Domenico Mazza

Domenico Mazza
Deakin University · School of Architecture

Doctor of Philosophy

About

4
Publications
930
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5
Citations
Introduction
I thrive on challenging the visual design of digital and physical interfaces. I work across disciplines and industries to design and develop new digital interfaces. See https://do.meni.co

Publications

Publications (4)
Conference Paper
Full-text available
This paper presents the development and evaluation of the Geelong Digital Outdoor Museum (GDOM) prototype accessible at https://gdom.mindlab.cloud. GDOM is a portable museum-our novel adaptation of the distributed museum model (Stuedahl & Lowe, 2013) which uses mobile devices to present museum collections attached to physical sites. Our prototype d...
Thesis
Full-text available
The research enables a wide range of designers to engage in the speculative prototyping and presentation of new digital media that addresses the divide between the physical and virtual, known as Computational Costume. This work has emerged from investigations into: the support of interactors' spatial memory on screen-based devices; ways of supporti...
Research
Full-text available
This is the digital documentation of the physical exhibition for the PhD Bridging the Virtual and Physical: from Screens to Costume. The exhibition took place 27–31 May 2019 at SensiLab. My PhD research enables a wide range of designers to engage in a speculative prototyping and presentation of new digital media that addresses the divide between t...
Conference Paper
Full-text available
In the field of Human Computer Interaction (HCI) we have a broad range of ways to understand how our memory and cognitive load is affected by interactions in the world. The research described here aims to distil the complexity of activity theory, embodied interaction, distributed cognition and human factors engineering into a HCI framework for unde...

Network

Cited By

Projects

Project (1)
Project
Computational Costume represents a speculative design for wearable virtual identities in augmented reality. The design seeks to imagine an esemplastic physical and virtual reality where the divide between human reality and activity via digital devices is minimised. The concept was first published in the practice-based PhD 'Bridging the Virtual and Physical: from Screens to Costume' (August 2019) and explored in Cardboard Poster (May 2017) and Computational Costume v0, v1 and v2 (February-July 2018) see https://do.meni.co/research/phd/