Charlott SellbergUniversity of Gothenburg | GU · Department of Applied Information Technology
Charlott Sellberg
Doctor of Philosophy in Education
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48
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Introduction
I have a disciplinary background in cognitive science, human-computer interaction and education. Typically, I take on situated approaches to study socio-material aspects of educational activities through fieldwork and different uses of video recorded materials to gain insight on teaching and learning with new technologies. In particular, my research over the past years has focused on the use of simulators in professional education, both for training and assessment of knowledge-in-action.
Additional affiliations
Education
June 2013 - January 2018
August 2010 - June 2011
August 2007 - June 2010
Publications
Publications (48)
This paper explores the role of the lived body in maritime professional training. By focusing on how instructors include students' subjective experiencing bodies as an educational resource and context for directives and demonstrations, the study aims at informing training of professionals for survival in emergency situations onboard ships. Drawing...
In this study, the ambition is to explore in situ which aspects of professional performance students are made accountable for in evaluations carried out by means of simulator-based competence tests. Methodologically, the study draws on video materials collected through ethnographic fieldwork. Analytically, the study focuses on a part of the data co...
This study connects to an ongoing discussion about the limits and affordances of simulators as realistic and relevant contexts for professional learning, in this case in the development of visual expertise. Earlier studies of simulator-based maritime pilot training conclude that there are risks associated with so-called negative skills transfer due...
This study explores how and why simulation training facilitates professional learning by investigating how simulators and simulations are used and conceptualized in two professional domains, nursing and maritime navigation, and offer a reconceptualization. Our aim is to move beyond past theorizing of simulators and simulations that has mainly cente...
Collaborative learning in high-fidelity simulators is an important part of how master mariner students are preparing for their future career at sea by becoming part of a ship’s bridge team. This study aims to inform the design of multimodal learning analytics to be used for providing automated feedback to master mariner students engaged in collabor...
Despite the increasing interest in learning analytics over the past decade, there remains relatively little integration with pedagogical practice in higher education. The limited engagement of teachers in the design and development of teacher facing dashboards has been cited as a significant issue. As the purpose of a teacher facing dashboard is to...
Profesjonsutøvelse utvikles og utøves i samhandling med andre. Kapittelet undersøker, gjennom en kombinasjon av kvalitative intervju med studenter og en spørreundersøkelse til instruktører, hvordan samarbeid tematiseres og forstås gjennom simuleringsbasert undervisning i tre ulike profesjonsutdanninger. En viktig utfordring i undervisningssammenhen...
This study scrutinizes how a simulated scenario framed as a competition is discussed in a post-simulation debriefing, where students reflect on game-like play in the context of professional education. This study draws on Erwin Goffman's (1974/86) analytical concept of framing. In particular, the analysis focuses on the instructor's and students' au...
Synthetic learning environments like virtual laboratories are increasingly used in pedagogical practice across the landscape of higher education, in both professional and non-professional study programs. Virtual laboratories are simulations of experiments or other hands-on activities that allow students to explore scientific concepts and principles...
Collaborative learning in high fidelity simulators is an important part of how master mariner students are preparing for their future career at sea, becoming part of a ship’s bridge team. This study aims to inform the design of an intelligent learning system to be used for providing adaptive feedback to master mariner students engaged in collaborat...
Simulation-based training, Professional learning, Playful learning, Framing, Video analysis, Maritime Education and Training (MET)
This study investigates the challenges and opportunities of using cloud-based simulators for training in maritime education and training (MET). The aim is to map bachelor students’ use and perspectives to inform educational design when implementing cloud simulation into the curricula. This study uses an ethnographic design approach in the tradition...
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Article
Open Access
Published: 30 March 2023
Reviewing simulator-based training and assessment in maritime education: a topic modelling approach for tracing conceptual developments
A. Camilla Wiig, Charlott Sellberg & Mads Solberg
WMU Journal of Maritime Affairs (2023)Cite this article
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Abstract
This study...
En besättnings krisberedskap och förmåga att hantera oväntade nödsituationer såsom brand, personskador eller evakuering har en avgörande betydelse för säkerheten ombord fartyg och påverkar besättningsmedlemmars och passagerares chanser för överlevnad. Att träna inför det oförutsägbara är en utmaning men en viktig del i förberedelsen inför olika typ...
Reflection is generally considered to be important for learning from simulation-based training in professional and vocational education. The mainstream conceptualization of reflection is argued to rest on a dualistic ground separating the mind from the body. Drawing on phenomeno-logical analyses of bodily awareness and an ethnographic case study of...
This paper discusses the ongoing process of digitalization and automation in society referred to as the fourth industrial evolution. The ongoing technological transformation of industries have led to a decentralization of control, and as a result, fragmentation of work when tasks are distributed among several human and artificial actors in diverse...
The potential for using eye-tracking as quantitative and objective tools for training and assessment has gained substantial attention across domain with high standards for safety [1]. The aim of this study is to synthesize results from previous reviews on eye-tracking support in training and assessment for work in complex socio-technical domains. I...
Marine pilotage is one of the foremost measures to increase maritime safety and decrease the risk for hazards in areas that are challenging to navigate in, such as in and out of ports. Pilotage is usually carried out by marine pilots, who are mariners with local expertise that support and consult a vessel’s master in navigational matters. Their wor...
