David Fonseca

David Fonseca
Universitat Ramon Llull | URL · GRETEL

PhD (URL), MsC (URL / UOC), Audiovisual Comm. degree, Tec. Telecomunication degree, GIS Master.

About

212
Publications
48,268
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1,907
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September 1992 - present
Universitat Ramon Llull
Position
  • Professor (Associate) / Profesor Titular de Universidad

Publications

Publications (212)
Chapter
Currently, most educational centers have specific spaces where, depending on the technology available in them, specific practices are carried out. Some examples of these spaces are the computer labs, electronics, biology, chemistry, or maker spaces. The CreaSTEAM project aims to create STEAM spaces in schools, so that they are multidisciplinary and...
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In the information systems area, besides the problem of involvement, students often have difficulties learning in course units such as Requirements Engineering, namely in identifying and writing requirements and specifying the new information system based on requirements identified. The reasons for these difficulties are well known and described in...
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In the context of the science, technology, engineering, arts and mathematics disciplines in education, subjects tend to use contextualized activities or projects. Educational robotics and computational thinking both have the potential to become subjects in their own right, though not all educational programs yet offer these. Despite the use of tech...
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In educational environments, technological adoption in the last 10 years has enabled a data-driven and decisionmaking paradigm in organizations. The integration of cloud services in schools and universities is a positive shift in the field of learning, but it also presents threats to all academic roles that need to be discussed in terms of protecti...
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El presente trabajo presenta una propuesta de innovación basada en ABPI ©, o Aprendizaje Basada en Proyectos Integrados, una nueva metodología desarrollada en el CSEU La Salle de Madrid, en los Grados de Magisterio de Educación Infantil y Primaria. Como parte de la investigación realizada, siguiendo un diseño mixto de triangulación convergente, se...
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This research studies the acquisition and improvement of specific cognitive, functional, and social competencies of the students enrolled in a university module in which we applied Collaborative Research Project (CRP) strategy. The module was Research Methodology for a master’s degree in research in electrical engineering, electronics and industria...
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Most educational software programs use and gather personal information and metadata from students. Additionally, most of the educational software programs are no longer operated by the learning institutions but are run by third-party agencies. This means that in the decade since 2020, information about students is stored and handled outside premise...
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Citizens play a core role in sustainable cities as users of the services delivered by cities and as active participants in initiatives aimed at making cities more sustainable. This paper considers the role of citizens as information providers and discusses the conditions under which citizens can participate in the development of sustainable cities....
Conference Paper
El presente trabajo presenta una propuesta de innovación basada en ABPI ©, o Aprendizaje Basada en Proyectos Integrados, una nueva metodología desarrollada en el CSEU La Salle de Madrid, en los Grados de Magisterio de Educación Infantil y Primaria. Como parte de la investigación realizada, siguiendo un diseño mixto de triangulación convergente, se...
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Qualitative research activities, including first-day of class surveys and user experience interviews on completion of a subject were carried out to obtain students’ feedback in order to improve the design of the subject ‘Information Systems’ as a part of a general initiative to enhance ICT (Information and Communication Technologies) engineering pr...
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An effective warning attracts attention, elicits knowledge, and enables compliance behavior. Game mechanics, which are directly linked to human desires, stand out as training, evaluation, and improvement tools. Immersive virtual reality (VR) facilitates training without risk to participants, evaluates the impact of an incorrect action/decision, and...
Chapter
In the first years of a university degree it is very important to maintain student motivation in order to avoid possible risks of early dropout. To this end, the design of practices focused on the improvement of transversal competences such as Teamwork and Oral Communication allows students to make more motivating progress in their specific knowled...
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Since the international governmental institutions required and/or recommended (according to the regulations of each country and continent) all public works to be certified in the BIM (Building Information Modeling) methodology, public and private institutions and universities have sought to integrate BIM into their production and educational proces...
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The COVID-19 pandemic significantly disrupted traditional face-to-face teaching worldwide and forced education institutions to adopt new, online teaching formats to enable students to continue with their studies. This research focuses on students’ perceptions of three teaching different modalities: face-to-face (F2F), Emergency Remote Teaching (ERT...
