. Relational communication in health care. Southern Speech Communication Journal, 53: 344–359. [Taylor & Francis Online]View all references Relational Health Communication Competence Model (RHCCM), this study examined the effect of perceived communication competence on perceived stress and subsequen...
Article
Historians argue that accurate perception of the future is impossible without knowledge of the past. However, knowledge of the past can have many different frames, depending on the position advocated by the writer of a historical account. Peter Hoffer's book, Past Imperfect: Facts, Fictions, Fraud—American History from Bancroft and Parkman to Ambro...
Article
Thesis (M.A.)--University of Texas at Austin, 2004. Includes bibliographical references.

Network

Cited By

Projects

Projects (4)
Project
Applying social influence and persuasion theory to health communication.
Project
To understand the many ways to detect human deception, focusing on verbal and nonverbal cues.