The background of this article is an interest in analysing how assessment of professional skills is conducted in higher education contexts, drawing on video data from a course on maritime navigation. The empirical study focuses on a) how students working in a bridge simulator are able to display their knowledge about how to calculate the relation b...
This pilot study serves as a starting point to explore the process of finding and evaluating YouTube videos for non-technical skills training for crew resource management courses. Five videos on situation awareness were identified using a combination of Boolean search strategies, relevance of the content and ratings from YouTube users. In the next...
The literature on simulation-based training highlights the importance of post-simulation debriefings as occasions for student self-reflection. Another central feature of these debriefings, which has not gained the same interest, is how debriefings are used by instructors to demonstrate professional modes of reflection-inaction: how they are used to...
This study examines storytelling episodes in 13 video-recorded and fully transcribed post-simulation debriefings from a maritime navigation course. The aim is to scrutinize the facilitators' practice of telling stories from the sea during debriefings, to explore the organization and inner function of storytelling in debriefing. A combination of dia...
The aim of this study is to review and compare theories and methods for studying cognition and learning in simulator-based maritime training, preparing students for work in socio-technical systems on ships that are rapidly becoming increasingly autonomous. A comparison of studies that draw on classic cognitivist theories with situated and socio-cul...
The maritime pilot is an expert with knowledge on a specific navigational route. The maritime pilot cadet undergoes maritime education and training in classrooms, onboard vessels and in simulators. Developing visual expertise is a basic objective. Transferring knowledge from experienced maritime pilots to maritime pilot cadets is challenging since...
This study investigates navigation instructors' explanations of dynamic assessment practices during simulator-based competency tests, adopting a video-stimulated recall method. Episodes of authentic video materials from simulator-based competency tests are selected and subjected to interaction analysis. In the next step, the episodes are used for c...
In Maritime Education and Training (MET) where students are trained for professions with
high standards of safety, the use of simulators is taken to provide opportunities for safe and cost-effective training. Although the use of simulators for training and certifying technical proficiency and so-called nontechnical skills is well established and re...
This study draws on video recorded data of debriefings in a navigation course to analyze the practical use of visualization technologies in post-simulation debriefing. The analytical focus is put on instructions, i.e. the instructors’ use of the playback and interplay with the students. The results show how the playback create a shared perceptual f...
Drawing on an interaction analysis of video recorded data from a maritime navigation course,
this presentation aims to explore potential dilemmas between sustaining authenticity through role-play in simulations and the needs for in-scenario corrections. Two episodes from the empirical data are presented suggesting that the instructors’ corrections...
Maritime domain is one of the most high-risk industry and it predominantly employs simulator training as a means to train the prospective operators. Maritime instructors need to train students who will become future sharp end operators and interact in highly safety critical environment. One of the goals of maritime education is therefore to create...
In higher education programs that train students for professions with high standards of safety, such as aviation, shipping and healthcare, exercises in simulated environments provide opportunities for training in educational settings. This study explores the use of simulators in maritime education, taking an interest in how navigation training is a...
Despite the promises of simulations to contribute to learning in safe-critical domains, research suggests that simulators are poorly implemented in maritime education and training systems. From the current state of research, it is far from evident how instruction in simulator-based should be designed and how skills trained in bridge simulators shou...
Simulator-based training in maritime education is an illustrative and paradigmatic example of how the introduction of high-end technologies creates new challenges for instructors: using simulators in educational settings for teaching skills that must be transferred to a professional work practice. This study draws on ethnographic fieldwork and vide...
This article reports the results from a research project on the use of simulator technologies in the training and assessment of professional performance in maritime training. The research draws on ethnographic fieldwork and analyses of video-recorded data to examine how maritime instructors make use of simulator technologies during instruction. Our...
The presentation reports collecting video data in a research project called “Training skills and assessing performance in simulator-based learning environments”. The project is motivated by new legislative demands in maritime education regarding training and certification in simulators. As a result, there is a need for upgraded forms of training an...
Simulators are used to practice in a safe setting before training in a safety-critical environment. Since the nature of situations encountered in high-risk domains is complex and dynamic, it is considered important for the simulation to resemble conditions of real world tasks. For this reason, simulation-based training is often discussed in terms o...
Maritime traffic, like most traffic, is rule-governed. In situations in which multiple vessels traffic the same waters, anti-collision regulations enable bridge teams to coordinate their actions with those of other vessels. In maritime education, simulators provide a safe environment for students to begin practicing the application of anti-collisio...
This article presents a systematic review and qualitative synthesis of the use of simulators in maritime education and training (MET), with a focus on bridge operations during navigation training and assessment. The review found 34 articles published in a wide range of academic journals, displaying a global field of research consisting of three mai...
Simulator-based training in maritime education is a highly structured and technological advanced learning activity. By analyzing video recordings of exercises in a navigation course, the study specifically explores: a) the use of different tools and technologies in maritime training, and b) how the instruction shapes and are shaped by the temporal...
A comparative theoretical and empirical analysis
of three methods for workplace studies is being
conducted in this article. The aim of the study was to
explore what level of theoretical depth and methodological
structure is appropriate when conducting methods for
workplace studies to inform design of complex sociotechnical
systems. As workplace stu...
Technology is a mobile and integral part of many work places, and computers and other information and communication technology have made many users’ work life easier, but technology can also contribute to problems in the cognitive work environment and, over time, create technostress. Much previous research on technostress has focused on the use of...