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A sudden lockdown was declared on 14 March 2020 due to COVID-19 crisis, leading to an immediate change from face-to-face to online learning in all universities within Spanish jurisdiction. At La Salle School of Architecture, the Concrete and Steel Structures subject started online classes immediately after the lockdown law was published, using a me...
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The creation and usage of serious games on virtual reality (VR) and/or interactive platforms for the teaching of architecture, construction, urban planning, and other derived areas, such as security and risk prevention, require design processes, studies, and research that lead to further consolidation expansion. In that sense, this paper presents t...
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Active educational methodologies promote students to take an active role in their own learning, enhance cooperative work, and develop a collective understanding of the subject as a common learning area. Cloud Computing enables the learning space to be supported while also revolutionizing it by allowing it to be used as a link between active methodo...
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This research focuses on the study and qualitative assessment of the relationships between motivators and game mechanics per the ratings of expert gamification consultants. By taking this approach, it is intended that during the design phase of a gamified system, decisions can be made about the design of the system based on the motivators of each o...
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Digital transformation is an undeniable reality, and its impact is widespread and global. The digital transformation crosses not only the different sectors and economic activities but also society in general. In this setting, the higher education sector is no exception being continuously affected by advances in digital technologies, which contribut...
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This article is the continuation of the research published in WorldCist 2020 under the topic “L) Information technologies in education”, which describes the educational results of the implementation of Building Information Modeling (BIM) systems in an inter-university workshop. The purpose consists in a real case study in which experiences are obse...
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The number of game experiences based on the player's location has increased recently due to proliferation of and innovation in related technologies. In the educational context, the goal of these games has been to increase the player's skills with respect to a particular topic. When pervasive or narrative components are added; however, complexity of...
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During the last decade, Big Data has emerged as a powerful alternative to address latent challenges in scalable data management. The ever-growing amount and rapid evolution of tools, techniques, and technologies associated to Big Data require a broad skill set and deep knowledge of several domains—ranging from engineering to business, including com...
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Data in the educational context are becoming increasingly important in decision-making and teaching-learning processes. Similar to the industrial context, educational institutions are adopting data-processing technologies at all levels. To achieve representative results, the processes of extraction, transformation and uploading of educational data...
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Robotics technology has become increasingly common both for businesses and for private citizens. Primary and secondary schools, as a mirror of societal evolution, have increasingly integrated science, technology, engineering and math concepts into their curricula. Our research questions are: “In teaching robotics to primary and secondary school stu...
Article
Recent advances in information and communication technologies (ICTs) have fostered the development of new methods and tools for exploring the increasingly large amounts of data that come from pedagogical domains. These data have the potential to transform education into a personalized experience that meets the needs of each individual student. Educ...
Conference Paper
The New Learning Context (NCA for its initials in Spanish, Nuevo Contexto de Aprendizaje) is the new pedagogical framework that is being designed and implemented at the La Salle Institutions since 2017. The main objective is to deploy the pedagogical design across all educational centers and stages. In the context of NCA, digital technology is anot...
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The aim of this article is to study how students currently understand the conception of space through different media and how that understanding helps them to intervene in the space. Firstly, the process of teaching and learning as well as innovative supporting technologies are analysed, revealing the characteristics of the contemporary student pro...
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Dashboards are useful tools for generating knowledge and support decision-making processes, but the extended use of technologies and the increasingly available data asks for user-friendly tools that allow any user profile to exploit their data. Building tailored dashboards for any potential user profile would involve several resources and long deve...
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This paper presents the application of Lesson Study technique to seven subjects in different faculties in three Spanish universities. Lesson study is a methodology for the improvement of any teaching activity based on the detailed observation of lessons and analysis, carried out mainly by team of teachers. This technique has been extensively used f...
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Hereby we present the first results of a Research Funded Project that focuses on the use of SG (Serious Games) with citizen’s participation in urban design projects. After the early trials of HMD devices used by the neighbors in three urban scenarios, the complexity of obtaining results was confirmed due to the system limitations and users’ mistrus...
