Carolina Rico-Olarte

Carolina Rico-Olarte
Universidad del Cauca · Departamento de Telemática

PhD(C) in Telematics Engineering

About

10
Publications
3,073
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
27
Citations
Introduction
Carolina Rico Olarte currently works at the Telematics Department from Universidad del Cauca in Colombia. Carolina does research in Health solutions from the ICT area. Their current project is 'Objective Method for User Experience Evaluation of Children on HapHop-Physio.'

Publications

Publications (10)
Article
Full-text available
When children suffer from cognitive disorders, school performance and social environment are affected. Measuring changes in cognitive progress is essential for assessing the clinical follow-up of the patient's cognitive abilities. This process is considered as a challenge in ambulatory settings, where follow-ups should be non-invasive and continuou...
Preprint
BACKGROUND The HapHop-Physio exer-learning game is a cognitive rehabilitation program for children with learning disorders. It focuses on the training of memory and attention functions. Like any other health technology, HapHop-Physio has to be proven to be effective and appropriate compared to conventional methods for enhancing the essential cognit...
Chapter
Human-Computer Interaction is expanding towards natural modalities of human expression. In this context, affective video games estimate the emotional state of the player to give a response according to some purpose, e.g., to adapt game difficulty. Advances in estimating emotional state and adapting game elements, allow us to have an idea of which a...
Chapter
Background: The concept of user experience (UX) involves many aspects and different perspectives, making it difficult to evaluate the whole set of what UX represents. Despite existing standards, a clear definition of the UX evaluation concerning the identification of the different aspects to be evaluated according to the perspectives forming the UX...
Article
Full-text available
Background: In recent years, the interest in user experience (UX) evaluation methods for assessing technology solutions, especially in health systems for children with special needs like cognitive disabilities, has increased. Objective: Conduct a systematic mapping study to provide an overview in the field of UX evaluations in rehabilitation video...
Article
Background: Care and support of children with physical or mental disabilities are accompanied with serious concerns for parents, families, healthcare institutions, schools, and their communities. Recent studies and technological innovations have demonstrated the feasibility of providing therapy and rehabilitation services to children supported by c...
Article
Background: In recent years, the interest in user experience (UX) evaluation methods for assessing technology solutions, especially in health systems for children with special needs like cognitive disabilities, has increased. Objective: Conduct a systematic mapping study to provide an overview in the field of UX evaluations in rehabilitation vid...
Article
Full-text available
The definition of a user model supports personalization in computer-based systems. For a personalized system in health, which supports the promotion of healthy habits and lifestyles, in particular physical activity and healthy diet, a user model according to the ISO/TR 14292 standard for Personal Health Records [PHR] is proposed. The description of...
Conference Paper
Full-text available
The definition of an user model supports personalization in computer-based systems. For a personalized system in health which supports the promotion of healthy habits and lifestyles, in particular physical activity and healthy diet, an user model according to a standard for personal health records systems (PHR-s) is proposed. This paper presents a...

Projects

Project (1)
Project
As part of the investigation to get my master's degree, I am looking for proposing a method for the objective evaluation of user experience, through psychophysiological measures, of children with attention-deficit problems using HapHop-Physio, an exer-learning game, created to support memory and concentration therapies.