
Carlos de Aldama- Dr.
- Professor (Assistant) at Complutense University of Madrid
Carlos de Aldama
- Dr.
- Professor (Assistant) at Complutense University of Madrid
About
22
Publications
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Introduction
Carlos de Aldama is Assistant Professor at the Department of Research and Psychology of Education, Complutense University of Madrid. He holds a PhD. in Educational Psychology at Autonomous University of Madrid. His interests are mainly focused on how digital technologies are reshaping the different dimensions of human nature and society. In particular, how to integrate them in educational settings to enhance meaningful learning and higher mental processes, such as thought and reasoning.
Current institution
Publications
Publications (22)
Based on the extended mind perspective (i.e., the notion that the human mind is a bodily process extended and distributed throughout the environment), it is argued that human cognition is impacted by digital technologies. However, little is known about how technology links to deductive reasoning skills and to what extent, if any, a technology-plus-...
Introduction
The growing presence of generative artificial intelligence (GenAI) in our society, particularly in the educational field, is undeniable. This fact has led to various studies on its implications for learning and teaching. However, as with other technological resources, these implications will depend on how teachers use GenAI. Therefore,...
INTRODUCTION. Over the last few years, the number of pedestrian fatalities on urban roads has increased, largely due to infractions associated with their behaviors (e.g., crossing when traffic lights are red). It is argued that these behaviors reflect a lack of risk perception. Road safety programs have tried to raise awareness through various meth...
El uso de ChatGPT puede suponer una revolución en la elaboración de trabajos estudiantiles: profundizar en la capacidad crítica puede ser mejor que tratar de prohibirlo o detectarlo.
The ever-evolving digital technology is transforming us in unexpected ways. In the last few decades, almost any dimension of human life is being affected by these devices, from a global perspective (e.g., we can video chat immediately with someone being thousands of kilometers away) to the individual cognitive
sphere. For instance, we no longer mem...
https://theconversation.com/como-las-computadoras-cambiaron-nuestra-forma-de-pensar-tambien-para-jugar-al-ajedrez-173539
En este trabajo teórico problematizamos el rol de la innovación docente en el marco de la carrera docente universitaria en España, y argumentamos en favor de comenzar a dirigir nuestro foco de atención hacia la implementación de buenas prácticas docentes.
Para ello, hacemos en primer lugar una revisión del concepto de innovación docente y analizamo...
Digital technology is reshaping the human landscape. Most of the activities we do during the day involve the use of technology: searching for information or news, catching up with friends through social media, watching videos, on-line transactions, elaboration of documents, sending emails, and so on. The implications for cognitive, personal, social...
Critical thinking is a skill that can be divided in the two basic components of inquiry and argumentation. Inquiry involves seeking and selecting relevant information, while argumentation
involves justifying one’s conclusions. This study aims to relate the internet searching strategies higher education students use to the quality of their argument...
Cognitive artifacts are thought to extend human cognitive capabilities. We use maps to navigate, pen and paper to organize ideas, and recently, smart applications to remind us of an appointment or check our physical conditions or finances. From a situated cognition perspective, these tools help us to overcome our cognitive limitations. Although dig...
La tesis de la Mente Extendida (ME) afirma que los procesos cognitivos
no se limitan al espacio físico que se encuentra en el interior de nuestra
cabeza. Más bien al contrario, se distribuyen y extienden a lo largo del
mundo que nos rodea y con los artefactos que interactuamos. Así,
nuestra memoria se extiende cuando acudimos a Google para recu...
For some years now, the scientific community has been studying how videogames foster acquisition of mental representations of the world around us. Research to date suggests that the efficiency of videogames as learning tools largely depends on the instructional design in which they are included. This article provides empirical evidence related to t...
Purpose
This paper presents rESSuME: Employability Skills Social Media SurvEy, which is a tool developed to understand if and how employers screen candidates’ social media (SM) to identify personal employability attributes. In doing so, the purpose of this paper is to shed light into the potential mismatch between the personal purpose of SM and re...
Introducción. Numerosos estudios muestran que un factor clave para explicar la forma en que los docentes usan las Tecnologías de la Información y Comunicación (TIC) en las aulas son las creencias que mantienen en relación con estos dispositivos como herramientas de enseñanza y aprendizaje. Este trabajo analiza la relación entre esas creencias y el...
Employability skills comprise soft skills, attitudes and personality traits, and they increase people’s chances to be in work. They are generic, non-subject specific, nontechnical, intangible attributes, related to one’s personality and professionalism. While there is debate regarding the correlation between these skills and employment, employabili...
Introduction. Several studies show that one of the essential factors in the way teachers use
In this presentation we try to answer two questions: 1. What are the most significant characteristics of an exemplary educational experience in primary education mediated by apps? 2. Based on the knowledge suggested by Learning Science, how can we optimize the educational impact of an experience mediated by apps? In order to answer those questions,...
The aim of the present work is to provide empirical evidence about the relationship between pedagogical support in a classroom mediated by ICT and learning psychological processes promoted.