Dominique Vinckenbosch

Dominique Vinckenbosch
Aalborg University · School of Communication, Art and Technology

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7
Publications
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Citations since 2016
7 Research Items
0 Citations
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2016201720182019202020212022012345

Publications

Publications (7)
Thesis
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So far gamification and interaction in art have been studied separately. However, the research question of this study "How does Gamified Interaction allow participants to co-create digital artworks?" covers three disciplines, respectively games, human computer interaction and interactive art and demonstrate connections premises between the three. T...
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Although video games have been widely researched according to different schools of interpretation (e.g. Ludology, Narratology, etc.) to explain real life situations and vice-versa, the relation between authority and computer games still needed more attention. Therefore, this study aims at filling the research gap by investigating how does authority...
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This paper critically analyzes the game Hollow Knight from a phenomenological approach, the "what is it like to be...". The paper is divided in three parts (Avatar, Playability and Spatiality) that encompass first the concept of bodily-intentionality (body as object and subject), then bodily space (proprioceptive frame, egocentric frame, alleocentr...
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Although Social Media Activism has been widely investigated following the latest social uprisings worldwide, the processes through which online-based protests are brought offline did not catch scholars' attention. Therefore, this study aims at filling the research gap by looking for elements and conditions that make Social-Media movements shift off...
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Papers, Please was meant to be a short game, quickly realized and easy to play. However, it turned out to be an award-winning game acclaimed by the critique and that deal with major concepts. In Papers, Please, the player embodies an Immigration Officer at a border checkpoint in Arstotzka in 1982. The player will have to decide which people can ent...
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This paper aims to discuss the contribution of Laura Beloff to the field of Media Arts Cultures through her artistic and theoretical practices. In the first instance, I will deliver a personal understanding of the field and in a second instance I will analyze to what extent does Beloff relate to Media Arts and question her research and works to rai...