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Hereby we present the first results of a Financed Research Project that focuses on the use of (Serious games) SG for training future architects and urban planner in the urban design context. After the first viability studies and tests in the creation of urban scenarios at intermediate scale, virtual simulation, vegetative environment and lighting,...
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Robotics is one of the key learnings in a world where learners will interact with multiple robotic technologies and operating systems throughout their lives. However, school teachers, especially in the elementary and primary education stages, often have difficulties incorporating these tools in the classroom. Four elementary teachers in three schoo...
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At the UN Summit in New York 2015 it was agreed that a sustainable development of the planet is essential to strengthen universal peace in a broader capacity. On that basis, a call was made to all nations to achieve this through the 2030 Agenda. The issue is a complex one, as is evident from its 17 Sustainable Development Goals (SDGs) and their int...
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This paper proposes a proactive model to improve the overall performance of construction processes. The main advantage is that potential waste and associate impacts could be identified in the early stages of a project before the construction phase. To accomplish that, the model combines three methods; Lean-to identify waste, Green to assess environ...
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The UN General Assembly adopted the 2030 Agenda for Sustainable Development, an action plan in support of people, the planet and prosperity. Within the 17 Sustainable Development Objectives (SDO), we have quality education (fourth objective) and the reduction of inequalities (the tenth SDO). Rural communities tend to be one of the most disadvantage...
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We present the initial results of the research project MINECO-BIA2016-77464-C2 coordinated by the Barcelona School of Architecture (ETSAB-UPC) and the Architecture Department at La Salle (ARQ-La Salle-URL). The project consists of cross-cutting research at the intersection between computer sciences, the teaching of future architects and multimedia...
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La Analítica del Aprendizaje (proveniente del término en inglés Learning Analytics) procesa los datos de los estudiantes, incluso los estudiantes menores de edad. El ciclo analítico consiste en recoger datos, almacenarlos durante largos períodos y utilizarlos para realizar análisis y visualizaciones. A mayor cantidad de datos, mejores resultados en...
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The privacy policies, terms, and conditions of use in any Learning Management System (LMS) are one-way contracts. The institution imposes clauses that the student can accept or decline. Students, once they accept conditions, should be able to exercise the rights granted by the General Data Protection Regulation (GDPR). However, students cannot obje...
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The main aim of this study is to improve the understanding of historical buildings through the use of advanced visual technologies. The main innovative features of the project are focused on the use of mobile and wearable technologies, the indoor location, and their mixed assessment an educational project. We will use smartphones, virtual reality a...
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A computer-simulated reality and the human-machine interactions facilitated by computer technology and wearable computers may be used as an educational methodology that transforms the way students deal with information. This turns the learning process into a more participative and active process, which fits both the practical part of subjects and t...
Conference Paper
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The recent and rapid growth of data-driven applications, fostered by the advent of enhanced Information and Communication Technologies (ICTs) together with the broad availability of modern high-performance storage and computing infrastructures, has created a considerable gap of experts in this new field. The quick evolution of these technologies, t...
Conference Paper
The paper is concerned about the influence of visual technologies as an aid to acquire the required competences in the process of designing and representing urban spaces in Architecture studies. It is inferred that by using technology, an architecture student can perform their projects in a way that adjust the way of learning to their profile and t...
Conference Paper
We have studied the main Learning Management Systems (LMSs) to comprehend how personal data is processed and stored. We found that all the users' personal information, activity, and logs are stored unencrypted on the server filesystem and databases. A user with access to such resources may have full access to all the personal information and meta-i...
Conference Paper
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Los orígenes del Learning Analytics son difusos y rodeados por un intenso debate sobre su definición. Este debate se sitúa en el ámbito académico y comunidad científica. Además, se pretende identificar el alcance, retos y barreras en la aplicación de análisis de datos educativos. El presente artículo corresponde a una investigación más amplia, cent...
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span lang="EN-US">Understanding the consumption patterns in a working space is important for evaluating the causes of energy wastage and for developing strategies towards specific energy reduction methods. The intent of metering systems in buildings is to provide adequate data that help improve building systems performance. The results of the analy...