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Touch interaction has established a dominating role in the realisation of Human–Machine Interfaces. However, to be able to use touch effectively and efficiently, users have to comply with particular prerequisites. Due to age-related changes, such as the decline of tactile accuracy and speed, especially elderly users often struggle with the touch mo...
While the number of dementia cases is steadily increasing, as of today no medication has been developed to cure its underlying causes. Instead, the focus in treatment has shifted to improve quality of life (QoL) for people with dementia (PwD). To this end, some non-pharmacological treatments such as exercising, socializing, and playing games have r...
Touch has become a widely accepted input modality for Man-Machine Interfaces. Touch interaction may offer a better usability and is typically related with more stimulating hedonic experiences. It would therefore be expected, that touch be the preferable interaction modality for users who experience limitations with other input devices (e.g., keyboa...
In this work a first attempt is made to model user experience ratings with recordings of touch interactions. To measure the user experience the AttrakDiff Mini questionnaire is used providing three quality dimensions: pragmatic quality, hedonic quality and attractiveness. The feature selection for linear models shows that it is possible to predict...