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Introduction
Skills and Expertise
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Publications
Publications (35)
This paper examines the potential impact of social robots on people with mild cognitive impairments in a nursing home. Within a 4-month design case study, we investigated the practices, attitudes, and social contexts of residents with mild cognitive impairment and their caregivers and designed two prototype apps for a robotic-based system. Subseque...
This paper explores technical implications and design opportunities that are conceptualized to inform a socio-robotic system with digital applications to support the recovery process of patients within a rehabilitation facility. By conducting observations and interviews with patients and therapists, we identified key challenges and design opportuni...
Increasing life expectancy and low birth rates have led to a larger aging population requiring more care, especially in rural areas. Information and communications technology may enhance older adults' quality of life and digital health services. Assistive robotic systems, especially telepresence robots, are increasingly used in healthcare. These ro...
This paper presents the results of a long-term exploratory study that examined the social and emotional impact of using a social robot with a variety of applications to promote activities for people with advanced dementia and their caregivers. Qualitative data was collected over 10-months in a secured care environment in which we explored the appro...
Bedarfsanforderung zu Usability und Technikbereitschaft -
Wie lassen sich AR-basierte Lernszenarien in die Lehre von Pflege und Medizin integrieren
Previous CSCW research has paid increasing attention to regional innovation systems providing the context for CSCW research and design. In this paper we provide insights into attempts to intervene in such a regional innovation system via practice-oriented activities. Our findings describe experiences of co-creating knowledge around digitization of...
This paper explores future opportunities for care through practice-based interventions in real care settings and the use of design fiction as a method. Based on real innovation spaces within care-schools, we applied a design fiction approach to conceptualize and envision future care scenarios that include prototypical solutions for a digital transf...
This work presents a prototype for a multimodal and augmented-reality (AR) based
system designed to facilitate individual and social activities, promote health and well-being and
support participation for various people. A practice-based design and research approach was
used to explore requirements, to conceptualize, design and develop AR-based act...
Promoting physical activity has become a significant global health priority in recent years. Sedentary lifestyles and their associated health risks have become a significant concern, necessitating innovative approaches to encourage individuals to adopt and sustain active habits. Integrating technology with physical activity interventions has 2 show...
This work presents a demonstration system that was developed as part of an interdisciplinary research project and aims to enhance health literacy and improve functional outcomes for patients post-stroke. The demonstration system consists of three parts: 1) a head-mounted Display and the connection to; 2) the electronic patient data management syste...
Robotic-based technologies may support older adults, people in need of care and relief professional actors in the health system. In this demonstration paper, the authors present a robotic-based system designed for individual and joint activities in care-facilities. Empirical insights and results from a 14-month participatory design study focusing o...
Conversational User Interfaces (CUIs) are becoming increasingly applied in a broad range of sensitive settings to address the needs and struggles of vulnerable or marginalized users. Sensitive settings include, for instance, CUIs mediating the communication difficulties of people with dementia or supporting refugees to cope with new cultural practi...
This work presents a practice-based design and research approach that was used to explore individual, contextual, and institutional requirements, conceptualize and design AR-based Outdoor-scenarios for individual and joint activities in outdoor sports. Based on the need for social interaction and computer-supported collaborative sports and the decr...
Regions and their innovation ecosystems have increasingly become of interest to CSCW research as the context in which work, research and design takes place. Our study adds to this growing discourse, by providing preliminary data and reflections from an ongoing attempt to intervene and support a regional innovation ecosystem. We report on the benefi...
As a result of aging societies, the prevalence of dementia, and accordingly the need for care is increasing. The use of information and communication (ICT)-based technologies may facilitate and promote a self-sustaining lifestyle for people with dementia and their caregivers. In this article, the authors provide results from a design study of an IC...
This paper presents the outcomes of an exploratory study focused on the evaluation of an interactive music exergame for People with Dementia (PwD) and their caregivers. PwD tend to isolate themselves from the outside world, therefore carers need to develop strategies to maintain communication with them. Studies indicate that music–based activities...
Ageing societies and the associated pressure on the care systems are major drivers for new developments in socially assistive robotics. To understand better the real-world potential of robot-based assistance, we undertook a 10-week case study in a care home involving groups of residents, caregivers and managers as stakeholders. We identified both,...
