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The term transmedia is often used to describe the seamless consumption of a variety of content that is part of the same product across multiple delivery channels. Media convergence, divergence and transmedia are closely related and describe an evolving paradigm of content consumption. In this chapter, we address the challenge to provide a clear dis...
The kitchen is a place where many interactions happen every day. It is a place where new technologies and tradition meet. What makes a place a smart kitchen? This article describes our research over 29 months with a group representing typical users—we will call them the kitchen heroes. We involved them in a process of interaction design (IxD) for t...
Human–computer interaction (HCI) is an essential field, yet so hard to describe. It encompasses so many disciplines from design to software engi-neering. Teaching HCI is an even bigger challenge, especially when it is only part of another course. Therefore, in this paper a framework is proposed for teaching HCI, based on the 'double diamond' design...
The following chapter investigates an emerging shift in the corporate world that is now more often than ever engaging with the global community of users. Collaborative, open business models promoting user-driven, open innovation strategies are adopted, one of them being framed as crowdcasting - specific crowdsourcing model where corporations broadc...