Dominique JaccardHES-SO University of Applied Sciences and Arts Western Switzerland
Dominique Jaccard
Professor
About
31
Publications
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Introduction
Full professor at the HES-SO and team leader of the serious games research axis. My applied research activities aims to develop serious games that enable innovative pedagogical approaches. My R&D projects always focus on concrete applications, and also subject to scientific publications.
Publications
Publications (31)
Today's landscape is shaped by wicked problems, characterised by their uniqueness and diverse stakeholders. While Visual Inquiry Tools have emerged to help address these problems in a collaborative and non-linear way, they fall short in providing both a holistic and detailed view of the problem and solutions, and they fail to account for evolving i...
BACKGROUND
Major incident management must be both efficient and effective to save as many lives as possible. All paramedics and emergency medical technicians may unexpectedly have to respond to such incidents. However, they are infrequently, if ever, exposed to major incidents and regular training is therefore mandatory. Initial training and refres...
Background: Emergency triage, which involves complex decision-making under stress and time constraints, may suffer from inaccuracies due to workplace distractions. A serious game was developed to simulate the triage process and environment. A pilot study was undertaken to collect preliminary data on the effects of distractors on emergency nurse tri...
En vue de soutenir l’apprentissage des étudiant·e·s dans le domaine des droits des patient·e·s, une équipe multidisciplinaire alliant la santé, le droit, la pédagogie et l’ingénierie, a développé un serious game pour élargir les options pédagogiques de l’enseignement. Dans cet article, les auteur·e·s décrivent comment le dispositif, par son caractè...
Project management education is well suited for active learning through serious games, and a lot of research has been published on the use of serious games for project management education. Earlier reviews have focused on the content and features of project management serious games. The objectives for using those serious games have been less review...
Background: Emergency room nurse triage entails complex clinical decision making under stress and time constraints. Workplace distractors, such as noise and task interruptions, have been pointed to as possible reasons for triage inaccuracy, though studies have not borne this out. To train nurses to perform the task, a serious game was developed to...
Serious game development involves a multidisciplinary team of teachers and computer scientists. But the difference in computer competencies between the team members is a recurring difficulty in this collaboration. Authoring tools, which provide interfaces adapted to users' competencies, are promising solutions to overcome this difficulty. However,...
While many studies have been published about project management serious games, most of them mainly describe characteristics and features of the games themselves. In those studies, little is found on the pedagogical implementation of serious games and on how they have impacted project management education. In this article, we both discuss how they h...
Background
Multidisciplinary collaboration is essential to the successful development of serious games, albeit difficult to achieve. In a previous study, the co.LAB serious game design framework was created to support collaboration within serious game multidisciplinary design teams. Its use has not yet been validated in a real usage context.
Objec...
BACKGROUND
Multidisciplinary collaboration is essential to the successful development of serious games, albeit difficult to achieve. In a previous study, the co.LAB serious game design framework was created to support collaboration within serious game multidisciplinary design teams. Its use has not yet been validated in a real usage context.
OBJEC...
The knowledge and the implementation of patients' rights are fundamental in health professional practices. Courses for healthcare students are often taught using a lecture format. Yet, students find it difficult to understand the importance of legal concepts and apply it to their future practice. In order to promote learner centered teaching practi...
BACKGROUND
Serious games offer teachers the opportunity to create meaningful learning scenarios and are increasingly used at all levels of education. Designing efficient and engaging serious games is a difficult process which requires a collaborative approach. Many design frameworks have been described, most of which are dedicated to the developmen...
Background
Serious games are increasingly used at all levels of education. However, research shows that serious games do not always fulfill all the targeted pedagogical objectives. Designing efficient and engaging serious games is a difficult and multidisciplinary process that requires a collaborative approach. Many design frameworks have been desc...
At patient intake in emergency departments, triage is a key step in ensuring optimal patient care and good use of hospital resources. Triage nurses must be able to make correct clinical judgements and triage decisions despite extremely stressful working conditions including noise and task interruptions. This article presents a new serious game desi...
At patient intake in emergency departments, triage is a key step in ensuring optimal patient care and good use of hospital resources. Triage nurses must be able to make correct clinical judgements and triage decisions despite extremely stressful working conditions including noise and task interruptions. This article presents a new serious game desi...
Background
The clinical decisions of emergency department triage nurses need to be of the highest accuracy. However, studies have found repeatedly that these nurses over- or underestimate the severity of patient health conditions. This has major consequences for patient safety and patient flow management. Workplace distractors such as noise and tas...
Background: The clinical decisions of emergency department triage nurses need to be of the highest accuracy. However, studies have found repeatedly that these nurses over- or underestimate the severity of patient health conditions. This has major consequences for patient safety and patient flow management. Workplace distractors such as noise and ta...
Background: The clinical decisions of emergency department triage nurses need to be of the highest accuracy. However, studies have found repeatedly that these nurses over- or underestimate the severity of patient health conditions. This has major consequences for patient safety and patient flow management. Workplace distractors such as noise and ta...
[...] A ce jour, la compétence en matière de prise de décision des infirmières travaillant aux urgences et en particulier au tri est étudiée à l’aide de différentes méthodes scientifiques et différents outils d’évaluations comme par exemple des vignettes papier, des entretiens ou des observations. Aux vu des enjeux en lien avec la prise de décision...
When entering a bachelor's degree program in a University of Applied Sciences (HES in French), students are confronted with a new environment. Beyond the new teachers and fellow students, the great change lies in a more intense study pace, new pedagogical forms and a greater responsibility in the organization of studies.
Meanwhile it is necessary t...
The teaching of computer programming will soon become compulsory in the gymnasiums of the canton of Fribourg. To this end, we are conducting a project to co-design a serious game and an associated pedagogical scenario. This project is carried out according to a design-based research (DBR) involving the collaboration of an interdisciplinary group. I...
Les serious games constituent un outil d'enseignement en essor constant dans de nombreuses disciplines de formation. Leur mise en ligne en améliore bien-sûr la facilité de distribution et d'accès, mais permet aussi de collecter de grandes quantités de données de suivi engendrées par l'activité des apprenants. Dans un cadre pédagogique, ces données...
In the last decade, the use of serious games as a teaching and learning tool has steadily increased in many disciplines. Nevertheless, serious games are still facing crucial challenges, such as their integration in the global learning process. On the other hand, with the increased adoption of online applications and courses, it is becoming possible...
In the last decades, Natural Language Processing (NLP) has obtained a high level of success. Interactions between NLP and Serious Games have started and some of them already include NLP techniques. The objectives of this paper are twofold: on the one hand, providing a simple framework to enable analysis of potential uses of NLP in Serious Games and...
Previous researches in pedagogy and project management have already underlined the positive contribution of serious games on project management courses. However, the empirical outcome of their studies has not been translated yet into functional and technical specifications for "serious games" designers. Our study aims at obtaining a set of technica...
Considering the variety of formal and human skills implied in effective project management practice, and the difficulties at building proper educational programs, this paper describes the innovative concept devel-oped by HEIG-VD, built around a web-based project management simulation platform. After motivating the need for newly built educational p...