
Dasuni GanepolaGeneral Sir John Kotelawala Defence University · Faculty of Computing
Dasuni Ganepola
Bachelor of Science in Information Technology
BSc(Hons),Msc(Reading)
About
8
Publications
873
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Introduction
I am a graduate Teaching Assistant at General Sir John Kotelawala Defence University, Sri Lanka. I hold a Bachelor's (Hons) degree in Information Technology and currently reading for my Master's of Science.
I am an enthusiastic researcher in Affective Computing + Education Technology. I am interested in EEG (Brain) Signal analysis for emotion detection in Affective Computing domain.
Skills and Expertise
Additional affiliations
September 2020 - present
Publications
Publications (8)
This preprint describes a possible project related to developing educational tools via Affective Computing domain. The preprint was taken in to discussion at the 6th STI Gigaku Conference, Nagaoka University of Technology on 26th October 2021.
Cryptocurrency mining has grown in importance on the Internet in recent years, and it now has a significant impact on the worldwide economy. As a result, a new dangerous malware known as cryptojacking has emerged, which involves infecting other machines connected to the Internet and using their resources to mine cryptocurrency. Cryptojacking is a t...
Blood is known as one of the most precious gifts that mankind can give to one another and the need for blood is most felt when one begs for life from anemia. In an emergency, the increase in the number of victims is uncontrollable and a victim may need more than 100 pints of blood. In today's challenging environment, a Mobile Application for the tr...
Affective Computing is the discipline combining computer and cognitive sciences. This human-centered approach incorporates human emotions into computer applications to provide better user interactivity and communication between the human and the computer. Affective computing when applied to gaming technology is referred to as Affective Gaming. The...
Affective Gaming can be considered as the concept of detecting the real-time emotional state of a player during various stages in gameplay and then enhancing the user interactivity accordingly to the emotional state. Based on this conception, this paper presents the research phase of the development of an Affective Car Racing computer game. The gam...
Music is a medium for communicating human emotion. In fact, a research area for studying on musicality features and variations of perceived emotions in accordance has been unfolded due to this proven fact. It is referred to as Music Emotion Recognition (MER). Various researches are being conducted on determining the relationships among music struct...
Information security at present, rises conversation with the occurrences of many data vulnerabilities to current systems. It is now mandatory for all system domains to consider and implement Information security plans. One current procedure following for securing Information is Data Encryption, especially during end-to-end transmission across compu...
Questions
Questions (3)
I am confused on the meaning of both research question and research aim. I am aware like this.
"Research aim is what we are trying to achieve while Research question is the question we are trying to solve via the research."
How do we clearly define these two when writing a research paper?
I am currently doing some insightful works on
" How Educational Data Mining (EDM) and educational Process Mining (EPM) would bring benefits and opportunities to Computer Science Higher Education."
Your thoughts on this?
I have research papers in ResearchGate and I tried adding the web URL into Google Scholar. But there is no anyplace in Scholar to add the web URL. Where can you add the URL, so that it gets directed to Researchgate
Projects
Project (1)