There has been increasing interest in designing for dementia in recent years. Empirical investigation is now needed of the long-term role of caregivers in appropriating ICTs into the complex daily life of people with dementia (PwD). We present here the outcomes of a 4-month evaluation of the individual, social and institutional impact of a videogam...
Digital participation has become an important issue in modern societies, typically focusing on groups prone to marginalization. From this perspective, less attention has yet been paid to imprisoned persons. Many penitentiary systems are formally characterized by the basic requirement of resocialization. Accordingly, life in prison should be largely...
In this paper, we provide a participatory design study of a mobile health platform for older adults that provides an integrative perspective on health data collected from different devices and apps. We illustrate the diversity and complexity of older adults’ perspectives in the context of health and technology use, the challenges which follow on fo...
Participatory approaches are used to design interactive systems, services and products to improve their impact and usability. However, these approaches are not always suitable for people with cognitive limitations such as dementia. This workshop will focus on participatory approaches for working with people living with dementia, challenge assumptio...
Dementia affects societies and individuals in a variety of facets and challenges daily life interactions. A major goal of people conducting research in the fields of dementia is to reduce the daily challenges of people with dementia (PwD) and people who live in their social environment. At the same time, improvements in quality of life and self-det...
Medical progress and demographic changes will increase the future need of support and care in older adults. The use of robotic-based technologies may support older adults and relief the health system and caregivers. The authors provide results from two design case studies of applications that are designed for and with older adults and their caregiv...
Purpose
Designing technologies for active and healthy ageing (AHA) requires a subtle understanding of end users (primary stakeholders) and healthcare professionals (secondary stakeholders). Often, their perspectives can be heterogeneous and contradictory. Identifying and negotiating them may be a challenge for designers. The purpose of this paper...
Need for care and accordingly the prevalence of dementia is increasing rapidly. Information and communication technologies (ICT) may have the potential to support collaboration and cooperation between people with dementia and their caregivers and thus promote independency, wellbeing and quality of life of involved parties. In this context, the auth...
Das Angebot von technischen Assistenzsystemen für Menschen mit Demenz und deren Umfeld ist ein junger und überschaubarer Markt. Dieser bietet aber im Sinne von intelligenten Informationstechnologien ein großes Potenzial für menschenzentrierte und bedarfsgerechte Unterstützung. Durch intelligente Systeme können gezielte und bedarfsgerechte Therapiek...
Der Einsatz altersgerechter Technik –
„insbesondere der Einsatz von Sicherheits- und
Überwachungssystemen“ [1] – wirft ethische Fragen auf. Ohne
angemessene Integration und Reflexion in Forschung und Praxis,
erhalten Technologien zur Erfassung und Vermittlung von
Daten, v.a. Monitoringsysteme zur Überwachung von
Parametern wie Vitalität, Verhalten...
This paper presents the outcomes of an exploratory field study that examined the social impact of an ICT-based suite of exergames for people with dementia and their caregivers. Qualitative data was collected over a period of 8 months, during which time we studied the daily life of 14 people with dementia and their informal and professional caregive...
As a result of ageing societies, the prevalence of dementia, and accordingly the need of care is increasing rapidly. Here, the use of ICT-based technologies may facilitate and promote a self-sustaining life-style for people with dementia and their caregivers. The presented poster describes early findings from the project MobiAssist and outlines the...
Dementia not only affects the cognitive capabilities, especially memory and orientation, but also physical capabilities, which are associated with a decrease of physical activities. Here, ICT can play a major role to improve health, quality of life and wellbeing in older adults suffering from dementia and related stakeholders, such as relatives, pr...
Demographic change is a challenge for every individual, families, society, science, the economy and the labor market, for social security systems and for policy as a whole. The challenge will increase with every year and the risk of suffering from dementia and therefore, being in need of care is increasing. To Care for those who are in need is a re...
Zusammenfassung | Der wissenschaftliche Diskurs um die Relevanz gleichberechtigten
Zugangs zu moderner Kommunikationstechnologie für gute soziale und wirtschaftliche
Entwicklungschancen hat mit der ‚digitalen Kluft‘ ein eindrückliches Bild, das infolge
unterschiedlich ausgeprägter Nutzung von Informations- und Kommunikationstechnologien
(IKT) entst...