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Ege Korkan currently works at the Assistant Professorship of Embedded System and Internet of Things, Technische Universität München. He is currently involved in the standardization of Web of Things standards by World Wide Web Consortium where he is leading the testing efforts. His research interests are Web technologies for embedded systems, distributed system modeling and design.
April 2018 - present
- I give the tutorial classes for "System Design for the Internet of Things", "Software Architectures for Distributed Embedded Systems" and our "Advanced Seminar on Embedded System and Internet of Thing Seminar"
November 2014 - February 2016
- Physics Tutor
- Giving physics tutorial classes to first and second year students on topics such as electromagnetism, mechanical dynamics, kinetics, electricity
Individually, Internet of Things (IoT) devices are often not able to achieve complex functionalities and, therefore, need to be composed together into useful mashups. However, given the current fragmentation of the IoT domain, designing a mashup is still a manual task that is time-consuming and error-prone. The introduction of the Thing Description...
The Internet of Things (IoT) is bringing Internet connectivity to a wide range of devices which results in an increasing number of products for smart home, industry 4.0 and/or smart cities. Even though IoT has the ambition to reach an increasing amount of devices and be scalable across different domains, lack of interoperability inhibits this scope...
As the number of devices participating in the Internet of Things (IoT) rapidly grows, the challenge of interoperability across IoT platforms becomes more apparent. In order to limit fragmentation of IoT development and improve compatibility, web mechanisms and technologies can be applied, forming the Web of Things (WoT). The World Wide Web Consorti...
The Internet of Things (IoT) enables connectivity between devices, thereby allowing them to interact with each other. A recurring problem is the emergence of siloed IoT platforms due to proprietary standards. Recently, the World Wide Web Consortium (W3C) proposed a human-readable and machine-understandable format called Thing Description (TD). It a...
Integrating different Internet of Things devices from different manufacturers to create a mashup scenario can be a tedious and error-prone task that involves studying non-standard datasheets. A Thing Description (TD) as defined by the World Wide Web Consortium (W3C) can make such a task less complicated by providing a standardized model for describ...
The Internet of Things (IoT) has already taken off, together with many Web of Things (WoT) off-the-shelf devices, such as Philips Hue lights and platforms such as Azure IoT. These devices and platforms define their own way of describing the interactions with the devices and do not support the recently published WoT standards by World Wide Web Conso...
The IoT enables connectivity between devices, thereby allowing them to interact with each other. A recurring problem is the emergence of siloed IoT platforms due to proprietary standards. Recently, the W3C proposed a human-readable and machine-understandable format called TD. It allows to uniformly describe device and service interfaces of diffe...