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Citations since 2016
7 Research Items
So far gamification and interaction in art have been studied separately. However, the research question of this study "How does Gamified Interaction allow participants to co-create digital artworks?" covers three disciplines, respectively games, human computer interaction and interactive art and demonstrate connections premises between the three. T...
Although video games have been widely researched according to different schools of interpretation (e.g. Ludology, Narratology, etc.) to explain real life situations and vice-versa, the relation between authority and computer games still needed more attention. Therefore, this study aims at filling the research gap by investigating how does authority...
This paper critically analyzes the game Hollow Knight from a phenomenological approach, the "what is it like to be...". The paper is divided in three parts (Avatar, Playability and Spatiality) that encompass first the concept of bodily-intentionality (body as object and subject), then bodily space (proprioceptive frame, egocentric frame, alleocentr...
Although Social Media Activism has been widely investigated following the latest social uprisings worldwide, the processes through which online-based protests are brought offline did not catch scholars' attention. Therefore, this study aims at filling the research gap by looking for elements and conditions that make Social-Media movements shift off...
Papers, Please was meant to be a short game, quickly realized and easy to play. However, it turned out to be an award-winning game acclaimed by the critique and that deal with major concepts. In Papers, Please, the player embodies an Immigration Officer at a border checkpoint in Arstotzka in 1982. The player will have to decide which people can ent...
This paper aims to discuss the contribution of Laura Beloff to the field of Media Arts Cultures through her artistic and theoretical practices. In the first instance, I will deliver a personal understanding of the field and in a second instance I will analyze to what extent does Beloff relate to Media Arts and question her research and works to rai...